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Li-Ming · Ranged Assassin

Li-Ming Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 2.57.0.98304
840Atualizado

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Introdução

This guide covers Li-Ming's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Strong gank potential around the map.
  • Puts pressure on structures.
  • Mobility with Teleport.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Fragile when divers reach it.

Builds

Against dive

DefensivoRecomendada
Abrir build

Quando usar

When the enemy has several heroes who jump on you: the survival picks at every level.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Force ArmorWhen Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.Q
  • Aether WalkerTeleport costs no Mana. If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds. Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage.E
  • Power HungryRegeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds.Passivo
  • 1Upgrades Magic Missiles for more survivability.
  • 4The most survivability-focused option at level 4.
  • 7Upgrades Teleport for more damage.
  • 10Heroic ability focused on damage.
  • 13The most survivability-focused option at level 13.
  • 16Upgrades Teleport for more survivability.
  • 20Upgrades Disintegrate.

Habilidades

  • QMagic Missiles3s20 mpFire three missiles toward an area, each dealing 147 (+3.5% per level) damage to the first enemy hit. These missiles do 50% damage to Structures.
  • WArcane Orb8s40 mpFire an Orb that powers up as it travels, dealing 135 (+3% per level) damage to the first enemy hit. Damage is increased the further it travels, up to 270 (+3% per level) more damage.
  • ETeleport5s30 mpTeleport a short distance instantly.
  • RDisintegrateHeroica20s80 mpChannel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
  • RWave of ForceHeroica30s80 mpKnock away all enemies from an area and deal 160 (+5% per level) damage.
  • Critical MassTraçoGetting a Takedown will refresh the cooldown on all of Li-Ming's Abilities.

Estratégia

1Good matchups

Li-Ming does well against these:

  • Zeratul: Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Li-Ming, who fights at range.
  • Alarak: Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Li-Ming, who fights at range.
  • Illidan: Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Li-Ming, who fights at range.

2Tough matchups

Li-Ming struggles against these:

  • Tassadar: Black Hole (stun) lets Tassadar pin Li-Ming down before Teleport gets them out.
  • Sylvanas: Black Arrows (stun) lets Sylvanas pin Li-Ming down before Teleport gets them out.
  • Cassia: Valkyrie (stun) lets Cassia pin Li-Ming down before Teleport gets them out.

3Synergies

Li-Ming works well alongside these, because their kits fit together:

  • Imperius: Celestial Charge from Imperius holds enemies in place for Wave of Force from Li-Ming.
  • Li Li: Healing Brew from Li Li keeps Li-Ming alive, and Li-Ming is the damage the team needs to protect.
  • D.Va: Bunny Hop from D.Va holds enemies in place for Wave of Force from Li-Ming.

4Adapting the build

The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.

5Playing against Li-Ming

If you're on the other side, this is what to exploit:

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Zeratul. Play forward when you face them.
  • Tough matchup: Tassadar. Play safer and wait for your team.
  • Against teams with a lot of dive, save Teleport for the first jump.

Confrontos

Forte contra

  • Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Li-Ming, who fights at range.

  • Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Li-Ming, who fights at range.

  • Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Li-Ming, who fights at range.

Fraco contra

  • Black Hole (stun) lets Tassadar pin Li-Ming down before Teleport gets them out.

  • Black Arrows (stun) lets Sylvanas pin Li-Ming down before Teleport gets them out.

  • Valkyrie (stun) lets Cassia pin Li-Ming down before Teleport gets them out.

Combina bem com

  • Celestial Charge from Imperius holds enemies in place for Wave of Force from Li-Ming.

  • Healing Brew from Li Li keeps Li-Ming alive, and Li-Ming is the damage the team needs to protect.

  • Bunny Hop from D.Va holds enemies in place for Wave of Force from Li-Ming.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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