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Torbjörn · Damage

Torbjörn abilities, perks and Stadium powers

Abilities & perksData-drivenEasyPatch Season 4
1.8KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Torbjörn is a specialist damage hero in Overwatch with 225 health and 75 armor (300 in total). In competitive this season (PC, Americas, Europe and Asia averaged) it wins 51.8% of its games, is picked by 5.4% of teams and banned in 0.7% of matches: tier A on our ladder. Torbjörn has 4 perks and 12 Stadium powers; below, each one is listed under the ability it changes.

Weaknesses

  • None of its abilities is described as a dash, jump or teleport: position before the fight, not during it.

Builds

Torbjörn · recommended perks

BalancedRecommended
Open build

When to use it

One minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.

Minor perk

Hammer TimeMove 20% faster while Forge Hammer is equipped.Pre-HeatedMolten Core activates Overload.

Picked for more damage: Move 20% faster while Forge Hammer is equipped.

Major perk

Anchor BoltsDeploy Turret's throw range is increased by 25% and it can now attach to walls and ceilings.Overloaded TurretOverload upgrades your Turret for 5 seconds, increasing its health and damage.

Picked for more damage: Overload upgrades your Turret for 5 seconds, increasing its health and damage.

Abilities

  • LMBRivet GunSlow firing, long-ranged weapon. Inaccurate but powerful short-range weapon.Key: primary fire
  • LMBForge HammerSwing to repair your turret or damage an enemy.Key: primary fire. Perks: Hammer Time
  • ShiftDeploy Turret5sDeploy a self-building turret.Key: Shift · cooldown 5 s. Perks: Anchor Bolts
  • EOverload10sGain additional extra health as well as improved attack, movement, and reload speed.Key: E · cooldown 10 s. Perks: Overloaded Turret
  • QMolten CoreUltimateCreate pools of molten slag that damage enemies. Deals additional damage to armor.Key: Q · ultimate. Perks: Pre-Heated

Strategy

1Rivet Gun

primary fire · Rivet Gun: Slow firing, long-ranged weapon. Inaccurate but powerful short-range weapon.

  • Stadium · Riveting: Every 5th Rivet Gun shot shoots both your Primary Fire and Secondary Fire. The bonus shot deals 10% reduced damage.

2Forge Hammer

primary fire · Forge Hammer: Swing to repair your turret or damage an enemy.

  • Minor perk · Hammer Time: Move 20% faster while Forge Hammer is equipped.
  • Stadium · Forged In Fire: While Overload is active, every Forge Hammer swing explodes, dealing bonus damage equal to 10% of your Max Life in a 3m radius.
  • Stadium · Blacksmith: Hitting an ally with Forge Hammer heals them for 100% of Forge Hammer damage.
  • Stadium · Hammer Throw: Ability: While Forge Hammer is equipped, use Secondary Fire to throw it. It has 200% effectiveness on Turrets and allies. (2s Cooldown).
  • Stadium · Turriplets: You can have 3 Turrets active. They start at Level 1, have 50% Health and 65% Attack Speed, and can be upgraded temporarily with Forge Hammer hits for up to 24s.

3Deploy Turret

Shift · Deploy Turret · 5 s: Deploy a self-building turret.

  • Major perk · Anchor Bolts: Deploy Turret's throw range is increased by 25% and it can now attach to walls and ceilings.

4Overload

E · Overload · 10 s: Gain additional extra health as well as improved attack, movement, and reload speed.

  • Major perk · Overloaded Turret: Overload upgrades your Turret for 5 seconds, increasing its health and damage.
  • Stadium · All Grown Up: While Overload is active, Turrets are upgraded 1 Level to a maximum of Level 3.
  • Stadium · Come Get Yer Armor: When you use Overload, throw 2 Armor Packs that grant Armor equal to 15% of your Max Life. Armor Packs do not stack.
  • Stadium · Let Off Some Steam: While Overload is not active, Weapon Damage and Weapon Healing reduces Overload Cooldown by 8%.
  • Stadium · Dwarlord: Overload grants all allies within 5m Overhealth equal to 50% of Overload Overhealth and 10% Attack Speed.

5Molten Core

Q · Molten Core · ultimate: Create pools of molten slag that damage enemies. Deals additional damage to armor.

  • Minor perk · Pre-Heated: Molten Core activates Overload.
  • Stadium · Swedish Sauna: Molten Core heals allied heroes within it for 50% of Molten Core Damage every 1s.
  • Stadium · Magmini: When you use Overload, gain 2 Ammo of Molten Core with 66% reduced damage and duration.

6Perks

During each match you unlock a minor perk and, later, a major perk: one of two options each time. ★ marks this guide's pick.

  • ★ Hammer Time: Move 20% faster while Forge Hammer is equipped.
  • Pre-Heated: Molten Core activates Overload.
  • Anchor Bolts: Deploy Turret's throw range is increased by 25% and it can now attach to walls and ceilings.
  • ★ Overloaded Turret: Overload upgrades your Turret for 5 seconds, increasing its health and damage.

Tips

  • Molten Core (Q) is your ultimate: plan it with your team's ultimates instead of using it as soon as it's ready.

Matchups

Works well with

  • Both do better than their average on the same maps, such as Nepal, Lijiang Tower and Oasis: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Nepal, New Junk City and Aatlis: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Antarctic Peninsula, Busan and Samoa: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Antarctic Peninsula, Busan and Samoa: a good pairing when the map suits them.

Changelog

  1. Guide created for patch Season 4.

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