More Poppy guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide is about playing Poppy aggressively. Aggressive support means looking for Heroic Charge on every enemy mistake and roaming to mid when the lane is pushed. Your spikes are level 6, when Keeper's Verdict comes online, and each completed item: Locket of the Iron Solari first, then Knight's Vow. Riot rates it 6/10 in attack, 2/10 in magic, 7/10 in defense and 6/10 in difficulty.
Strengths
- Crowd control: Heroic Charge applies a stun to set up kills.
- Very durable: Riot rates it 7/10 in defense.
- Mobility: Steadfast Presence lets you reposition, engage or escape.
- Sustain from Iron Ambassador.
Weaknesses
- Every death while playing aggressively hands the tempo back to the enemy.
- Low priority on gold and experience.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Offensive buildOffensiveRecommendedAll-in on damage: Sunfire Aegis, Hollow Radiance and Knight's Vow stack health, armor and ability haste. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Against physical damageDefensiveSituationalFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
Builds
Offensive build
When to use it
All-in on damage: Sunfire Aegis, Hollow Radiance and Knight's Vow stack health, armor and ability haste. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Where it's played
Picked before the game: the main lane first, then the alternatives.

3
2
1100%- SupportMain100% of matches
- TopPriority 2
- JunglePriority 3
Starting items
Core items
- 1Sunfire Aegis
- 2Hollow Radiance
- 3Knight's Vow
Boots
Situational
Runes
Primary· Resolve












Secondary· Precision









Shards
Summoner spells
Flash
Ignite
Against physical damage
When to use it
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Where it's played
Picked before the game: the main lane first, then the alternatives.

3
2
1100%- SupportMain100% of matches
- TopPriority 2
- JunglePriority 3
Starting items
Core items
- 1Locket of the Iron Solari
- 2Knight's Vow
- 3Dead Man's Plate
Boots
Situational
Runes
Primary· Resolve












Secondary· Inspiration









Shards
Summoner spells
Flash
Ignite
Abilities
Iron AmbassadorPassivePoppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
QHammer Shock8/7/6/5/4s35/40/45/50/55 mpPoppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.- Cooldown
- 8·7·6·5·4
- Cost
- 35·40·45·50·55
- Range
- 430
WSteadfast Presence20/18/16/14/12s50 mpPoppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.- Cooldown
- 20·18·16·14·12
- Cost
- 50
- Range
- 400
EHeroic Charge14/13/12/11/10s70 mpPoppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.- Cooldown
- 14·13·12·11·10
- Cost
- 70
- Range
- 475
RKeeper's VerdictUltimate140/120/100s100 mpPoppy channels a hammer strike that knocks enemies very far away.- Cooldown
- 140·120·100
- Cost
- 100
- Range
- 500
Strategy
1When to fight
Your spikes are level 6, when Keeper's Verdict comes online, and each completed item: Locket of the Iron Solari first, then Knight's Vow. Aggressive support means looking for Heroic Charge on every enemy mistake and roaming to mid when the lane is pushed.
2Picking your targets
Protect whoever the enemy dives: Heroic Charge on the diver is worth more than any damage you could deal. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take dragons and towers before anything else: that's what turns kills into a lead the enemy can't erase. Early, secure vision in the river and help your jungler contest the first dragon.
4When to back off
Safe support means staying next to your marksman, warding ahead and saving your abilities to answer the enemy engage. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Tips
- Fight on your spikes: right after Locket of the Iron Solari, look for the next fight instead of farming.
- Look for kills when Keeper's Verdict is ready and the enemy's key ability is not.
- Use Heroic Charge to start the fight, then commit your damage.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into dragons and towers: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Matchups
Strong against
Poppy starts with 610 health and 35 armour against Yuumi's 500 and 25: the early trades are already won on paper.
Poppy starts with 610 health and 35 armour against Senna's 530 and 25: the early trades are already won on paper.
Heroic Charge (stun) lets Poppy pin Zilean down before Chronoshift gets them out.
Changelog
- Guide created for patch 16.19.1.
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