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Urgot Matchups and Counters

ConfrontosBaseado em dadosDifícilPatch 16.19.1
154Atualizado

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Introdução

This guide covers Urgot's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.

Pontos fortes

  • High physical damage: Riot rates it 8/10 in attack.
  • Clear job in the team: win a long one-on-one lane, pressure the side and matter in team fights.
  • Fear Beyond Death gives it a decisive moment in fights.

Pontos fracos

  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Hard to master: Riot rates its difficulty 8/10.

Builds

Against physical damage

DefensivoRecomendada
Abrir build

Quando usar

For a lane or a team that hits with attacks: armor boots and an armor item in the core.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Summoner's RiftLado vermelho · canto inferior esquerdoLado azul · canto superior direito
  1. Rota SuperiorPrincipal100 % das partidas

Itens iniciais

Lâmina de DoranPoção de Vida

Itens principais

  1. 1Cutelo Negro
  2. 2Força da Trindade
  3. 3Dança da Morte

Botas

Botas Galvanizadas de Aço

Situacionais

Anjo GuardiãoAgainst heavy physical damage.Cimitarra MercurialAgainst heavy magic damage.Serrespada QuimiopunkCuts the enemy's healing.

Runas

Primária· Determinação

PrecisãoDominaçãoFeitiçariaInspiraçãoDeterminação
Aperto dos Mortos-VivosPós-choqueGuardião
DemolirFonte da VidaGolpe de Escudo
CondicionamentoVentos RevigorantesOsso Revestido
Crescimento ExcessivoRevitalizarInabalável

Secundária· Precisão

PrecisãoDominaçãoFeitiçariaInspiração
Absorção VitalTriunfoPresença de Espírito
Lenda: EspontaneidadeLenda: AceleraçãoLenda: Linhagem
Golpe de MisericórdiaDilacerarAté a Morte

Fragmentos

Força adaptativaVelocidade de ataqueAceleração de habilidade
Força adaptativaVelocidade de movimentoVida escalável
VidaTenacidade e resistência a lentidãoVida escalável

Feitiços de invocador

  • Flash
  • Teleporte

Habilidades

  • Chamas EcoantesPassivaOs ataques básicos de Urgot e Expurgar disparam periodicamente explosões de chamas de suas pernas, causando Dano Físico.
  • QCarga Corrosiva10/9.5/9/8.5/8s70 mpDetona uma carga explosiva no local-alvo, causando Dano Físico e reduzindo a velocidade dos inimigos atingidos pela explosão.
    Tempo de recarga
    10·9.5·9·8.5·8
    Custo
    70
    Alcance
    800
  • WExpurgar12/9/6/3/0s40/30/20/10/0 mpUrgot reduz sua velocidade enquanto descarrega sua arma contra inimigos próximos. Prioriza Campeões inimigos que tenha atingido recentemente com outras habilidades e aciona Chamas Ecoantes.
    Tempo de recarga
    12·9·6·3·0
    Custo
    40·30·20·10·0
    Alcance
    490
  • EDesdém16/15.5/15/14.5/14s60/70/80/90/100 mpUrgot avança em uma direção, protegendo-se com um escudo e pisoteando inimigos não Campeões. Se atingir um Campeão inimigo, ele para e o arremessa para fora de seu caminho.
    Tempo de recarga
    16·15.5·15·14.5·14
    Custo
    60·70·80·90·100
    Alcance
    475
  • RPior que a MorteSuprema100/85/70s100 mpUrgot dispara uma broca química que perfura o primeiro Campeão inimigo atingido. Se esse Campeão ficar abaixo de um limite mínimo de Vida, Urgot o julgará fraco e o executará.
    Tempo de recarga
    100·85·70
    Custo
    100
    Alcance
    2500

Estratégia

1Good matchups

Urgot does well against these:

  • Heimerdinger: Urgot starts with 655 health and 36 armour against Heimerdinger's 558 and 19: the early trades are already won on paper.
  • Quinn: Urgot starts with 655 health and 36 armour against Quinn's 565 and 28: the early trades are already won on paper.
  • Kled: Kled looks for fragile targets to jump on; Urgot is built to take hits and makes that dive costly.

2Tough matchups

Urgot struggles against these:

  • Ornn: Urgot has to walk up to start a fight, and Searing Charge (knock-up) stops that engage before it lands.
  • K'Sante: Urgot has to walk up to start a fight, and Path Maker (stun) stops that engage before it lands.
  • Ambessa: Urgot has to walk up to start a fight, and Public Execution (stun) stops that engage before it lands.

3Synergies

Urgot works well alongside these, because their kits fit together:

  • Yunara: Urgot holds the front line while Yunara deals damage from behind.
  • Caitlyn: Urgot holds the front line while Caitlyn deals damage from behind.
  • Zeri: Urgot holds the front line while Zeri deals damage from behind.

4Adapting the build

The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.

5Playing against Urgot

If you're on the other side, this is what to exploit:

  • Urgot relies heavily on blasting opponents with his legs, which have their own cooldowns and only detonate when he attacks in the direction they are facing. Avoid getting hit by multiple.
  • Urgot can deal and absorb tremendous amounts of damage with Purge, but slows himself while firing.
  • If you are struck by Fear Beyond Death, do your best to avoid falling below the execution threshold (25% of your Maximum Health) until the effect times out.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Heimerdinger. Play forward when you face them.
  • Tough matchup: Ornn. Play safer and wait for your team.
  • In a tough matchup, an even lane is already a good result.

Confrontos

Forte contra

  • Urgot starts with 655 health and 36 armour against Heimerdinger's 558 and 19: the early trades are already won on paper.

  • Urgot starts with 655 health and 36 armour against Quinn's 565 and 28: the early trades are already won on paper.

  • Kled looks for fragile targets to jump on; Urgot is built to take hits and makes that dive costly.

Fraco contra

  • Urgot has to walk up to start a fight, and Searing Charge (knock-up) stops that engage before it lands.

  • Urgot has to walk up to start a fight, and Path Maker (stun) stops that engage before it lands.

  • Urgot has to walk up to start a fight, and Public Execution (stun) stops that engage before it lands.

Combina bem com

  • Urgot holds the front line while Yunara deals damage from behind.

  • Urgot holds the front line while Caitlyn deals damage from behind.

  • Urgot holds the front line while Zeri deals damage from behind.

Mudanças

  1. Guide created for patch 16.19.1.

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