Mais guias de Malzahar
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
This guide covers Malzahar's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.
Pontos fortes
- Crowd control: Call of the Void applies a silence to set up kills.
- Long attack range (500) for safe trades in lane.
- High magic damage: Riot rates it 9/10 in magic.
Pontos fracos
- Fragile: Riot rates it 2/10 in defense.
- No dash or blink in the kit: vulnerable to ganks without vision.
- Mana-hungry early: spamming abilities leaves you empty before the fight.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Against physical damageDefensivoRecomendadaFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
- Against magic damageDefensivoSituacionalFor a team that kills with abilities: magic resist boots and a magic resist item in the core.
- Against healingDefensivoSituacionalFor games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Builds
Against physical damage
Quando usar
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Criptoflora
- 2Cajado do Arcanjo
- 3Ampulheta de Zhonya
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Incendiar
Against magic damage
Quando usar
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Criptoflora
- 2Cajado do Arcanjo
- 3Véu da Banshee
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Incendiar
Against healing
Quando usar
For games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Criptoflora
- 2Cajado do Arcanjo
- 3Morellonomicon
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Incendiar
Habilidades
Oscilação do VazioPassivaCaso não tenha sofrido dano ou efeitos de Controle de Grupo recentemente, Malzahar recebe uma enorme redução de dano e imunidade a Controles de Grupo, que duram um curto período após sofrer dano.
QChamado do Vazio6s60/65/70/75/80 mpMalzahar abre dois portais para o Vazio. Depois de um breve intervalo, eles disparam projéteis que causam Dano Mágico e silenciam Campeões inimigos.- Tempo de recarga
- 6
- Custo
- 60·65·70·75·80
- Alcance
- 900
WEnxame do Vazio8s40/45/50/55/60 mpMalzahar invoca Voidlings para atacar inimigos próximos.- Tempo de recarga
- 8
- Custo
- 40·45·50·55·60
- Alcance
- 150
EVisões Maléficas11/10/9/8/7s60/70/80/90/100 mpMalzahar infecta a mente de seu alvo com visões cruéis de sua própria morte, causando dano ao longo do tempo. Usar as outras habilidades de Malzahar no alvo reiniciará o efeito. Se o alvo for abatido enquanto afligido pelas visões, elas são transmitidas para uma unidade inimiga próxima e Malzahar recebe Mana. Os Voidlings de Malzahar são atraídos para as unidades afetadas.- Tempo de recarga
- 11·10·9·8·7
- Custo
- 60·70·80·90·100
- Alcance
- 650
RAperto ÍnferoSuprema140/110/80s100 mpMalzahar canaliza a essência do Vazio para suprimir o Campeão-alvo sobre uma área de energia negativa.- Tempo de recarga
- 140·110·80
- Custo
- 100
- Alcance
- 700
Estratégia
1Good matchups
Malzahar does well against these:
- Akali: Malzahar attacks from 500 units and Akali from 125: every trade in lane happens at a distance they cannot answer.
- Katarina: Malzahar attacks from 500 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.
- Locke: Malzahar attacks from 500 units and Locke from 125: every trade in lane happens at a distance they cannot answer.
2Tough matchups
Malzahar struggles against these:
- Yone: Mortal Steel lets Yone reach Malzahar, who has no escape in the kit.
- Zed: Living Shadow lets Zed reach Malzahar, who has no escape in the kit.
- Ryze: Realm Warp lets Ryze reach Malzahar, who has no escape in the kit.
3Synergies
Malzahar works well alongside these, because their kits fit together:
- Kog'Maw: Call of the Void from Malzahar gives Kog'Maw, who has no crowd control, a target that can't dodge.
- Smolder: Call of the Void from Malzahar gives Smolder, who has no crowd control, a target that can't dodge.
- Lux: Call of the Void from Malzahar gives Lux, who has no crowd control, a target that can't dodge.
4Adapting the build
The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.
5Playing against Malzahar
If you're on the other side, this is what to exploit:
- When Malzahar hits a spell on enemies affected by Malefic Visions, the Visions are refreshed.
- Avoid minion waves that have been affected by Malefic Visions. You never know when they may die and pass the Visions onto you.
- Malzahar is especially dangerous when he has built up his Void Swarm.
Dicas
- Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
- Good matchup: Akali. Play forward when you face them.
- Tough matchup: Yone. Play safer and wait for your team.
- Against slippery heroes, hold Call of the Void until their escape is used.
Confrontos
Forte contra
Malzahar attacks from 500 units and Akali from 125: every trade in lane happens at a distance they cannot answer.
Malzahar attacks from 500 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.
Malzahar attacks from 500 units and Locke from 125: every trade in lane happens at a distance they cannot answer.
Fraco contra
Mortal Steel lets Yone reach Malzahar, who has no escape in the kit.
Living Shadow lets Zed reach Malzahar, who has no escape in the kit.
Realm Warp lets Ryze reach Malzahar, who has no escape in the kit.
Combina bem com
Call of the Void from Malzahar gives Kog'Maw, who has no crowd control, a target that can't dodge.
Call of the Void from Malzahar gives Smolder, who has no crowd control, a target that can't dodge.
Call of the Void from Malzahar gives Lux, who has no crowd control, a target that can't dodge.
Mudanças
- Guide created for patch 16.19.1.
Ele te ajudou?
Seu voto ajuda outros jogadores a encontrar os melhores guias.
































