Mais guias de Kog'Maw
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Introdução
Kog'Maw belongs to Riot's Marksman and Mage classes and is played mainly as ADC (100% of the public matches we measured). It attacks from range (500 units) and uses mana. In this guide you play it as ADC: your job is to farm safely, deal sustained damage and take down towers. The kit brings invisibility with Living Artillery. Its ultimate is Living Artillery. Riot rates it 8/10 in attack, 5/10 in magic, 2/10 in defense and 6/10 in difficulty.
Pontos fortes
- High physical damage: Riot rates it 8/10 in attack.
- Long attack range (500) for safe trades in lane.
- Clear job in the team: farm safely, deal sustained damage and take down towers.
Pontos fracos
- Fragile: Riot rates it 2/10 in defense.
- No dash or blink in the kit: vulnerable to ganks without vision.
- Relies on the team's peel in fights.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Crit buildOfensivoAvançadaAll-in on damage: Lord Dominik's Regards, The Collector and Infinity Edge stack attack damage, critical strike and armor penetration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensivoSituacionalKeeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Bandlepipes. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
Quando usar
The default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota Inferior (ADC)Principal100 % das partidas
Itens iniciais
Itens principais
- 1Chuva de Canivete
- 2Flechatroz de Yun Tal
- 3Espada do Rei Destruído
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Curar
Crit build
Quando usar
All-in on damage: Lord Dominik's Regards, The Collector and Infinity Edge stack attack damage, critical strike and armor penetration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota Inferior (ADC)Principal100 % das partidas
Itens iniciais
Itens principais
- 1Lembranças do Lorde Dominik
- 2A Coletora
- 3Gume do Infinito
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Dominação









Fragmentos
Feitiços de invocador
Flash
Curar
Defensive build
Quando usar
Keeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Bandlepipes. Choose it against dive, assassins or a lane you can't win.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota Inferior (ADC)Principal100 % das partidas
Itens iniciais
Itens principais
- 1Cimitarra Mercurial
- 2Mandíbula de Malmortius
- 3Bandocanos
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Curar
Habilidades
Surpresa IcathianaPassivaAo morrer, Kog'Maw explode depois de 4s, causando Dano Verdadeiro a inimigos próximos.
QCusparada Cáustica7s40 mpKog'Maw dispara um projétil corrosivo que causa Dano Mágico, corroendo a Armadura e Resistência Mágica do alvo por um curto período de tempo. Kog'Maw também recebe Velocidade de Ataque adicional.- Tempo de recarga
- 7
- Custo
- 40
- Alcance
- 1175
WBarragem Bio-Arcana17s40 mpOs ataques de Kog'Maw recebem alcance e causam um percentual da Vida máxima do alvo como Dano Mágico %i:OnHit% ao contato .- Tempo de recarga
- 17
- Custo
- 40
- Alcance
- 530
EGosma do Vazio12s40/55/70/85/100 mpKog'Maw lança uma gosma que causa dano em todos os inimigos pelos quais ela passa, deixando um rastro que reduz a velocidade de inimigos que ficarem sobre ela.- Tempo de recarga
- 12
- Custo
- 40·55·70·85·100
- Alcance
- 1200
RArtilharia VivaSuprema2/1.5/1s40 mpKog'Maw dispara uma cápsula de artilharia a uma grande distância, causando Dano Mágico (aumentado drasticamente em inimigos com pouca Vida) e revelando alvos não invisíveis. Além disso, mais de uma Artilharia Viva em um curto período de tempo faz com que custem Mana adicional.- Tempo de recarga
- 2·1.5·1
- Custo
- 40
- Alcance
- 1300·1550·1800
Estratégia
1Early game
Bot is a two-on-two: your support decides a lot of the lane. Last hit, trade when your support engages and track the enemy jungler for dragon. Auto-attack the enemy when they walk up to last hit, and step back behind your minions as soon as they answer.
- Early items: B. F. Sword and Cloak of Agility.
2Mid game
With Stormrazor and Yun Tal Wildarrows, group for dragons and towers and take the towers your team opens. Farm the side waves when nothing is happening. Your spikes are level 6, when Living Artillery comes online, and each completed item: Stormrazor first, then Yun Tal Wildarrows.
- Core items: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King.
3Late game
Late, you are the main source of damage: stay with your team, never face-check and hit the closest safe target.
- Late items: Death's Dance and Mercurial Scimitar.
4Team fights
Hit the closest target you can hit safely, not the one you want: a marksman that stays alive wins the fight. Use Living Artillery where it hits the most enemies or catches the key target.
5Playing against Kog'Maw
Riot's own advice for facing this champion:
- Kog'Maw doesn't have a good escape ability, so he is especially prone to ganks.
- Run away from Kog'Maw after he dies!!!!
- The range on Living Artillery increases each rank.
- Bio-Arcane Barrage allows Kog'Maw to kill Baron Nashor extremely early. It can be valuable to ward Nashor when Kog'Maw completes his Blade of the Ruined King.
Dicas
- Kog'Maw can outrange most champions with his Bio-Arcane Barrage ability.
- Use Void Ooze to set up a perfect Living Artillery.
- Make the most out of your Icathian Surprise.
- Your first spike is Stormrazor, and Yun Tal Wildarrows makes you a real threat: fight around those purchases.
- Take towers whenever the enemy shows on the other side of the map: they are your team's gold.
- Position so that the enemy has to go through your frontline to reach you.
Confrontos
Forte contra
Kog'Maw attacks from 500 units and Nilah from 225: every trade in lane happens at a distance they cannot answer.
Kog'Maw attacks from 500 units and Ornn from 175, with no dash in the kit to close the gap.
Kog'Maw attacks from 500 units and Sion from 175, with no dash in the kit to close the gap.
Fraco contra
Call of the Void silences Kog'Maw, whose damage comes from abilities.
Static Field silences Kog'Maw, whose damage comes from abilities.
Decisive Strike silences Kog'Maw, whose damage comes from abilities.
Combina bem com
Aria of Perseverance from Sona keeps Kog'Maw alive, and Kog'Maw is the damage the team needs to protect.
Gleaming Quill from Rakan keeps Kog'Maw alive, and Kog'Maw is the damage the team needs to protect.
Caretaker's Shrine from Bard keeps Kog'Maw alive, and Kog'Maw is the damage the team needs to protect.
Mudanças
- Guide created for patch 16.19.1.
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