Mais guias de Warwick
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Introdução
This guide covers Warwick's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.
Pontos fortes
- Crowd control: Infinite Duress applies a suppression to set up kills.
- Sustain from Eternal Hunger.
- High physical damage: Riot rates it 9/10 in attack.
Pontos fracos
- Falls behind if the early ganks fail: every wasted trip is lost farm.
- Predictable if you always play it the same way: adapt your build to the enemy team.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Against physical damageDefensivoRecomendadaFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
- Against magic damageDefensivoSituacionalFor a team that kills with abilities: magic resist boots and a magic resist item in the core.
- Against healingDefensivoSituacionalFor games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Builds
Against physical damage
Quando usar
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- SelvaPrincipal100 % das partidas
- Rota SuperiorPrioridade 2
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Cutelo Negro
- 2Força da Trindade
- 3Dança da Morte
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Golpear
Against magic damage
Quando usar
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- SelvaPrincipal100 % das partidas
- Rota SuperiorPrioridade 2
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Cutelo Negro
- 2Força da Trindade
- 3Cimitarra Mercurial
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Golpear
Against healing
Quando usar
For games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- SelvaPrincipal100 % das partidas
- Rota SuperiorPrioridade 2
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Cutelo Negro
- 2Força da Trindade
- 3Serrespada Quimiopunk
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Golpear
Habilidades
Fome EternaPassivaOs ataques básicos de Warwick causam Dano Mágico adicional. Se ele estiver com menos de 50% de Vida, cura a si mesmo com a mesma quantia. Se ele estiver com menos de 25% de Vida, a cura é triplicada.
QPresas da Fera8/7.5/7/6.5/6s80/85/90/95/100 mpWarwick lança-se à frente e morde seu alvo, causando dano com base em sua Vida máxima e curando a si mesmo com o dano causado.- Tempo de recarga
- 8·7.5·7·6.5·6
- Custo
- 80·85·90·95·100
- Alcance
- 365
WCaçada Sangrenta80/70/60/50/40s55 mpWarwick detecta inimigos com menos de 50% de Vida, recebendo Velocidade de Movimento ao deslocar-se na direção deles e Velocidade de Ataque ao atacá-los. Quando eles ficarem com menos de 25% de Vida, Warwick entrará em frenesi e esses efeitos triplicarão.- Tempo de recarga
- 80·70·60·50·40
- Custo
- 55
- Alcance
- 4000
EUivo Primitivo15/14/13/12/11s40 mpWarwick recebe redução de dano por 2,5 segundos. Ao fim do efeito, ou caso seja reativado, ele uiva, fazendo com que inimigos próximos fujam por 1 segundo.- Tempo de recarga
- 15·14·13·12·11
- Custo
- 40
- Alcance
- 375
RCoerção InfinitaSuprema110/90/70s100 mpWarwick salta em uma direção (escalando com a Velocidade de Movimento adicional dele), suprimindo o primeiro Campeão atingido por 1,5s.- Tempo de recarga
- 110·90·70
- Custo
- 100
- Alcance
- 25000
Estratégia
1Good matchups
Warwick does well against these:
- Briar: Briar looks for fragile targets to jump on; Warwick is built to take hits and makes that dive costly.
- Talon: Talon looks for fragile targets to jump on; Warwick is built to take hits and makes that dive costly.
- Kha'Zix: Kha'Zix looks for fragile targets to jump on; Warwick is built to take hits and makes that dive costly.
2Tough matchups
Warwick struggles against these:
- Fiddlesticks: Warwick has to walk up to start a fight, and Terrify (fear) stops that engage before it lands.
- Shaco: Warwick has to walk up to start a fight, and Jack In The Box (fear) stops that engage before it lands.
- Bel'Veth: Warwick has to walk up to start a fight, and Royal Maelstrom (root) stops that engage before it lands.
3Synergies
Warwick works well alongside these, because their kits fit together:
- Varus: Warwick holds the front line while Varus deals damage from behind.
- Twisted Fate: Warwick holds the front line while Twisted Fate deals damage from behind.
- Ashe: Warwick holds the front line while Ashe deals damage from behind.
4Adapting the build
The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.
5Playing against Warwick
If you're on the other side, this is what to exploit:
- Warwick's attacks heal him at low health. Save your disables to finish him off.
- Warwick is empowered versus low health enemies. Manage your health to keep him at bay.
- Warwick's ultimate cast range scales with his Move Speed.
Dicas
- Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
- Good matchup: Briar. Play forward when you face them.
- Tough matchup: Fiddlesticks. Play safer and wait for your team.
- Against teams with a lot of dive, save Jaws of the Beast for the first jump.
- Against slippery heroes, hold Infinite Duress until their escape is used.
Confrontos
Forte contra
Briar looks for fragile targets to jump on; Warwick is built to take hits and makes that dive costly.
Talon looks for fragile targets to jump on; Warwick is built to take hits and makes that dive costly.
Kha'Zix looks for fragile targets to jump on; Warwick is built to take hits and makes that dive costly.
Fraco contra
Warwick has to walk up to start a fight, and Terrify (fear) stops that engage before it lands.
Warwick has to walk up to start a fight, and Jack In The Box (fear) stops that engage before it lands.
Warwick has to walk up to start a fight, and Royal Maelstrom (root) stops that engage before it lands.
Combina bem com
Warwick holds the front line while Varus deals damage from behind.
Warwick holds the front line while Twisted Fate deals damage from behind.
Warwick holds the front line while Ashe deals damage from behind.
Mudanças
- Guide created for patch 16.19.1.
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