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Ursa · Carry (pos. 1)

Ursa Guide

Guia completoBaseado em dadosMédiaPatch 7.41
173Atualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

Ursa is a melee Agility hero that Valve tags as Carry, Disabler and Durable. It is played mainly as Carry (pos. 1): 90% of the public matches we measured, by starting lane and starting items. In this guide you play it as Carry (pos. 1): your job is to farm efficiently, hit your item timings and win the late game. The kit brings mobility with Earthshock. Its ultimate is Enrage. This patch, Ursa wins 48.9% of the 237,389 public matches we measured (C tier on our ladder).

Pontos fortes

  • Mobility: Earthshock gets Ursa in and out of fights.
  • Valve tags Ursa as Durable: it stays in fights longer than most heroes.
  • Scales into a late-game threat as the items come in.

Pontos fracos

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • Low base armor (1): vulnerable to physical harass early on.
  • Item-dependent: weak until Battle Fury is done.

Builds

Most-played build

EquilibradoRecomendada
Abrir build

Quando usar

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Ursa players buy in the public matches we measured.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. Rota seguraPrincipal92 % das partidasSafe lane as the farming core (pos. 1).

Itens iniciais

Galho de FerroTangoMachado SupressorGraveto MágicoFogo de FadaTiara

Primeiros itens

PerseverançaTiara AssombradaBraçadeira

Itens principais

  1. 1Fúria de Batalha
  2. 2Adaga de Translocação
  3. 3Esmagador de Crânios
  4. 4Bastão Preto da Realeza

Botas

Botas de Fase

Final de partida

Lâmina AbissalCetro de AghanimBastão do Rei MacacoTranslocação Veloz

Ordem de habilidades

Evoluir primeiro:Fury Swipes›Overpower›Earthshock

Habilidade1234567891011121314151617
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Talentos por nível

  1. +3 ataques para Sobrefortalecer
    Choque Terrestre tem 2 cargas
    25
  2. +300 ao raio de Choque Terrestre
    +6 de dano para Garras Furiosas
    20
  3. +0,5% de vida como dano para Saúde de Ferro
    +25% de resistência estática para Enfurecer
    15
  4. +1,75 de regeneração de mana
    +9s de duração para Garras Furiosas
    10

Habilidades

  • Choque Terrestre15 / 13 / 11 / 9s95 mpO Ursa salta 250 unidades em frente e causa uma pancada na terra, fazendo com que uma poderosa onda de choque cause dano e retardo a todas as unidades inimigas próximas à área de efeito. O retardo dura 4 segundos.
    Raio
    385
    Retardo de mov.
    -22%·-28%·-34%·-40%
    Basic ability — slows, moves you and hits an area. Keep it to escape unless the kill is certain.
  • Sobrefortalecer12 / 11 / 10 / 9s45 / 50 / 55 / 60 mpGanha mais velocidade de ataque e resistência a retardos por um número de ataques consecutivos.
    Máximo de ataques
    3·4·5·6
    Vel. de ataque adicional
    400
    Resistência a retardos
    25%
    Duration
    20
  • Garras FuriosasPassivaAs suas garras causam feridas mais profundas, fazendo com que ataques subsequentes contra um mesmo inimigo causem mais dano. Se o mesmo alvo não for atacado nos próximos 8 / 12 / 16 / 20 segundos, o dano adicional é perdido.
    Tempo até reiniciar
    8·12·16·20
    Tempo até reiniciar (roshan)
    8
    Dano por acúmulo
    12·20·28·36
  • Saúde de FerroPassivaUrsa ganha dano adicional equivalente a uma porcentagem da sua vida atual.
    Vida como dano
    1.75%
  • Enfurecer60 / 45 / 30sEntra em um frenesi, ganhando redução do dano sofrido e resistência estática. Remove quaisquer efeitos negativos existentes. TIPO DE DISSIPAÇÃO: Poderosa
    Redução de dano
    80%
    Resistência estática
    50%
    Duração do efeito
    4·4.5·5
    Dano absorvido para dano
    0%
    Duração adicional do aumento de dano
    0
    Ultimate. Plan your fights around its cooldown.

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 100 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Fury Swipes›Overpower›Earthshock

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Estratégia

1Early game

The first ten minutes are about last hits. Stay close to your supports, deny when you can and only trade when the enemy offlaner overextends: a death now costs more than any kill is worth. Trade right-clicks only when the enemy walks up to last hit, and step back as soon as their support shows up.

  • Early items: Perseverance and Wraith Band.

2Mid game

With Battle Fury done, farm the lanes the map lets you farm safely and join the fights that happen near you. Your team is making space; your job is to turn that space into items like Blink Dagger. Your spikes are level 6, when Enrage comes online, and your core items: Battle Fury and then Blink Dagger.

  • Core items: Battle Fury, Blink Dagger and Skull Basher.

3Late game

Late, you are the win condition. Farm dangerous areas only with vision, group for Roshan and high ground, and keep gold for buyback: dying before the fight loses the game.

  • Late items: Abyssal Blade and Aghanim's Scepter.

4Team fights

Walk in after the enemy has used their key disables, hit whatever you can reach safely and keep Earthshock for getting out. Use Enrage where it hits the most enemies or catches the key target.

Dicas

  • Last-hit every creep you can in the first ten minutes: Ursa needs Battle Fury before taking real fights.
  • If you can't see the enemy supports on the map, assume they are coming for you and farm closer to your towers.
  • Once Blink Dagger is done, stop farming alone: move with your team to take towers and Roshan.
  • From the mid game on, keep enough gold for buyback before buying your next big item.
  • Plan fights around Enrage: without it, Ursa is far less threatening.
  • Keep Earthshock for getting out, not for chasing.

Confrontos

Forte contra

  • Underlord63,3%winrate no confronto

    Ursa wins 63.3% of the 158 games measured against Underlord this patch.

    158 partidas

  • Timbersaw59,4%winrate no confronto

    Ursa wins 59.4% of the 187 games measured against Timbersaw this patch.

    187 partidas

  • Dark Willow58,7%winrate no confronto

    Ursa wins 58.7% of the 104 games measured against Dark Willow this patch.

    104 partidas

  • Juggernaut53,8%winrate no confronto

    Ursa wins 53.8% of the 130 games measured against Juggernaut this patch.

    130 partidas

  • Gyrocopter53,4%winrate no confronto

    Ursa wins 53.4% of the 146 games measured against Gyrocopter this patch.

    146 partidas

Fraco contra

  • Beastmaster40,6%winrate no confronto

    Ursa only wins 40.6% of the 133 games measured against Beastmaster this patch.

    133 partidas

  • Ember Spirit41,2%winrate no confronto

    Ursa only wins 41.2% of the 182 games measured against Ember Spirit this patch.

    182 partidas

  • Sniper41,2%winrate no confronto

    Ursa only wins 41.2% of the 114 games measured against Sniper this patch.

    114 partidas

  • Lich41,4%winrate no confronto

    Ursa only wins 41.4% of the 111 games measured against Lich this patch.

    111 partidas

  • Phoenix42,4%winrate no confronto

    Ursa only wins 42.4% of the 165 games measured against Phoenix this patch.

    165 partidas

Combina bem com

  • Fire Shield from Ogre Magi keeps Ursa alive, and Ursa is the damage the team needs to protect.

  • Soul Rip from Undying keeps Ursa alive, and Ursa is the damage the team needs to protect.

  • Divine Favor from Chen keeps Ursa alive, and Ursa is the damage the team needs to protect.

Mudanças

  1. Guide created for patch 7.41.

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