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Fiddlesticks · Jungle

Fiddlesticks Matchups and Counters

ConfrontosBaseado em dadosExpertPatch 16.19.1
1,5 milAtualizado

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Introdução

This guide covers Fiddlesticks's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Crowd control: Terrify applies a fear to set up kills.
  • Crowstorm hits several enemies: a strong team fight tool.
  • High magic damage: Riot rates it 9/10 in magic.

Pontos fracos

  • Fragile: Riot rates it 3/10 in defense.
  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Mana-hungry early: spamming abilities leaves you empty before the fight.

Builds

Against physical damage

DefensivoRecomendada
Abrir build

Quando usar

For a lane or a team that hits with attacks: armor boots and an armor item in the core.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Summoner's RiftLado vermelho · canto inferior esquerdoLado azul · canto superior direito
  1. SelvaPrincipal100 % das partidas

Prioridades na selva

Começa emBuff azul

Objetivos por prioridade

  1. 1Caranguejo do rio
  2. 2Dragões
  3. 3Larvas do Vazio
  4. 4Barão Nashor
  5. 5Atakhan
  6. 6Gank no meio

Guideline, not a measurement: a scaling jungler starting blue side. Farm efficiently, contest the scuttle and trade for dragons rather than forcing early ganks.

Itens iniciais

Filhote de GarrabrasaPoção de Vida

Itens principais

  1. 1Criptoflora
  2. 2Cajado do Arcanjo
  3. 3Ampulheta de Zhonya

Botas

Botas Galvanizadas de Aço

Situacionais

Couraça do DefuntoAgainst heavy physical damage.Véu da BansheeAgainst heavy magic damage.MorellonomiconCuts the enemy's healing.

Runas

Primária· Feitiçaria

PrecisãoDominaçãoFeitiçariaInspiraçãoDeterminação
Invocar AeryCometa ArcanoAvanço da TempestadeToque Ígneo
Arcanista do AxiomaFaixa de Fluxo de ManaManto de Nimbus
TranscendênciaCeleridadeFoco Absoluto
ChamuscarCaminhar Sobre as ÁguasTempestade Crescente

Secundária· Determinação

PrecisãoDominaçãoInspiraçãoDeterminação
DemolirFonte da VidaGolpe de Escudo
CondicionamentoVentos RevigorantesOsso Revestido
Crescimento ExcessivoRevitalizarInabalável

Fragmentos

Força adaptativaVelocidade de ataqueAceleração de habilidade
Força adaptativaVelocidade de movimentoVida escalável
VidaTenacidade e resistência a lentidãoVida escalável

Feitiços de invocador

  • Flash
  • Golpear

Habilidades

  • Um Espantalho InofensivoPassivaO amuleto de Fiddlesticks é substituído por efígies do espantalho.
  • QAterrorizar15/14.5/14/13.5/13s65 mpAo causar dano a inimigos com habilidades enquanto não estiver sendo visto ou alvejar um inimigo com Aterrorizar, Fiddlesticks inflige medo em uma unidade-alvo inimiga, fazendo com que fuja aterrorizada por um curto período.
    Tempo de recarga
    15·14.5·14·13.5·13
    Custo
    65
    Alcance
    575
  • WColheita Farta10/9.5/9/8.5/8s60/65/70/75/80 mpFiddlesticks drena a Vida dos inimigos próximos, causando dano de execução adicional no fim da duração.
    Tempo de recarga
    10·9.5·9·8.5·8
    Custo
    60·65·70·75·80
    Alcance
    650
  • ECeifar10/9/8/7/6s40/45/50/55/60 mpFiddlesticks ceifa uma área com sua foice, reduzindo a velocidade de movimento de todos os inimigos atingidos e silenciando os atingidos no centro do corte.
    Tempo de recarga
    10·9·8·7·6
    Custo
    40·45·50·55·60
    Alcance
    850
  • RTempestade de CorvosSuprema140/110/80s100 mpUma revoada de corvos assassinos voa em volta de Fiddlesticks, causando dano por segundo a todas as unidades inimigas próximas.
    Tempo de recarga
    140·110·80
    Custo
    100
    Alcance
    800

Estratégia

1Good matchups

Fiddlesticks does well against these:

  • Amumu: Fiddlesticks attacks from 480 units and Amumu from 125: every skirmish in the jungle happens at a distance they cannot answer.
  • Briar: Fiddlesticks attacks from 480 units and Briar from 125: every skirmish in the jungle happens at a distance they cannot answer.
  • Ekko: Fiddlesticks attacks from 480 units and Ekko from 125: every skirmish in the jungle happens at a distance they cannot answer.

2Tough matchups

Fiddlesticks struggles against these:

  • Gwen: Skip 'n Slash lets Gwen reach Fiddlesticks, who has no escape in the kit.
  • Lee Sin: Sonic Wave / Resonating Strike lets Lee Sin reach Fiddlesticks, who has no escape in the kit.
  • Diana: Lunar Rush lets Diana reach Fiddlesticks, who has no escape in the kit.

3Synergies

Fiddlesticks works well alongside these, because their kits fit together:

  • Viktor: Terrify from Fiddlesticks holds enemies in place for Arcane Storm from Viktor.
  • Twitch: Terrify from Fiddlesticks holds enemies in place for Spray and Pray from Twitch.
  • Zaahen: The Darkin Glaive from Zaahen holds enemies in place for Crowstorm from Fiddlesticks.

4Adapting the build

The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.

5Playing against Fiddlesticks

If you're on the other side, this is what to exploit:

  • Fragile: Riot rates it 3/10 in defense.
  • Hard to master: Riot rates its difficulty 9/10.
  • No dash or blink in the kit: vulnerable to ganks without vision.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Amumu. Play forward when you face them.
  • Tough matchup: Gwen. Play safer and wait for your team.
  • Against slippery heroes, hold Terrify until their escape is used.

Confrontos

Forte contra

  • Fiddlesticks attacks from 480 units and Amumu from 125: every skirmish in the jungle happens at a distance they cannot answer.

  • Fiddlesticks attacks from 480 units and Briar from 125: every skirmish in the jungle happens at a distance they cannot answer.

  • Fiddlesticks attacks from 480 units and Ekko from 125: every skirmish in the jungle happens at a distance they cannot answer.

Fraco contra

  • Skip 'n Slash lets Gwen reach Fiddlesticks, who has no escape in the kit.

  • Sonic Wave / Resonating Strike lets Lee Sin reach Fiddlesticks, who has no escape in the kit.

  • Lunar Rush lets Diana reach Fiddlesticks, who has no escape in the kit.

Combina bem com

  • Terrify from Fiddlesticks holds enemies in place for Arcane Storm from Viktor.

  • Terrify from Fiddlesticks holds enemies in place for Spray and Pray from Twitch.

  • The Darkin Glaive from Zaahen holds enemies in place for Crowstorm from Fiddlesticks.

Mudanças

  1. Guide created for patch 16.19.1.

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