Pular para o conteúdo

Rubick · Soft Support (pos. 4)

Rubick Guide

Guia completoBaseado em dadosMédiaPatch 7.41
235Atualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

Rubick is a ranged Intelligence hero that Valve tags as Support, Nuker and Disabler. It is played mainly as Soft Support (pos. 4): 69% of the public matches we measured, by starting lane and starting items. In this guide you play it as Soft Support (pos. 4): your job is to help your offlaner win the hard lane, rotate for kills and make space with your spells. The kit brings crowd control (stun) with Telekinesis and mobility with Fade Bolt. Its ultimate is Spell Steal. This patch, Rubick wins 49.6% of the 727,023 public matches we measured (B tier on our ladder).

Pontos fortes

  • Reliable stun: Telekinesis sets up kills and interrupts enemy channels.
  • Mobility: Fade Bolt gets Rubick in and out of fights.
  • Heavy magical burst: Valve lists it as a Nuker.

Pontos fracos

  • Low base armor (1): vulnerable to physical harass early on.
  • Plays on little gold: expensive items arrive late.

Builds

Most-played build

EquilibradoRecomendada
Abrir build

Quando usar

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Rubick players buy in the public matches we measured.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. Rota difícilPrincipal67 % das partidasOff lane next to your offlaner, as Soft Support (pos. 4).
  2. MeioPrioridade 216 % das partidasMid lane, one against one (pos. 2).
  3. Rota seguraPrioridade 315 % das partidasSafe lane next to your carry, as Hard Support (pos. 5).

Itens iniciais

Galho de FerroTangoGranada de SangueSentinelas Observadoras e ReveladorasFogo de FadaSentinela Reveladora

Primeiros itens

Urna das SombrasGarrafa

Itens principais

  1. 1Destilador de Essências
  2. 2Adaga de Translocação
  3. 3Fragmento de Aghanim
  4. 4Cajado de Força

Botas

Botas Arcanas

Final de partida

Cetro de AghanimCapa CintilanteDisco dos ÉonsCetro Divino de Eul

Ordem de habilidades

Evoluir primeiro:Fade Bolt›Arcane Suprem…›Telekinesis

Habilidade1234567891011121314151617
●·●·●·●··········
·●·········●·●●··
···●···●●●·······
·····●······●···●

Talentos por nível

  1. +40% de amplificação arcana para Habilidades Roubadas
    1,5x de efeitos para Curiosidade
    25
  2. +12% de redução de dano p/ Choque Enfraquecedor
    A aterrissagem da Telecinese causa 300 de dano
    20
  3. -40% de custo de mana para hab. roubadas
    -4s de intervalo entre usos para Choque Enfraquecedor
    15
  4. -2s de intervalo entre usos para Telecinese
    rubick_hidden3
    10

Habilidades

  • Telecinese22 / 19 / 16 / 13s110 mpRubick usa os seus poderes telecinéticos para erguer o inimigo no ar brevemente e, então, jogá-lo de volta ao chão. A unidade cai com tanta força que atordoa inimigos próximos.
    Duração da elevação
    0.95·1.2·1.45·1.7
    Duração do atordoamento (marca)
    0.9·1.1·1.3·1.5
    Raio
    300·325·350·375
    Distância de arremesso máx.
    375
    Basic ability — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
  • Choque Enfraquecedor16 / 14 / 12 / 10s110 / 125 / 140 / 155 mpRubick cria uma poderosa corrente de energia arcana que viaja entre as unidades inimigas, causando dano e reduzindo os danos de ataques e arcano delas. Cada salto causa menos dano.
    Dano
    85·165·245·325
    Redução dos saltos
    6%
    Redução de dano
    6%·12%·18%·24%
    Duração do efeito
    9
    Basic ability — moves you. Keep it to escape unless the kill is certain.
  • Supremacia ArcanaPassivaO domínio arcano de Rubick o concede um aumento do alcance de lançamento e amplificação arcana adicional.
    Alcance de uso adicional
    60·120·180·240
    Ampl. do dano arcano sofrido
    11%·16%·21%·26%
  • Stolen SpellPassivaSpells acquired with Spell Steal will replace this slot.
  • Stolen SpellPassivaSpells acquired with Spell Steal will replace this slot.
  • Roubo de Habilidade16 / 10 / 4s25 mpRubick estuda o rastro de essência mágica de um herói inimigo, aprendendo os segredos da sua última habilidade lançada, que pode ser usada por Rubick como se fosse dele por vários minutos ou até morrer.
    Stolen debuff amp
    0%
    Redução do custo de mana
    0%
    Redução de intervalo de hab. roubadas
    10%·20%·30%
    Duração do efeito
    180·240·300
    Ultimate. Plan your fights around its cooldown.
  • Telekinesis LandChooses the location the target will land when Telekinesis finishes.
  • rubick_hidden1

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 100 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Fade Bolt›Arcane Suprem…›Telekinesis

Habilidade1234567891011121314151617
●·●·●·●··········
·●·········●·●●··
···●···●●●·······
·····●······●···●

Estratégia

1Early game

Position 4 starts in the off lane with your offlaner: harass the enemy carry, block or pull their camp when it helps and look for the first rotation to mid once the runes spawn. Harass when the enemy core walks up to last hit: every hit you land is gold your carry keeps.

  • Early items: Urn of Shadows and Bottle.

2Mid game

Rotate to the lanes where you can get kills, smoke with your cores to catch heroes out of position and keep vision around the next objective. Your spikes are level 6, when Spell Steal comes online, and your core items: Essence Distiller and then Blink Dagger.

  • Core items: Essence Distiller, Blink Dagger and Aghanim's Shard.

3Late game

Late, your death costs little gold but your spells are worth a lot: stay behind the team, keep your save items ready and ward before the fight, not during it.

  • Late items: Aghanim's Scepter and Glimmer Cape.

4Team fights

Stay behind your cores and use Telekinesis on whoever jumps on your carry. Use Spell Steal where it hits the most enemies or catches the key target.

Dicas

  • Land Telekinesis on the enemy core first: a disabled carry doesn't hit back.
  • Buy and place wards every time they are available: vision is your first job.
  • Your key purchases are Essence Distiller and Blink Dagger: they give your team the saves it needs.
  • Plan fights around Spell Steal: without it, Rubick is far less threatening.
  • Keep Fade Bolt for getting out, not for chasing.

Confrontos

Forte contra

  • Magnus61,5%winrate no confronto

    Rubick wins 61.5% of the 109 games measured against Magnus this patch.

    109 partidas

  • Marci58,8%winrate no confronto

    Rubick wins 58.8% of the 102 games measured against Marci this patch.

    102 partidas

  • Death Prophet58,5%winrate no confronto

    Rubick wins 58.5% of the 123 games measured against Death Prophet this patch.

    123 partidas

  • Underlord58,4%winrate no confronto

    Rubick wins 58.4% of the 185 games measured against Underlord this patch.

    185 partidas

  • Medusa58,3%winrate no confronto

    Rubick wins 58.3% of the 115 games measured against Medusa this patch.

    115 partidas

Fraco contra

  • Earth Spirit39,3%winrate no confronto

    Rubick only wins 39.3% of the 135 games measured against Earth Spirit this patch.

    135 partidas

  • Abaddon40,6%winrate no confronto

    Rubick only wins 40.6% of the 143 games measured against Abaddon this patch.

    143 partidas

  • Leshrac42,6%winrate no confronto

    Rubick only wins 42.6% of the 101 games measured against Leshrac this patch.

    101 partidas

  • Mirana44,4%winrate no confronto

    Rubick only wins 44.4% of the 126 games measured against Mirana this patch.

    126 partidas

  • Bane44,6%winrate no confronto

    Rubick only wins 44.6% of the 121 games measured against Bane this patch.

    121 partidas

Combina bem com

  • Telekinesis from Rubick holds enemies in place for Fire Remnant from Ember Spirit.

  • Telekinesis from Rubick holds enemies in place for Black Hole from Enigma.

  • Telekinesis from Rubick holds enemies in place for Chakram from Timbersaw.

Mudanças

  1. Guide created for patch 7.41.

Ele te ajudou?

Seu voto ajuda outros jogadores a encontrar os melhores guias.