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Venomancer · Soft Support (pos. 4)

Venomancer for Beginners

BeginnersData-drivenEasyPatch 7.41
3.2KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Venomancer is a ranged Universal hero that Valve tags as Support, Nuker and Disabler. It is played mainly as Soft Support (pos. 4): 55% of the public matches we measured, by starting lane and starting items. In this guide you play it as Soft Support (pos. 4): your job is to help your offlaner win the hard lane, rotate for kills and make space with your spells. Venomancer is of average difficulty: learn the basics below and it rewards you quickly.

Strengths

  • Takes towers quickly: Valve lists it as a Pusher.
  • Heavy magical burst: Valve lists it as a Nuker.
  • Clear job in the team: help your offlaner win the hard lane, rotate for kills and make space with your spells.

Weaknesses

  • Low base armor (0): vulnerable to physical harass early on.
  • No escape in the kit: without good positioning and vision, Venomancer is easy to catch.

Builds

Simple build

BalancedRecommended
Open build

When to use it

The most-bought items without the situational ones: buy them in this order and focus on playing the hero.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. OfflaneMain46% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
  2. Safe lanePriority 244% of matchesSafe lane next to your carry, as Hard Support (pos. 5).

Starting items

Iron BranchTangoBlood GrenadeObserver and Sentry WardsFaerie Fire

Core items

  1. 1Spirit VesselYour first big item.
  2. 2Glimmer CapeSecond: buy it right after.
  3. 3MekansmThird: completes your core.

Boots

Arcane Boots

Late game

Aghanim's ScepterBlink Dagger

Skill order

Max order:Plague Ward›Venomous Gale›Snakebite

Ability1234567891011121314151617
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Talents by level

  1. 2.5x Plague Ward HP/Damage
    Snakebite Undispellable
    25
  2. +100 Snakebite Initial Damage
    -2s Plague Ward Cooldown
    20
  3. +75 Noxious Plague Spread Radius
    +10% Poison Sting Slow
    15
  4. -5s Venomous Gale CD
    15% Poison Sting Health Regen Reduction
    10

Abilities

  • Venomous Gale21 / 20 / 19 / 18s95 / 105 / 115 / 125 mpLaunches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.
    Duration
    15
    Initial damage
    25·50·75·100
    Damage per tick
    10·40·70·100
    Slow
    -35%·-40%·-45%·-50%
    Projectile speed
    1200
  • Snakebite20 / 18 / 16 / 14s70 / 80 / 90 / 100 mpVenomancer summons a Spawn of Aktok to sink its fangs into a target, dealing magic damage and applying a toxin that does damage every second. When the target attacks while infected, they take the initial damage again.
    Initial damage
    40·70·100·130
    Damage per second
    10·20·30·40
    Duration
    6
  • Plague Ward5s24 / 26 / 28 / 30 mpSummons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing 50% of the full damage.
    Duration
    40
    Ward hp
    150·250·350·450
    Ward damage
    16·24·32·40
  • Poison StingPassiveVenomancer's attacks slow enemies and deal damage over time.
    Duration
    4.5
    Damage per second
    9
    Movement slow
    8%
  • Noxious Plague100 / 90 / 80s200 / 250 / 300 mpInfects an enemy with a plague that does damage on application then slows the target and deals damage over time based on their maximum health. When the debuff ends for any reason, all debuffs from Venomancer on the initial target and the plague are spread to nearby targets. Additional spreads beyond the first do not deal impact damage.
    Duration
    4
    Initial damage
    150·200·250
    Max health damage
    2%·3%·4%
    Slow
    50%
    Spread radius
    700
    Spread count
    2
    Ultimate — slows. Plan your fights around its cooldown.

Most played skill order

The most played order in the last 44 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Plague Ward›Venomous Gale›Snakebite

Ability1234567891011121314151617
●······●●●·······
·●●·●·●··········
···●·······●·●●··
·····●······●···●

Strategy

1What Venomancer does

Venomancer is a ranged Universal hero that Valve tags as Support, Nuker and Disabler. It is played mainly as Soft Support (pos. 4): 55% of the public matches we measured, by starting lane and starting items. Its ultimate is Noxious Plague.

2The basics

In this guide you play it as Soft Support (pos. 4): your job is to help your offlaner win the hard lane, rotate for kills and make space with your spells.

  • Vision: a ward in the right place saves more lives than any spell.
  • Positioning: you are the easiest kill on the map, so stand where the enemy can't reach you first.

3Common mistakes

Most new players lose games with the same few mistakes. Avoid these and you'll already be ahead:

  • Taking last hits from your carry.
  • Placing wards during the fight instead of before it.
  • Standing in front of your cores in fights.

4Your first games

Position 4 starts in the off lane with your offlaner: harass the enemy carry, block or pull their camp when it helps and look for the first rotation to mid once the runes spawn. Use the simple build in this guide and don't worry about situational choices yet.

Tips

  • Vision: a ward in the right place saves more lives than any spell.
  • Positioning: you are the easiest kill on the map, so stand where the enemy can't reach you first.
  • Check the minimap every few seconds: most deaths come from heroes you didn't see coming.
  • Learn what Noxious Plague does before anything else: it's the ability that wins fights.

Changelog

  1. Guide created for patch 7.41.

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