Mais guias de Tyrael
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Introdução
This guide covers Tyrael's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.
Pontos fortes
- Crowd control: Judgment applies a stun.
- Has escape tools, according to Blizzard's own hero tags.
- Strong gank potential around the map.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Relies on basic attacks: blinds and armor hurt its damage.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
SalvationIncrease the Shield amount Tyrael gains from Righteousness by 35% and heal Tyrael for 150 (+4% per level) Health if his Shield is destroyed. Does not increase the Shield amount gained by allies.W
Justice for AllIncrease the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael.W
Ardent RestorationDealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 8 times. Quest: Every Regeneration Globe gathered increases this heal amount by 1%.PassivoMissão
- 1The most survivability-focused option at level 1.
- 4Upgrades Righteousness for more survivability.
- 7The most damage-focused option at level 7.
- 10Heroic ability focused on survivability.
- 13Upgrades Righteousness for more survivability.
- 16The most utility-focused option at level 16.
- 20Adds an active ability for survivability.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
SalvationIncrease the Shield amount Tyrael gains from Righteousness by 35% and heal Tyrael for 150 (+4% per level) Health if his Shield is destroyed. Does not increase the Shield amount gained by allies.W
Justice for AllIncrease the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael.W
Ardent RestorationDealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 8 times. Quest: Every Regeneration Globe gathered increases this heal amount by 1%.PassivoMissão
- 1The most survivability-focused option at level 1.
- 4Upgrades Smite for more damage.
- 7Upgrades Smite for more utility.
- 10Heroic ability focused on utility.
- 13Upgrades Righteousness for more utility.
- 16The most utility-focused option at level 16.
- 20Upgrades Judgment for more utility.
Habilidades
QEl'druin's Might12s45 mpThrow El'druin to the target area, dealing 110 (+4% per level) damage to nearby enemies and Slowing them by 25% for 2.5 seconds. It can be reactivated within 5 seconds to teleport Tyrael to El'druin and Slow nearby enemies again.
WRighteousness9s45 mpShields Tyrael for 336 (+4% per level) damage and nearby allied Heroes and Minions for 40% as much for 4 seconds.
ESmite6s45 mpRake target area for 150 (+4% per level) damage. Allies moving through the targeted area gain 25% increased Movement Speed for 2 seconds.
RJudgmentHeroica70s80 mpAfter 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage.
RSanctificationHeroica90s75 mpAfter 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.
Archangel's WrathTraçoUpon dying, become Invulnerable and gain 20% Movement Speed for 4 seconds. Upon expiration, explode, dealing 450 (+4% per level) damage and reducing Tyrael's death timer by 10% per enemy Hero hit. Archangel's Wrath reduces nearby enemy Heroes' damage by 50% while active and for 3 seconds when it expires.
Estratégia
1Good matchups
Tyrael does well against these:
- Li-Ming: Blizzard classifies Li-Ming as a Ranged Assassin: once Tyrael is on top of them, that distance stops mattering.
- Lunara: Blizzard classifies Lunara as a Ranged Assassin: once Tyrael is on top of them, that distance stops mattering.
- Mephisto: Blizzard classifies Mephisto as a Ranged Assassin: once Tyrael is on top of them, that distance stops mattering.
2Tough matchups
Tyrael struggles against these:
- Mal'Ganis: Tyrael has to walk up to start a fight, and Fel Claws (stun) stops that engage before it lands.
- Blaze: Tyrael has to walk up to start a fight, and Jet Propulsion (stun) stops that engage before it lands.
- Mei: Tyrael has to walk up to start a fight, and Blizzard (stun) stops that engage before it lands.
3Synergies
Tyrael works well alongside these, because their kits fit together:
4Adapting the build
The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.
5Playing against Tyrael
If you're on the other side, this is what to exploit:
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Relies on basic attacks: blinds and armor hurt its damage.
- Low damage by itself: it needs its team to finish kills.
Dicas
- Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
- Good matchup: Li-Ming. Play forward when you face them.
- Tough matchup: Mal'Ganis. Play safer and wait for your team.
- Against teams with a lot of dive, save El'druin's Might for the first jump.
- Against slippery heroes, hold Judgment until their escape is used.
Confrontos
Forte contra
Blizzard classifies Li-Ming as a Ranged Assassin: once Tyrael is on top of them, that distance stops mattering.
Blizzard classifies Lunara as a Ranged Assassin: once Tyrael is on top of them, that distance stops mattering.
Blizzard classifies Mephisto as a Ranged Assassin: once Tyrael is on top of them, that distance stops mattering.
Fraco contra
Tyrael has to walk up to start a fight, and Fel Claws (stun) stops that engage before it lands.
Tyrael has to walk up to start a fight, and Jet Propulsion (stun) stops that engage before it lands.
Tyrael has to walk up to start a fight, and Blizzard (stun) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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