Built to protect your team: Mikael's Blessing, Shurelya's Battlesong and Moonstone Renewer. Choose it when your carries need peel more than they need your damage.
Builds
Todas as builds de todos os guias: itens, runas, talentos e ordem de habilidades para cada estilo. Cada uma leva ao guia que explica quando usá-la.
Keeps enough damage while adding armor, ability power and magic resist through Zhonya's Hourglass, Banshee's Veil and Dusk and Dawn. Choose it against dive, assassins or a lane you can't win.
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
The default path: Bastionbreaker, Black Cleaver and Serylda's Grudge give the attack damage, armor penetration and ability haste this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
How to open: starting items, then the components of Black Cleaver on your first backs, and boots when the lane allows.
How to open: starting items, then the components of Black Cleaver on your first backs, and boots when the lane allows.
Keeps enough damage while adding armor, ability power and magic resist through Zhonya's Hourglass, Banshee's Veil and Dusk and Dawn. Choose it against dive, assassins or a lane you can't win.
The default path: Locket of the Iron Solari, Knight's Vow and Sunfire Aegis give the health, magic resist and armor this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
All-in on damage: Lord Dominik's Regards, The Collector and Infinity Edge stack attack damage, critical strike and armor penetration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
For games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
Keeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Death's Dance. Choose it against dive, assassins or a lane you can't win.
The default path: Bastionbreaker, Black Cleaver and Serylda's Grudge give the attack damage, armor penetration and ability haste this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
The standard build with only two situational answers: fewer decisions, so you can focus on your lane and your abilities.
How to open: starting items, then the components of Cryptbloom on your first backs, and boots when the lane allows.
The default path: Cryptbloom, Archangel's Staff and Blackfire Torch give the ability power, magic penetration and ability haste this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
All-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
All-in on damage: Lord Dominik's Regards, Bastionbreaker and Black Cleaver stack attack damage, critical strike and armor penetration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
The default path: Black Cleaver, Trinity Force and Sundered Sky give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Keeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Death's Dance. Choose it against dive, assassins or a lane you can't win.





































































