More Paladin guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
The Paladin is a Classic Era class that can play healer, tank, melee DPS. It is B tier on our ladder: 10.7% of the top players, average item level 67. In Hardcore realms death is permanent: every choice favors survival over speed.
Build cheat sheet
Pick the build that fits what you want to do this game.
Builds
Paladin · Hardcore
When to use it
What the 5 top Hardcore players we read are using. Average item level 52. Talent points 18/21/12.
Hardcore build
5 top profilesAverage item level 52Retribution 18 · Holy 21 · Protection 12Talent trees
Holy
16Protection
8Retribution
12Gold, what most of the top players take (with its rank); the rest shows the share of players who take it.
Secondary stat split
- 1. Spirit 100%
Gear by slot
Main hand
- Thrash Bladeilvl 53 · 20%
- Hameya's Slayerilvl 60 · 20%
- Massacre Swordilvl 59 · 20%
✦ Fiery Weapon (20%)
Off hand
- Aegis of Stormwindilvl 54 · 20%
✦ Thorium Spike (20-30) (20%)
Ranged / relic
- Egan's Blasterilvl 1 · 20%
Trinket
- Mark of the Chosenilvl 48 · 40%
- Argent Dawn Commissionilvl 1 · 20%
- Luffailvl 50 · 20%
Head
- Whitesoul Helmilvl 60 · 60%
- Vanguard Headdressilvl 58 · 20%
Neck
- Gemshard Heartilvl 54 · 20%
Shoulders
- Revenant Shouldersilvl 51 · 20%
- Earthslag Shouldersilvl 52 · 20%
- Imperial Plate Shouldersilvl 53 · 20%
Back
- Deep River Cloakilvl 56 · 20%
- Cerise Drapeilvl 56 · 20%
Chest
- Plate of the Shaman Kingilvl 60 · 40%
- Emerald Breastplateilvl 60 · 20%
✦ Reinforced Armor +40 (20%)
Wrists
- Hyperion Vambracesilvl 60 · 20%
- Shizzle's Nozzle Wiperilvl 55 · 20%
- Imperial Plate Bracersilvl 54 · 20%
Hands
- Lightforge Gauntletsilvl 59 · 20%
- Vice Gripsilvl 48 · 20%
✦ Reinforced Armor +40 (60%)
Waist
- Imperial Plate Beltilvl 53 · 40%
- Lightforge Beltilvl 58 · 20%
- Belt of the Ordainedilvl 60 · 20%
Legs
- Commander's Leggingsilvl 62 · 20%
- Templar Legplatesilvl 57 · 20%
- Leggings of the Ursailvl 55 · 20%
✦ Reinforced Armor +40 (60%)
Feet
- Hyperion Greavesilvl 62 · 20%
- Southsea Mojo Bootsilvl 45 · 20%
- Imperial Plate Bootsilvl 59 · 20%
✦ Reinforced Armor +40 (40%)
Ring
- Ring of Living Stoneilvl 57 · 40%
- Masons Fraternity Ringilvl 47 · 40%
- Woodseed Hoopilvl 47 · 40%
Abilities
Holy ShockBlasts the target with Holy energy, causing 216 to 233 Holy damage to an enemy, or 610 to 627 healing to an ally.
Holy ShieldIncreases chance to block by 30% for 10 sec, and deals 83 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
RepentancePuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Strategy
1Surviving
Never pull more than you can kill, keep an escape and a healing potion ready and avoid elite quests without a group.
- Playing safe means asking for a pause whenever you are below half mana.
- Spending all your mana at the start of a long fight.
- Pulling threat off the tank: in Classic, threat is slow to build and a dead damage dealer deals no damage.
- Running out of consumables: potions, flasks and food are part of the build in Classic raids.
- Ignoring crowd control assignments: sheep, sap and fear the packs you are asked to, and don't break them.
2What the top Hardcore players wear
Secondary stat split of the top players: Spirit 100%.
- Main hand: Thrash Blade (20%) · Fiery Weapon
- Off hand: Aegis of Stormwind (20%) · Thorium Spike (20-30)
- Ranged / relic: Egan's Blaster (20%)
- Trinket: Mark of the Chosen (40%)
- Head: Whitesoul Helm (60%)
- Neck: Gemshard Heart (20%)
Tips
- Playing safe means asking for a pause whenever you are below half mana.
- Learn the downranked versions of your heals: they cost less mana and heal enough outside the spikes.
- Spend your talent points in the order of this guide and only change the rows the content asks for.
- Hit rating comes first until you reach the cap for your content: missed spells and swings are wasted damage.
Changelog
- Guide created for patch 1.15.9.
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