Mais guias de Annie
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Introdução
This guide covers Annie's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.
Pontos fortes
- Crowd control: Pyromania applies a stun to set up kills.
- Sustain from Molten Shield.
- Long attack range (625) for safe trades in lane.
Pontos fracos
- Fragile: Riot rates it 3/10 in defense.
- No dash or blink in the kit: vulnerable to ganks without vision.
- Mana-hungry early: spamming abilities leaves you empty before the fight.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Against physical damageDefensivoRecomendadaFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
- Against magic damageDefensivoSituacionalFor a team that kills with abilities: magic resist boots and a magic resist item in the core.
- Against healingDefensivoSituacionalFor games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Builds
Against physical damage
Quando usar
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Criptoflora
- 2Cajado do Arcanjo
- 3Ampulheta de Zhonya
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Incendiar
Against magic damage
Quando usar
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Criptoflora
- 2Cajado do Arcanjo
- 3Véu da Banshee
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Incendiar
Against healing
Quando usar
For games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Criptoflora
- 2Cajado do Arcanjo
- 3Morellonomicon
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Incendiar
Habilidades
PiromaniaPassivaApós conjurar 4 Habilidades, a próxima Habilidade ofensiva de Annie atordoará o alvo. Annie começa a partida e ressurge com Piromania disponível.
QDesintegrar4s60/65/70/75/80 mpAnnie arremessa uma bola de fogo infundida em Mana, causando dano e recuperando o custo de Mana caso o alvo seja destruído.- Tempo de recarga
- 4
- Custo
- 60·65·70·75·80
- Alcance
- 625
WIncinerar7s70/75/80/85/90 mpAnnie conjura um ardente cone de fogo, causando dano em todos os inimigos na área.- Tempo de recarga
- 7
- Custo
- 70·75·80·85·90
- Alcance
- 600
EEscudo Fundido10s60/65/70/75/80 mpAnnie concede um Escudo e um impulso de Velocidade de Movimento a si ou a um aliado, causando dano a inimigos que a atingirem com Ataques ou Habilidades.- Tempo de recarga
- 10
- Custo
- 60·65·70·75·80
- Alcance
- 800
RInvocar: TibbersSuprema130/115/100s100 mpAnnie dá vida ao urso Tibbers, causando dano a unidades na área. Tibbers pode atacar e também queimar inimigos que ficarem próximos a ele.- Tempo de recarga
- 130·115·100
- Custo
- 100
- Alcance
- 600
Estratégia
1Good matchups
Annie does well against these:
- Akali: Annie attacks from 625 units and Akali from 125: every trade in lane happens at a distance they cannot answer.
- Katarina: Annie attacks from 625 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.
- Locke: Annie attacks from 625 units and Locke from 125: every trade in lane happens at a distance they cannot answer.
2Tough matchups
Annie struggles against these:
3Synergies
Annie works well alongside these, because their kits fit together:
- Jhin: Deadly Flourish from Jhin gives Annie, who has no crowd control, a target that can't dodge.
- Rek'Sai: Burrow / Un-burrow from Rek'Sai gives Annie, who has no crowd control, a target that can't dodge.
- Rell: Shattering Strike from Rell gives Annie, who has no crowd control, a target that can't dodge.
4Adapting the build
The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.
5Playing against Annie
If you're on the other side, this is what to exploit:
- Annie's summoned bear, Tibbers, burns opposing units around himself. Try to keep your distance from him after he's been summoned.
- Summoner Smite can be used to help take down Tibbers.
- Keep an eye out for a white, swirling power around Annie. It means she's ready to unleash her stun.
Confrontos
Forte contra
Annie attacks from 625 units and Akali from 125: every trade in lane happens at a distance they cannot answer.
Annie attacks from 625 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.
Annie attacks from 625 units and Locke from 125: every trade in lane happens at a distance they cannot answer.
Fraco contra
Call of the Void silences Annie, whose damage comes from abilities.
Mortal Steel lets Yone reach Annie, who has no escape in the kit.
Sweeping Blade lets Yasuo reach Annie, who has no escape in the kit.
Combina bem com
Deadly Flourish from Jhin gives Annie, who has no crowd control, a target that can't dodge.
Burrow / Un-burrow from Rek'Sai gives Annie, who has no crowd control, a target that can't dodge.
Shattering Strike from Rell gives Annie, who has no crowd control, a target that can't dodge.
Mudanças
- Guide created for patch 16.19.1.
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