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Nature's Prophet · Carry (pos. 1)

Nature's Prophet Guide

Guia completoBaseado em dadosMédiaPatch 7.41
3,7 milAtualizado

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Introdução

Nature's Prophet is a ranged Universal hero that Valve tags as Pusher, Carry and Nuker. It is played mainly as Carry (pos. 1): 45% of the public matches we measured, by starting lane and starting items. In this guide you play it as Carry (pos. 1): your job is to farm efficiently, hit your item timings and win the late game. The kit brings mobility with Teleportation and global reach with Teleportation. Its ultimate is Wrath of Nature. This patch, Nature's Prophet wins 43.1% of the 327,137 public matches we measured (D tier on our ladder).

Pontos fortes

  • Mobility: Teleportation gets Nature's Prophet in and out of fights.
  • Global presence: Teleportation reaches the whole map.
  • Sustain from Teleportation to stay in lane and in fights.
  • Long attack range (600) to harass and last hit safely.

Pontos fracos

  • Low base armor (0): vulnerable to physical harass early on.
  • Item-dependent: weak until Maelstrom is done.
  • Tough patch: wins only 43.1% of measured public matches.

Builds

Most-played build

EquilibradoRecomendada
Abrir build

Quando usar

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Nature's Prophet players buy in the public matches we measured.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. Rota seguraPrincipal53 % das partidasSafe lane as the farming core (pos. 1).
  2. MeioPrioridade 233 % das partidasMid lane, one against one (pos. 2).
  3. Rota difícilPrioridade 314 % das partidasOff lane as the space-making core (pos. 3).

Itens iniciais

Galho de FerroFogo de FadaTiaraTangoVarinha MágicaGraveto Mágico

Primeiros itens

LançaTiara AssombradaUrna das Sombras

Itens principais

  1. 1Maelstrom
  2. 2Mjollnir
  3. 3Cajado de Força
  4. 4Bastão Preto da Realeza

Botas

Coturnos do Poder

Final de partida

SatânicoDédaloCristálisBorboleta

Ordem de habilidades

Evoluir primeiro:Nature's Call›Teleportation›Sprout

Habilidade1234567891011121314151617
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Talentos por nível

  1. 3x de vida e dano causado por Treants
    Teletransporte sem intervalo entre usos
    25
  2. -20s de intervalo entre usos para Fúria da Natureza
    +240 de dano para Brotar
    20
  3. +50 de velocidade de movimento para Treants
    +100 de barreira para o Teletransporte
    15
  4. -10s de intervalo entre usos para Chamado da Natureza
    +25 de dano base para Fúria da Natureza
    10

Habilidades

  • Brotar14 / 12 / 10 / 8s70 / 80 / 90 / 100 mpFaz brotar um anel de árvores em volta da unidade-alvo, cercando-a, causando dano e concedendo visão em um raio de 400 unidades.
    Duração do efeito
    2.5·3·3.5·4
    Dano
    70·130·190·250
  • Teletransporte65 / 50 / 35 / 20s50 / 60 / 70 / 80 mpTeletransporta para qualquer ponto no mapa. Ganha uma barreira após chegar ao destino.
    Barreira
    70·130·190·250
    Duração da regen. de vida
    15
    Basic ability — moves you, shields and reaches the whole map. Keep it to escape unless the kill is certain.
  • Chamado da Natureza45 / 40 / 35 / 30s85 / 90 / 95 / 100 mpConverte uma área de árvores em Treants sob o comando do Nature's Prophet.
    Treants invocados
    2·3·4·5
    Duração (treant)
    50
    Vida (treant)
    450
    Dano (treant)
    16·25·34·43
    Dano adicional a heróis (treant)
    6·10·14·18
    Vel. de movimento (treant)
    300·315·330·345
  • Maldição da Floresta Nativa18s80 mpAplica uma maldição em todos os heróis inimigos não invisíveis em um raio de 900 unidades, revelando-os na névoa de guerra, retardando-os e causando dano ao longo do tempo conforme a quantidade de árvores em um raio de 250 unidades. Treants são contabilizados como árvores.
    Duração do efeito
    7
    Dps por árvore
    15
    Retardo por árvore
    7%
  • Espírito da FlorestaPassivaO Nature's Prophet ganha 2% de dano adicional por cada árvore próxima. Treants também possuem esta habilidade e contam como árvores para o efeito, com valores aumentados, independentemente da proximidade.
    Raio das árvores
    300
    Multiplicador de treants
    2
  • Fúria da Natureza85s130 / 160 / 190 mpUma energia que causa dano rebate-se pelo mapa, atingindo inimigos visíveis a partir do ponto de lançamento. Cada inimigo golpeado depois do primeiro aumenta o dano, alcançando dano máximo após golpear 16 inimigos.
    Dano
    100·140·180
    Dano adicional por rebatida
    10%
    Ultimate. Plan your fights around its cooldown.

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 100 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Nature's Call›Teleportation›Sprout

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Estratégia

1Early game

The first ten minutes are about last hits. Stay close to your supports, deny when you can and only trade when the enemy offlaner overextends: a death now costs more than any kill is worth. Trade right-clicks only when the enemy walks up to last hit, and step back as soon as their support shows up.

  • Early items: Javelin and Wraith Band.

2Mid game

With Maelstrom done, farm the lanes the map lets you farm safely and join the fights that happen near you. Your team is making space; your job is to turn that space into items like Mjollnir. Your spikes are level 6, when Wrath of Nature comes online, and your core items: Maelstrom and then Mjollnir.

  • Core items: Maelstrom, Mjollnir and Force Staff.

3Late game

Late, you are the win condition. Farm dangerous areas only with vision, group for Roshan and high ground, and keep gold for buyback: dying before the fight loses the game.

  • Late items: Satanic and Daedalus.

4Team fights

Walk in after the enemy has used their key disables, hit whatever you can reach safely and keep Teleportation for getting out. Use Wrath of Nature where it hits the most enemies or catches the key target.

Dicas

  • Last-hit every creep you can in the first ten minutes: Nature's Prophet needs Maelstrom before taking real fights.
  • If you can't see the enemy supports on the map, assume they are coming for you and farm closer to your towers.
  • Once Mjollnir is done, stop farming alone: move with your team to take towers and Roshan.
  • From the mid game on, keep enough gold for buyback before buying your next big item.
  • Plan fights around Wrath of Nature: without it, Nature's Prophet is far less threatening.
  • Keep Teleportation for getting out, not for chasing.

Confrontos

Forte contra

  • Pangolier60,3%winrate no confronto

    Nature's Prophet wins 60.3% of the 126 games measured against Pangolier this patch.

    126 partidas

  • Puck59,8%winrate no confronto

    Nature's Prophet wins 59.8% of the 102 games measured against Puck this patch.

    102 partidas

  • Dark Willow57,6%winrate no confronto

    Nature's Prophet wins 57.6% of the 132 games measured against Dark Willow this patch.

    132 partidas

  • Gyrocopter57,1%winrate no confronto

    Nature's Prophet wins 57.1% of the 105 games measured against Gyrocopter this patch.

    105 partidas

  • Templar Assassin56,9%winrate no confronto

    Nature's Prophet wins 56.9% of the 123 games measured against Templar Assassin this patch.

    123 partidas

Fraco contra

  • Timbersaw40,2%winrate no confronto

    Nature's Prophet only wins 40.2% of the 127 games measured against Timbersaw this patch.

    127 partidas

  • Primal Beast40,8%winrate no confronto

    Nature's Prophet only wins 40.8% of the 103 games measured against Primal Beast this patch.

    103 partidas

  • Pudge43,2%winrate no confronto

    Nature's Prophet only wins 43.2% of the 146 games measured against Pudge this patch.

    146 partidas

  • Spirit Breaker43,4%winrate no confronto

    Nature's Prophet only wins 43.4% of the 129 games measured against Spirit Breaker this patch.

    129 partidas

  • Skywrath Mage45,4%winrate no confronto

    Nature's Prophet only wins 45.4% of the 130 games measured against Skywrath Mage this patch.

    130 partidas

Combina bem com

  • Cold Embrace from Winter Wyvern keeps Nature's Prophet alive, and Nature's Prophet is the damage the team needs to protect.

  • Tether from Io keeps Nature's Prophet alive, and Nature's Prophet is the damage the team needs to protect.

  • Divine Favor from Chen keeps Nature's Prophet alive, and Nature's Prophet is the damage the team needs to protect.

Mudanças

  1. Guide created for patch 7.41.

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