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Mei · Tank

Mei Guide

Guia completoBaseado em dadosMédiaPatch 2.57.0.98304
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Introdução

Mei is a ranged Tank in Heroes of the Storm. In this guide you play it as Tank: your job is to start the fights, protect your team and control where the enemy can stand. The kit brings crowd control (stun) with Blizzard and sustain with Cryo-Freeze. At level 10 you choose between the heroics Avalanche and Ice Wall.

Pontos fortes

  • Strong gank potential around the map.
  • Crowd control: Blizzard applies a stun.
  • Sustain from Cryo-Freeze.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Low damage by itself: it needs its team to finish kills.

Builds

Balanced talents

EquilibradoRecomendada
Abrir build

Quando usar

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Heavy PackIncreases the duration of Snow Blind's Slow by 1.5 seconds. Each time Blizzard damages an enemy Hero, reduce the cooldown of Snow Blind by 0.5 seconds and gain 3 Mana.Q
  • Ice StormEvery 3rd hit of Blizzard against enemy Heroes deals an additional 42 (+4% per level) damage. Blizzard's final Stun damage is increased by 150% against all enemies.W
  • Heat TransferBasic Attacks against Stunned, Rooted, or Slowed Heroes deal 33% more damage. Each time Mei Stuns or Slows an enemy Hero she heals for 16 (+4% per level) Health.Passivo
  • 1Fits more than one plan at level 1: utility and survivability.
  • 4Upgrades Snow Blind for more damage.
  • 7Fits more than one plan at level 7: survivability and utility.
  • 10Fits more than one plan at level 10: damage and utility.
  • 13Upgrades Cryo-Freeze for more utility.
  • 16Fits more than one plan at level 16: survivability and utility.
  • 20Upgrades Snow Blind for more utility.

Habilidades

  • QSnow Blind10s35 mpThrow a snowball that hits all enemies in an area. Enemies hit take 70 (+4% per level) damage, are Slowed by 35%, and are Blinded for 1.75 seconds.
  • WBlizzard14s70 mpCommand Snowball to create a Blizzard at the target location for 2 seconds. Enemies within the blizzard take 13 (+4% per level) damage every 0.25 seconds and are Slowed by 7%, stacking up to 35%. When the Blizzard ends, enemies within its area take an additional 75 (+4% per level) damage and are Stunned for 1.25 seconds.Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • EIcing14s70 mpSlide quickly in the targeted direction. When this effect ends, enemies near Mei are knocked back, take 52 (+4% per level) damage, and are Slowed by 80%, rapidly decaying over 1.5 seconds. Can be canceled during sliding.
  • RAvalancheHeroica90s80 mpAfter 0.5 seconds, roll a massive snowball that consumes enemy Heroes in its path. At the end of its path, the snowball crumbles, releasing the consumed Heroes, dealing 220 (+4% per level) damage and Stunning them for 0.5 seconds per Hero consumed.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
  • RIce WallHeroica60s50 mpVector Targeting After a 0.75 second delay, create an impassable wall that traps enemy Heroes hit for 2.5 seconds. When the wall expires, trapped Heroes are Slowed by 75%, decaying over 3 seconds.Heroic — slows. Plan your fights around its cooldown.
  • DCryo-FreezeTraço40sBecome encased in ice for 3 seconds, gaining a rapidly decaying Shield that absorbs up to 1104 (+4% per level) damage. While active, this Shield grants Unstoppable and restores up to 35% of Mei's maximum Health.

Estratégia

1Early game

Early, soak experience in a lane with your team's weaker laner, rotate to the first objective and ward with your presence: where you stand is where the enemy can't. Trade only when your healer is close: your health is the team's health bar.

  • Early talents: Heat Transfer and Slushball.

2Mid game

At level 10, Avalanche or Ice Wall changes how you engage. Start fights only when your team is close and your key abilities are ready.

  • Heroics: Avalanche and Ice Wall.

3Late game

Late, deaths are long: engage on the enemy's mistakes, not your own, and protect your team at the boss and the keeps.

  • Level 20: Cascade.

4Team fights

Open with Blizzard on a priority target, then stand between the enemy divers and your healer.

Dicas

  • Save Blizzard for enemy heroes, not for minions.
  • Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
  • Pick your level 10 heroic by the match: Avalanche and Ice Wall solve different problems.
  • Before each fight, check which key abilities the enemy has available.

Confrontos

Forte contra

  • Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Mei, who fights at range.

  • Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Mei, who fights at range.

  • Blizzard classifies Valeera as a Melee Assassin, and they have to close the gap before they can do anything to Mei, who fights at range.

Fraco contra

  • Mei has to walk up to start a fight, and Howling Blast (root) stops that engage before it lands.

  • Mei has to walk up to start a fight, and Groundbreaker (stun) stops that engage before it lands.

  • Mei has to walk up to start a fight, and Impale (stun) stops that engage before it lands.

Combina bem com

  • Blizzard from Mei holds enemies in place for Twisting Nether from Gall.

  • Blizzard from Mei holds enemies in place for RIP-Tire from Junkrat.

  • Blizzard from Mei holds enemies in place for Poly Bomb from Medivh.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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