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Veto · Sentinel

Veto abilities explained

Habilidades e combosBaseado em dadosMédiaPatch 13.06
8 milAtualizado

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Introdução

Veto is a sentinel in Valorant. Empowered by an unstoppable DNA mutation, Senegalese enforcer Veto defies the rules of engagement by nullifying his opponent's powers and technology. On Veto's battlefield, gunplay is your only guarantee. Buy order in the round: Q > E > C. The ultimate, Evolution, is charged with ultimate points.

Pontos fortes

  • Brings traps and set-ups: Chokehold (Q).
  • Brings healing: Evolution (X).
  • Brings movement: Crosscut (C).
  • Brings damage: Chokehold (Q).

Pontos fracos

  • No slows in the kit, which a sentinel usually has: lean on your team for it.
  • No information (reveals enemies) in the kit, which a sentinel usually has: lean on your team for it.
  • No ability that reveals enemies: your information comes from teammates and sound.

Builds

Veto standard buys

EquilibradoRecomendada
Abrir build

Quando usar

The usual economy for a sentinel: Classic on the pistol round, Bucky on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Chokehold (Q) first: it is the ability that covers what a sentinel needs most.

Rodada de pistolas

ClassicThe free pistol, with its three-pellet alternate fire for close corners; the credits go to your set-up. Free. 78 head / 26 body up to 30 m (66 / 22 beyond 30 m); 6.75 shots/s, 12-round magazine, low wall penetration.Armadura Leve400 credits: absorbs 66% of the damage, up to 25.

Eco ou rodada bônus

BuckyCheap and lethal up close: perfect for holding a tight corner behind your traps. 850 credits. 34 head / 17 body up to 8 m (18 / 9 beyond 12 m) per pellet, 15 pellets; 1.1 shots/s, 5-round magazine, low wall penetration.Armadura Leve400 credits: absorbs 66% of the damage, up to 25.

Compra completa

  1. 1VandalHolds the site's long angles from far away: one headshot at any distance. 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.
  2. 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.

Alternativas

PhantomFor sites held up close. 2,900 credits. 156 head / 39 body up to 20 m (140 / 35 beyond 20 m); 11 shots/s, 30-round magazine, medium wall penetration, silenced.OperatorA sentinel who anchors a long site can hold it alone with the sniper. 4,700 credits. 255 head / 150 body up to 50 m; 0.6 shots/s, 5-round magazine, high wall penetration.JudgeTo hold the tight corners of a site on a half buy. 1,850 credits. 34 head / 17 body up to 10 m (14 / 7 beyond 15 m) per pellet, 12 pellets; 3.5 shots/s, 5-round magazine, low wall penetration.

Ordem de habilidades

Habilidade123
C··C
QQ··
E·E·

Habilidades

  • CTravessiaEQUIPE um vórtice. DISPARE para posicioná-lo no chão. Enquanto estiver dentro do alcance e olhando para o vórtice, ATIVE para se teleportar até ele. Durante a FASE DE COMPRA, o vórtice pode ser recolhido e REPOSICIONADO.Buy it third in the round. Save it to escape or to take a position the enemy does not expect.
  • QImobilidadeEQUIPE um fragmento viscoso da sua mutação. DISPARE para lançar. O fragmento é acionado com o impacto no chão, criando uma armadilha que prende os inimigos no lugar. Inimigos presos sofrem Surdez e Deterioração. Inimigos podem destruir a armadilha antes da ativação.Buy it first in the round. Set it where the enemy walks without looking, and change the spot every few rounds.
  • EInterceptadorEQUIPE o Interceptador. DISPARE para posicionar o Interceptador no local determinado. Depois de posicionado, REPITA para ativar. Uma vez ativado, ele destruirá qualquer utilitário que REBATERIA em um jogador e/ou que seria destruído naturalmente por tiros. Inimigos podem destruir o Interceptador.Buy it second in the round.
  • XEvoluçãoSupremaInicia INSTANTANEAMENTE uma mutação completa, ganhando Estimulante de Combate e Regeneração, e se torna IMUNE a todas as formas de enfraquecimento.Ultimate (X): charged with ultimate points, not bought. Heal between fights, not during them: an ally at full health wins the next duel.

Estratégia

1C · Crosscut

EQUIP a vortex. FIRE to place on the ground. While in range and looking at the vortex, ACTIVATE to teleport to the vortex. During the BUY PHASE, the vortex can be reclaimed to be REDEPLOYED.

  • Save it to escape or to take a position the enemy does not expect.

2Q · Chokehold

EQUIP a viscous fragment of your mutation. FIRE to throw. The fragment deploys upon hitting the ground, creating a trap to hold enemies in place. Held enemies are Deafened, and Decayed. Enemies can destroy the trap before activation.

  • Set it where the enemy walks without looking, and change the spot every few rounds.
  • Clear corners and stop the plant or the defuse.
  • Hit the enemy right before the duel: concussed players shoot badly.

3E · Interceptor

EQUIP the Interceptor. FIRE to place the Interceptor at projected location. Once placed, RE-USE to activate. Once active, it will destroy any utility that would BOUNCE off a player and/or be destroyed naturally by gunfire. Enemies can destroy the Interceptor.

4X · Evolution

INSTANTLY begin to fully mutate, gaining a combat stim, regeneration, and becoming IMMUNE to all forms of debuffs.

  • Heal between fights, not during them: an ally at full health wins the next duel.
  • Use it before a fight so your team shoots faster.

Dicas

  • Change your set-up every few rounds: a predictable trap gets destroyed before it does anything.
  • Hide your traps in places the enemy does not look while clearing the site.

Confrontos

Fraco contra

  • Undercut (Q) suppresses: while it lasts, Veto cannot use Crosscut (C) to escape.

  • ZERO/point (E) suppresses: while it lasts, Veto cannot use Crosscut (C) to escape.

  • Stealth Drone (C) suppresses: while it lasts, Veto cannot use Crosscut (C) to escape.

Combina bem com

  • Brings vision-blocking smoke with Nebula / Dissipate (E), which Veto's kit does not have.

  • Brings blind with Flashpoint (Q), which Veto's kit does not have.

  • Brings information (reveals enemies) with Prowler (C), which Veto's kit does not have.

Mudanças

  1. Guide created for patch 13.06.

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