Skip to content

Doomfist · Tank

Doomfist beginner guide

BeginnersData-drivenEasyPatch Season 4
11KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Doomfist is a initiator tank hero in Overwatch with 525 health. In competitive this season (PC, Americas, Europe and Asia averaged) it wins 51.7% of its games, is picked by 6.9% of teams and banned in 21.9% of matches: tier A on our ladder. It wins 52.9% of games in Bronze and 49.1% in Grandmaster: it does better at lower ranks, a friendly pick to start with.

Strengths

  • Wins 51.7% of its competitive games (PC, all regions): #5 of 15 tank heroes.
  • Rivals fear it: banned in 21.9% of competitive matches.
  • Shines on Colosseo, Suravasa and Dorado (up to 54.4% won).

Weaknesses

  • Loses strength as the level rises: −3.1 pts of win rate from Bronze–Silver to Master–Grandmaster.
  • Struggles on Busan, Antarctic Peninsula and Ilios (down to 48.9% won).

Builds

Doomfist · recommended perks

BalancedRecommended
Open build

When to use it

One minor and one major perk, chosen by what each one's text adds to a tank hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.

Minor perk

One-TwoHitting an enemy into a wall with Rocket Punch reloads Hand Cannon and overfills ammo by 2.Survival of the FittestThe Best Defense grants 25 overhealth from eliminations and its max overhealth is increased by 50.

Picked for more survival: The Best Defense grants 25 overhealth from eliminations and its max overhealth is increased by 50.

Major perk

AftershockEnemies hit by Seismic Slam are slowed by 40% for 2 seconds.Power MatrixPower Block absorbs projectiles for the first 0.8 seconds of its duration.

Picked for more utility: Enemies hit by Seismic Slam are slowed by 40% for 2 seconds.

Abilities

  • LMBHand CannonShort-range weapon with spread. Reloads automatically.Key: primary fire
  • RMBRocket Punch4sHold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall.Key: secondary fire · cooldown 4 s. Perks: One-Two
  • ShiftSeismic Slam6.5sLeap and smash the ground.Key: Shift · cooldown 6.5 s. Perks: Aftershock
  • EPower Block7sProtect yourself from frontal attacks. Blocking heavy damage empowers Rocket Punch.Key: E · cooldown 7 s. Perks: Power Matrix
  • QMeteor StrikeUltimatePress Q to leap up into the air. Move the targeting circle, then press ABILITY 3 to strike the targeted area.Key: Q · ultimate

Strategy

1What you do

In Role Queue each team fields one tank: you take space for your team, soak the damage the enemy would otherwise aim at your backline and decide when the fight starts.

2Your keys

Every ability with its default PC key:

  • primary fire · Hand Cannon: Short-range weapon with spread. Reloads automatically.
  • secondary fire · Rocket Punch · 4 s: Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall.
  • Shift · Seismic Slam · 6.5 s: Leap and smash the ground.
  • E · Power Block · 7 s: Protect yourself from frontal attacks. Blocking heavy damage empowers Rocket Punch.
  • Q · Meteor Strike · ultimate: Press Q to leap up into the air. Move the targeting circle, then press ABILITY 3 to strike the targeted area.

3Perks to start with

During each match you unlock a minor perk and, later, a major perk: one of two options each time. ★ marks this guide's pick.

  • One-Two: Hitting an enemy into a wall with Rocket Punch reloads Hand Cannon and overfills ammo by 2.
  • ★ Survival of the Fittest: The Best Defense grants 25 overhealth from eliminations and its max overhealth is increased by 50.
  • ★ Aftershock: Enemies hit by Seismic Slam are slowed by 40% for 2 seconds.
  • Power Matrix: Power Block absorbs projectiles for the first 0.8 seconds of its duration.

4Mistakes to avoid

  • Pushing into five enemies without your team behind you.
  • Taking duels far from your supports.

Tips

  • Walk ahead of your team but not so far that your supports lose line of sight.
  • Spend your defensive cooldowns on the damage that would kill you, not on chip damage.
  • You are the only tank: dying first usually loses the fight, so back off before you have to.
  • Seismic Slam (Shift) moves you: if you spend it to engage, you won't have it to escape.
  • Meteor Strike (Q) is your ultimate: plan it with your team's ultimates instead of using it as soon as it's ready.

Matchups

Works well with

  • Both do better than their average on the same maps, such as Colosseo, Dorado and Suravasa: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Colosseo, Suravasa and Dorado: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Colosseo, Suravasa and Dorado: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Colosseo, Havana and Shambali Monastery: a good pairing when the map suits them.

Changelog

  1. Guide created for patch Season 4.

Was this helpful?

Your vote helps other players find the best guides.