Mais guias de Artanis
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Introdução
Early, hold the solo lane: soak every wave, win trades when the enemy misses abilities and take mercenary camps when your lane is pushed. Early, keep your lane, take a camp when you can and rotate to map objectives and mercenary camps in time.
Pontos fortes
- Strong gank potential around the map.
- Mobility with Blade Dash.
- Clear job in the team: hold a side lane alone, take camps and add a second frontline in fights.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Relies on basic attacks: blinds and armor hurt its damage.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Early game talentsEquilibradoRecomendadaLevels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
- Balanced talentsEquilibradoAvançadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Early game talents
Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Reactive ParryDamaging enemy Heroes with Twin Blades or Blade Dash grants Artanis 50 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 50%. Stores up to 2 charges.W
Amateur OpponentTwin Blades attacks deal 150% bonus damage to non-Heroes.W
Protector Of AiurQuest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%. Takedowns grant 1% bonus damage.PassivoMissão
- 1Upgrades Blade Dash for more survivability.
- 4Upgrades Shield Overload for more survivability.
- 7The most survivability-focused option at level 7.
- 10Fits more than one plan at level 10: damage and utility.
- 13Upgrades Blade Dash for more utility.
- 16Upgrades Twin Blades for more damage.
- 20Fits more than one plan at level 20: damage and survivability.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Reactive ParryDamaging enemy Heroes with Twin Blades or Blade Dash grants Artanis 50 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 50%. Stores up to 2 charges.W
Amateur OpponentTwin Blades attacks deal 150% bonus damage to non-Heroes.W
Protector Of AiurQuest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%. Takedowns grant 1% bonus damage.PassivoMissão
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Fits more than one plan at level 4: survivability and utility.
- 7Fits more than one plan at level 7: damage and survivability.
- 10Fits more than one plan at level 10: damage and utility.
- 13Upgrades Blade Dash for more utility.
- 16Upgrades Twin Blades for more damage.
- 20Fits more than one plan at level 20: damage and survivability.
Habilidades
QBlade Dash10s50 mpDash forward and deal 63 (+4% per level) damage to enemies, then return and deal 171 (+4% per level) damage. Every enemy hit reduces the cooldown on Shield Overload by 1 second, and Heroes by 2 seconds.
WTwin Blades4s20 mpArtanis's next Basic Attack immediately causes him to charge a short distance and strike the enemy 2 times.
EPhase Prism12s50 mpFire a Phase Prism that deals 66 (+4% per level) damage to the first Hero hit and swaps Artanis's position with theirs. Hitting a Hero also grants Artanis Unstoppable for 1.5 seconds. Can be used during Blade Dash.
RPurifier BeamHeroica70s65 mpTarget an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.Heroic. Plan your fights around its cooldown.
RSuppression PulseHeroica50s40 mpFire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.Heroic. Plan your fights around its cooldown.
Shield OverloadTraço24sAfter taking damage while below 75% Health, Artanis gains a 365 (+4% per level) Shield for 5 seconds. Basic Attacks lower the cooldown of Shield Overload by 4 seconds.
Estratégia
1Early talents
The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.
- Picks: Protector Of Aiur and Shield Battery.
2Trading
Trade when the enemy uses their main ability on the wave; your sustain wins long trades. The kit brings mobility with Blade Dash.
3Soaking and rotations
Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.
4Early objectives
Early, keep your lane, take a camp when you can and rotate to map objectives and mercenary camps in time. Your big moments are level 10, when you pick Purifier Beam or Suppression Pulse, and level 20, when the heroic gets its upgrade.
Dicas
- Trade when the enemy uses their main ability on the wave; your sustain wins long trades.
- Protector Of Aiur is your first purchase that changes the lane: get it early.
- Keep Blade Dash ready when the enemy's gankers are missing.
- Early, keep your lane, take a camp when you can and rotate to map objectives and mercenary camps in time.
Confrontos
Forte contra
Blizzard classifies Nova as a Ranged Assassin: once Artanis is on top of them, that distance stops mattering.
Blizzard classifies Orphea as a Ranged Assassin: once Artanis is on top of them, that distance stops mattering.
Blizzard classifies Probius as a Ranged Assassin: once Artanis is on top of them, that distance stops mattering.
Fraco contra
Artanis has to walk up to start a fight, and Bone Prison (root) stops that engage before it lands.
Artanis has to walk up to start a fight, and Misha, Charge! (stun) stops that engage before it lands.
Artanis has to walk up to start a fight, and Drag (stun) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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