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Drow Ranger · Carry (pos. 1)

Drow Ranger Items: What to Buy and When

ItemsData-drivenMediumPatch 7.41
233Updated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide explains every item in Drow Ranger's builds and when to buy it. Your spikes are your core items: Manta Style and then Force Staff.

Strengths

  • Reliable silence: Gust sets up kills and interrupts enemy channels.
  • Long attack range (625) to harass and last hit safely.
  • Scales into a late-game threat as the items come in.

Weaknesses

  • Low base armor (0): vulnerable to physical harass early on.
  • Item-dependent: weak until Manta Style is done.

Builds

Most-played build

BalancedRecommended
Open build

When to use it

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Drow Ranger players buy in the public matches we measured.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. Safe laneMain88% of matchesSafe lane as the farming core (pos. 1).
  2. MidPriority 210% of matchesMid lane, one against one (pos. 2).

Starting items

Iron Branch+1 All Attributes.Faerie Fire+2 Damage.Magic Wand+3 All Attributes. Active: Energy Charge.Circlet+2 All Attributes.TangoMagic StickActive: Energy Charge.

Early game

Falcon Blade+200 Health, +1.8 Mana Regeneration, +14 Damage.Wraith Band+5 Agility, +2 Strength, +2 Intelligence.Dragon Lance+15 Agility, +10 Strength, +130 Attack Range.

Core items

  1. 1Manta Style+10 Strength, +26 Agility, +10 Intelligence. Active: Mirror Image.
  2. 2Force Staff+10 Intelligence, +175 Health. Active: Force.
  3. 3Hurricane Pike+15 Intelligence, +200 Health, +20 Agility. Active: Hurricane Thrust.
  4. 4Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.

Boots

Power Treads+45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.

Late game

Black King Bar+10 Strength, +24 Damage. Active: Avatar.Butterfly+30 Agility, +35% Evasion, +20% Base Attack Speed Percentage.Crystalys+32 Damage.Shadow Blade+25 Damage, +35 Attack Speed. Active: Shadow Walk.

Skill order

Max order:Multishot›Frost Arrows›Gust

Ability1234567891011121314151617
●·●·····●●·······
·●·●●·●··········
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Talents by level

  1. +2 Multishot Waves
    +8% Marksmanship Chance
    25
  2. 50% Gust Self Movement Speed
    +25% Multishot Damage
    20
  3. +75 Attack Range
    -6s Multishot Cooldown
    15
  4. -18% Frost Arrows Mana Cost
    +1 Multishot Arrow Per Wave
    10

Abilities

  • Frost Arrows9 / 10 / 11 / 12 mpAdds a freezing effect to Drow's attacks, slowing enemy movement and dealing bonus damage. Slow lasts 1.5 seconds.
    Movement slow
    -15%·-25%·-35%·-45%
    Bonus damage
    12·18·24·30
  • Gust19 / 17 / 15 / 13s55 mpReleases a wave that silences and knocks back and reveals invisible enemy units. Knockback distance is relative to how close they are to Drow.
    Width
    250
    Silence duration
    3·4·5·6
    Knockback max
    450
    Knockback duration
    0.6·0.7·0.8·0.9
  • Multishot24 / 21 / 18 / 15s70 / 85 / 100 / 115 mpCHANNELED - Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage and applying Frost Arrows with a range of Drow's Attack Range + 475. Lasts up to 1.75 seconds. Drow can move slowly and use items while casting Multishot.
    Wave count
    3
    Arrows per wave
    4
    Arrow base damage bonus
    80%·100%·120%·140%
    Movement speed penalty
    35%
  • Glacier25s50 mpDrow creates a hill of ice beneath her, knocking away nearby enemies. Units on the hill gain flying vision and Drow and her ranged allies gain bonus attack range. Drow gains additional damage while on the Glacier and attacking targets below her. The front of the hill obscures vision and cannot be moved through except by Drow. Does not interrupt Multishot when cast.
    Duration
    8
    Attack range bonus
    200
    Bonus arrows per wave
    0
    High ground damage bonus
    25%
  • Precision AuraPassiveGrants Drow bonus agility based on Drow's current agility and level. Nearby ranged heroes received 50% of the bonus agility.
    Radius
    1200
    Agility bonus
    10%
  • MarksmanshipPassiveDrow's experiences in battle grant her a chance to launch arrows with incredible accuracy and effectiveness. Pierces through the enemy's defenses, ignoring their base armor. This ability is disabled if there is an enemy hero within 300 range.
    Chance
    30%·35%·40%
    Bonus proc damage
    50·70·90

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Multishot›Frost Arrows›Gust

Ability1234567891011121314151617
●·●·····●●·······
·●·●●·●··········
·····●······●···●
·······●···●·●●··

Strategy

1Starting items

What to buy before leaving the base, and what each item gives:

  • Iron Branch — +1 All Attributes.
  • Faerie Fire — +2 Damage.
  • Magic Wand — +3 All Attributes. Active: Energy Charge.
  • Circlet — +2 All Attributes.
  • Tango
  • Magic Stick — Active: Energy Charge.

2Core items

Your spikes are your core items: Manta Style and then Force Staff. Buy them in this order; each one is a power spike:

  • Power Treads — +45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.
  • Manta Style — +10 Strength, +26 Agility, +10 Intelligence. Active: Mirror Image.
  • Force Staff — +10 Intelligence, +175 Health. Active: Force.
  • Hurricane Pike — +15 Intelligence, +200 Health, +20 Agility. Active: Hurricane Thrust.
  • Aghanim's Scepter — +10 All Attributes, +175 Health, +175 Mana.

3Late-game items

What players finish with once the core is done:

  • Black King Bar — +10 Strength, +24 Damage. Active: Avatar.
  • Butterfly — +30 Agility, +35% Evasion, +20% Base Attack Speed Percentage.
  • Crystalys — +32 Damage.
  • Shadow Blade — +25 Damage, +35 Attack Speed. Active: Shadow Walk.

4Adapting to the game

The damage build moves the offensive items forward when you're ahead; the defensive one adds survival when the enemy focuses you. The situational builds in the matchups guide answer specific threats.

Tips

  • Buy Manta Style as early as you can: it's your first real spike.
  • Complete one item before starting the next: half-built items give less than one finished one.
  • Look at the enemy team at every back and adjust the situational items.
  • Don't sit on gold: spend it when you go back.

Changelog

  1. Guide created for patch 7.41.

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