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Annie · Mid

Annie Matchups and Counters

MatchupsData-drivenMediumPatch 16.19.1
3.4KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide covers Annie's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.

Strengths

  • Crowd control: Pyromania applies a stun to set up kills.
  • Sustain from Molten Shield.
  • Long attack range (625) for safe trades in lane.

Weaknesses

  • Fragile: Riot rates it 3/10 in defense.
  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Mana-hungry early: spamming abilities leaves you empty before the fight.

Builds

Against physical damage

DefensiveRecommended
Open build

When to use it

For a lane or a team that hits with attacks: armor boots and an armor item in the core.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Summoner's RiftRed side · bottom leftBlue side · top right
  1. MidMain100% of matches

Starting items

Doran's RingHealth Potion

Core items

  1. 1Cryptbloom
  2. 2Archangel's Staff
  3. 3Zhonya's Hourglass

Boots

Plated Steelcaps

Situational

Dead Man's PlateAgainst heavy physical damage.Banshee's VeilAgainst heavy magic damage.MorellonomiconCuts the enemy's healing.

Runes

Primary· Sorcery

PrecisionDominationSorceryInspirationResolve
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm

Secondary· Resolve

PrecisionDominationInspirationResolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching

Shards

Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

Summoner spells

  • Flash
  • Ignite

Abilities

  • PyromaniaPassiveAfter casting 4 spells, Annie's next offensive spell will stun the target. Annie begins the game and respawns with Pyromania available.
  • QDisintegrate4s60/65/70/75/80 mpAnnie hurls a Mana infused fireball, dealing damage and refunding the Mana cost if it destroys the target.
    Cooldown
    4
    Cost
    60·65·70·75·80
    Range
    625
  • WIncinerate7s70/75/80/85/90 mpAnnie casts a blazing cone of fire, dealing damage to all enemies in the area.
    Cooldown
    7
    Cost
    70·75·80·85·90
    Range
    600
  • EMolten Shield10s60/65/70/75/80 mpGrants Annie or an ally a shield, a burst of Move Speed, and damages enemies who strike her with attacks or spells.
    Cooldown
    10
    Cost
    60·65·70·75·80
    Range
    800
  • RSummon: TibbersUltimate130/115/100s100 mpAnnie wills her bear Tibbers to life, dealing damage to units in the area. Tibbers can attack and also burns enemies that stand near him.
    Cooldown
    130·115·100
    Cost
    100
    Range
    600

Strategy

1Good matchups

Annie does well against these:

  • Akali: Annie attacks from 625 units and Akali from 125: every trade in lane happens at a distance they cannot answer.
  • Katarina: Annie attacks from 625 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.
  • Locke: Annie attacks from 625 units and Locke from 125: every trade in lane happens at a distance they cannot answer.

2Tough matchups

Annie struggles against these:

  • Malzahar: Call of the Void silences Annie, whose damage comes from abilities.
  • Yone: Mortal Steel lets Yone reach Annie, who has no escape in the kit.
  • Yasuo: Sweeping Blade lets Yasuo reach Annie, who has no escape in the kit.

3Synergies

Annie works well alongside these, because their kits fit together:

  • Jhin: Deadly Flourish from Jhin gives Annie, who has no crowd control, a target that can't dodge.
  • Rek'Sai: Burrow / Un-burrow from Rek'Sai gives Annie, who has no crowd control, a target that can't dodge.
  • Rell: Shattering Strike from Rell gives Annie, who has no crowd control, a target that can't dodge.

4Adapting the build

The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.

5Playing against Annie

If you're on the other side, this is what to exploit:

  • Annie's summoned bear, Tibbers, burns opposing units around himself. Try to keep your distance from him after he's been summoned.
  • Summoner Smite can be used to help take down Tibbers.
  • Keep an eye out for a white, swirling power around Annie. It means she's ready to unleash her stun.

Tips

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Akali. Play forward when you face them.
  • Tough matchup: Malzahar. Play safer and wait for your team.
  • Against slippery heroes, hold Pyromania until their escape is used.

Matchups

Strong against

  • Annie attacks from 625 units and Akali from 125: every trade in lane happens at a distance they cannot answer.

  • Annie attacks from 625 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.

  • Annie attacks from 625 units and Locke from 125: every trade in lane happens at a distance they cannot answer.

Weak against

  • Call of the Void silences Annie, whose damage comes from abilities.

  • Mortal Steel lets Yone reach Annie, who has no escape in the kit.

  • Sweeping Blade lets Yasuo reach Annie, who has no escape in the kit.

Works well with

  • Deadly Flourish from Jhin gives Annie, who has no crowd control, a target that can't dodge.

  • Burrow / Un-burrow from Rek'Sai gives Annie, who has no crowd control, a target that can't dodge.

  • Shattering Strike from Rell gives Annie, who has no crowd control, a target that can't dodge.

Changelog

  1. Guide created for patch 16.19.1.

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