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Stitches · Tank

Stitches Safe Play Guide

DefensivoBaseado em dadosMédiaPatch 2.57.0.98304
170Atualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

This guide is about playing Stitches safely and consistently. Safe tanking means peeling for your backline, holding your crowd control for enemy divers and letting them come to you. The kit brings sustain with Devour.

Pontos fortes

  • Sustain from Devour.
  • Strong gank potential around the map.
  • Clear job in the team: start the fights, protect your team and control where the enemy can stand.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Low damage by itself: it needs its team to finish kills.

Builds

Survival talents

DefensivoRecomendada
Abrir build

Quando usar

At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Patchwork CreationGain 3 Armor for every unit afflicted with Vile Gas, stacking up to 8 times. While Shambling Horror is active, this Armor amount is doubled. Passive: Increase regeneration effects and all healing received by 15%.W
  • Savor the FlavorQuest: Hitting an enemy Hero with Devour increases Stitches' Health Regeneration by 1.5 and the damage of Vile Gas by 2%, stacking up to 100 times.EMissão
  • Hungry for MoreGain 5% Movement Speed. Quest: Gathering a Regeneration Globe increases Stitches's maximum Health by 25. Reward: Every 20 Globes gathered permanently increases Stitches' Movement Speed by an additional 5%.PassivoMissão
  • 1Upgrades Shambling Horror for more survivability.
  • 4The most survivability-focused option at level 4.
  • 7Upgrades Devour for more survivability.
  • 10Heroic ability focused on damage.
  • 13Upgrades Hook for more survivability.
  • 16Upgrades Slam for more survivability.
  • 20Upgrades Shambling Horror for more survivability.

Habilidades

  • QHook16s75 mpPull the first enemy hit towards Stitches and deal 91 (+4% per level) damage. After reaching level 13, Hook's range is increased by 40%.
  • WSlam8s35 mpDeal 104 (+4% per level) damage to enemies within the target area. Enemies in the inner impact take 50% more damage and are Slowed by 45% for 2 seconds.
  • EDevour20s55 mpDeal 319 (+4% per level) damage to non-Heroic units, or 114 (+4% per level) damage to Heroes. Restores 20% of Stitches's maximum Health.
  • RPutrid BileHeroica75s75 mpEmit bile that deals 37 (+4% per level) damage per second to enemies within, Slowing them by 35% for 1.5 seconds. Gain 20% Movement Speed while emitting bile. Lasts 8 seconds.Heroic — slows. Plan your fights around its cooldown.
  • RGorgeHeroica65s70 mpConsume an enemy Hero, trapping them for 4 seconds. When Gorge ends, the enemy Hero takes 274 (+4% per level) damage. The trapped Hero cannot move or act and doesn't take damage from other sources.Heroic. Plan your fights around its cooldown.
  • DShambling HorrorTraço60sActivate to spread Vile Gas in a large area every second and prevent your Movement Speed from being reduced below 110% for 4 seconds. Vile Gas Hitting enemies with Basic Attacks or the inner area of Slam afflicts them with Vile Gas, dealing an additional 36 (+4% per level) damage over 4 seconds. Deals 150% more damage to Minions, Mercenaries, and Monsters.
  • 1Helping Hand16s75 mpActivate to use Hook that can hit allied Heroes. Hitting an allied Hero this way reduces the cooldown of Hook by 8 seconds. After reaching level 13, Helping Hand's range is increased by 40%.

Estratégia

1Safe laning

Safe tanking means peeling for your backline, holding your crowd control for enemy divers and letting them come to you. Trade only when your healer is close: your health is the team's health bar.

2Surviving fights

Engage on a priority target, then stand between the enemy divers and your healer. You have no escape in the kit, so your position is your defence: stay behind someone who can protect you.

3Positioning and peel

Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses.

4Playing from behind

When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.

Dicas

  • Keep Devour for the enemy's burst, not for chip damage.
  • Go back when your key abilities are down: a reset costs less than a death.
  • Never be the first to show on the map in the late game.
  • If enemies are missing from the map, back off before they appear.

Confrontos

Fraco contra

  • Blaze fights at range and Stitches is melee with no dash in the kit to close the gap.

  • Mei fights at range and Stitches is melee with no dash in the kit to close the gap.

  • Stitches has to walk up to start a fight, and Judgment (stun) stops that engage before it lands.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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