Torbjörn · Damage
Torbjörn abilities, perks and Stadium powers
More Torbjörn guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
Torbjörn is a specialist damage hero in Overwatch with 225 health and 75 armor (300 in total). In competitive this season (PC, Americas, Europe and Asia averaged) it wins 51.8% of its games, is picked by 5.4% of teams and banned in 0.7% of matches: tier A on our ladder. Torbjörn has 4 perks and 12 Stadium powers; below, each one is listed under the ability it changes.
Weaknesses
- None of its abilities is described as a dash, jump or teleport: position before the fight, not during it.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Torbjörn · recommended perksBalancedRecommendedOne minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
- Torbjörn · StadiumBalancedStadiumFour of the 12 Stadium powers of Torbjörn, chosen by what their text adds to a damage hero and spread over different abilities so no single one carries the build.
- Torbjörn · alternative perksUtilitySituationalThe other option of each perk level. Perks are chosen during the match, so switch to these when the enemy composition or the map asks for what they do.
Builds
Torbjörn · recommended perks
When to use it
One minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
Minor perk
Hammer TimeMove 20% faster while Forge Hammer is equipped.
Pre-HeatedMolten Core activates Overload.Picked for more damage: Move 20% faster while Forge Hammer is equipped.
Major perk
Anchor BoltsDeploy Turret's throw range is increased by 25% and it can now attach to walls and ceilings.
Overloaded TurretOverload upgrades your Turret for 5 seconds, increasing its health and damage.Picked for more damage: Overload upgrades your Turret for 5 seconds, increasing its health and damage.
Torbjörn · Stadium
When to use it
Four of the 12 Stadium powers of Torbjörn, chosen by what their text adds to a damage hero and spread over different abilities so no single one carries the build.
Stadium powers (4)
- 1
MagminiMolten Core: When you use Overload, gain 2 Ammo of Molten Core with 66% reduced damage and duration. - 2
Forged In FireForge Hammer: While Overload is active, every Forge Hammer swing explodes, dealing bonus damage equal to 10% of your Max Life in a 3m radius. - 3
DwarlordOverload: Overload grants all allies within 5m Overhealth equal to 50% of Overload Overhealth and 10% Attack Speed. - 4
ClockedPicked for more damage: Turret damage marks enemies for 8s. Gain 25% Weapon Lifesteal and 15% increased Weapon Damage against marked enemies.
Torbjörn · alternative perks
When to use it
The other option of each perk level. Perks are chosen during the match, so switch to these when the enemy composition or the map asks for what they do.
Minor perk
Hammer TimeMove 20% faster while Forge Hammer is equipped.
Pre-HeatedMolten Core activates Overload.When the situation calls for it: Molten Core activates Overload.
Major perk
Anchor BoltsDeploy Turret's throw range is increased by 25% and it can now attach to walls and ceilings.
Overloaded TurretOverload upgrades your Turret for 5 seconds, increasing its health and damage.When the situation calls for it: Deploy Turret's throw range is increased by 25% and it can now attach to walls and ceilings.
Abilities
LMBRivet GunSlow firing, long-ranged weapon. Inaccurate but powerful short-range weapon.Key: primary fire
LMBForge HammerSwing to repair your turret or damage an enemy.Key: primary fire. Perks: Hammer Time
ShiftDeploy Turret5sDeploy a self-building turret.Key: Shift · cooldown 5 s. Perks: Anchor Bolts
EOverload10sGain additional extra health as well as improved attack, movement, and reload speed.Key: E · cooldown 10 s. Perks: Overloaded Turret
QMolten CoreUltimateCreate pools of molten slag that damage enemies. Deals additional damage to armor.Key: Q · ultimate. Perks: Pre-Heated
Strategy
1Rivet Gun
primary fire · Rivet Gun: Slow firing, long-ranged weapon. Inaccurate but powerful short-range weapon.
- Stadium · Riveting: Every 5th Rivet Gun shot shoots both your Primary Fire and Secondary Fire. The bonus shot deals 10% reduced damage.
2Forge Hammer
primary fire · Forge Hammer: Swing to repair your turret or damage an enemy.
- Minor perk · Hammer Time: Move 20% faster while Forge Hammer is equipped.
- Stadium · Forged In Fire: While Overload is active, every Forge Hammer swing explodes, dealing bonus damage equal to 10% of your Max Life in a 3m radius.
- Stadium · Blacksmith: Hitting an ally with Forge Hammer heals them for 100% of Forge Hammer damage.
- Stadium · Hammer Throw: Ability: While Forge Hammer is equipped, use Secondary Fire to throw it. It has 200% effectiveness on Turrets and allies. (2s Cooldown).
- Stadium · Turriplets: You can have 3 Turrets active. They start at Level 1, have 50% Health and 65% Attack Speed, and can be upgraded temporarily with Forge Hammer hits for up to 24s.
3Deploy Turret
Shift · Deploy Turret · 5 s: Deploy a self-building turret.
- Major perk · Anchor Bolts: Deploy Turret's throw range is increased by 25% and it can now attach to walls and ceilings.
4Overload
E · Overload · 10 s: Gain additional extra health as well as improved attack, movement, and reload speed.
- Major perk · Overloaded Turret: Overload upgrades your Turret for 5 seconds, increasing its health and damage.
- Stadium · All Grown Up: While Overload is active, Turrets are upgraded 1 Level to a maximum of Level 3.
- Stadium · Come Get Yer Armor: When you use Overload, throw 2 Armor Packs that grant Armor equal to 15% of your Max Life. Armor Packs do not stack.
- Stadium · Let Off Some Steam: While Overload is not active, Weapon Damage and Weapon Healing reduces Overload Cooldown by 8%.
- Stadium · Dwarlord: Overload grants all allies within 5m Overhealth equal to 50% of Overload Overhealth and 10% Attack Speed.
5Molten Core
Q · Molten Core · ultimate: Create pools of molten slag that damage enemies. Deals additional damage to armor.
- Minor perk · Pre-Heated: Molten Core activates Overload.
- Stadium · Swedish Sauna: Molten Core heals allied heroes within it for 50% of Molten Core Damage every 1s.
- Stadium · Magmini: When you use Overload, gain 2 Ammo of Molten Core with 66% reduced damage and duration.
6Perks
During each match you unlock a minor perk and, later, a major perk: one of two options each time. ★ marks this guide's pick.
- ★ Hammer Time: Move 20% faster while Forge Hammer is equipped.
- Pre-Heated: Molten Core activates Overload.
- Anchor Bolts: Deploy Turret's throw range is increased by 25% and it can now attach to walls and ceilings.
- ★ Overloaded Turret: Overload upgrades your Turret for 5 seconds, increasing its health and damage.
Tips
- Molten Core (Q) is your ultimate: plan it with your team's ultimates instead of using it as soon as it's ready.
Matchups
Works well with
Both do better than their average on the same maps, such as Nepal, Lijiang Tower and Oasis: a good pairing when the map suits them.
Both do better than their average on the same maps, such as Nepal, New Junk City and Aatlis: a good pairing when the map suits them.
Both do better than their average on the same maps, such as Antarctic Peninsula, Busan and Samoa: a good pairing when the map suits them.
Both do better than their average on the same maps, such as Antarctic Peninsula, Busan and Samoa: a good pairing when the map suits them.
Changelog
- Guide created for patch Season 4.
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