Mais guias de Caitlyn
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Introdução
Caitlyn belongs to Riot's Marksman class and is played mainly as ADC (100% of the public matches we measured). It attacks from range (650 units) and uses mana. In this guide you play it as ADC: your job is to farm safely, deal sustained damage and take down towers. Its ultimate is Ace in the Hole. Riot rates it 8/10 in attack, 2/10 in magic, 2/10 in defense and 6/10 in difficulty.
Pontos fortes
- High physical damage: Riot rates it 8/10 in attack.
- Long attack range (650) for safe trades in lane.
- Clear job in the team: farm safely, deal sustained damage and take down towers.
Pontos fracos
- Fragile: Riot rates it 2/10 in defense.
- No dash or blink in the kit: vulnerable to ganks without vision.
- Relies on the team's peel in fights.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Crit buildOfensivoAvançadaAll-in on damage: Lord Dominik's Regards, The Collector and Infinity Edge stack attack damage, critical strike and armor penetration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensivoSituacionalKeeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Bandlepipes. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
Quando usar
The default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota Inferior (ADC)Principal100 % das partidas
Itens iniciais
Itens principais
- 1Chuva de Canivete
- 2Flechatroz de Yun Tal
- 3Espada do Rei Destruído
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Curar
Crit build
Quando usar
All-in on damage: Lord Dominik's Regards, The Collector and Infinity Edge stack attack damage, critical strike and armor penetration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota Inferior (ADC)Principal100 % das partidas
Itens iniciais
Itens principais
- 1Lembranças do Lorde Dominik
- 2A Coletora
- 3Gume do Infinito
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Dominação









Fragmentos
Feitiços de invocador
Flash
Curar
Defensive build
Quando usar
Keeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Bandlepipes. Choose it against dive, assassins or a lane you can't win.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota Inferior (ADC)Principal100 % das partidas
Itens iniciais
Itens principais
- 1Cimitarra Mercurial
- 2Mandíbula de Malmortius
- 3Bandocanos
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Curar
Habilidades
Bem na MiraPassivaA cada poucos ataques básicos, ou contra um alvo preso em uma armadilha ou rede, Caitlyn fará um disparo Bem na Mira causando dano adicional que escala com sua Chance de Acerto Crítico. Em alvos presos por armadilhas ou pela rede, o alcance de Bem na Mira de Caitlyn é dobrado.
QPacificadora de Piltover10/9/8/7/6s55/60/65/70/75 mpCaitlyn prepara seu rifle por 1s para fazer um disparo penetrante que causa Dano Físico (causa menos dano a alvos subsequentes).- Tempo de recarga
- 10·9·8·7·6
- Custo
- 55·60·65·70·75
- Alcance
- 1250
WArmadilha Mecânica Yordle0.5s20 mpCaitlyn posiciona uma armadilha que, quando ativada, revela e imobiliza o Campeão inimigo por 1,5s e concede a Caitlyn um Bem na Mira fortalecido.- Tempo de recarga
- 0.5
- Custo
- 20
- Alcance
- 800
ERede Calibre 9016/14/12/10/8s75 mpCaitlyn atira uma rede pesada para reduzir a velocidade do seu alvo. O recuo projeta Caitlyn para trás.- Tempo de recarga
- 16·14·12·10·8
- Custo
- 75
- Alcance
- 750
RÁs na MangaSuprema90s100 mpCaitlyn se concentra para fazer o disparo perfeito, causando dano drástico em um único alvo a uma longa distância. Campeões inimigos podem interceptar o projétil e tomar dano no lugar de seu aliado.- Tempo de recarga
- 90
- Custo
- 100
- Alcance
- 3500
Estratégia
1Early game
Bot is a two-on-two: your support decides a lot of the lane. Last hit, trade when your support engages and track the enemy jungler for dragon. Auto-attack the enemy when they walk up to last hit, and step back behind your minions as soon as they answer.
- Early items: B. F. Sword and Cloak of Agility.
2Mid game
With Stormrazor and Yun Tal Wildarrows, group for dragons and towers and take the towers your team opens. Farm the side waves when nothing is happening. Your spikes are level 6, when Ace in the Hole comes online, and each completed item: Stormrazor first, then Yun Tal Wildarrows.
- Core items: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King.
3Late game
Late, you are the main source of damage: stay with your team, never face-check and hit the closest safe target.
- Late items: Death's Dance and Mercurial Scimitar.
4Team fights
Hit the closest target you can hit safely, not the one you want: a marksman that stays alive wins the fight. Use Ace in the Hole where it hits the most enemies or catches the key target.
5Playing against Caitlyn
Riot's own advice for facing this champion:
- Keep behind allied minions if Caitlyn is harassing you with Piltover Peacemaker (it deals less damage with each subsequent target).
- You can intercept Ace in the Hole's missile from hitting an ally if you stand in its path.
Dicas
- Make use of her Yordle Snap Traps by placing them pre-emptively to ensure that you'll have one off of cooldown during combat.
- Avoid using Ace in the Hole in large team melees as it might be blocked by the wrong target.
- Fire 90 Caliber Net away from the opponent to close the gap or hop over walls.
- Your first spike is Stormrazor, and Yun Tal Wildarrows makes you a real threat: fight around those purchases.
- Take towers whenever the enemy shows on the other side of the map: they are your team's gold.
- Position so that the enemy has to go through your frontline to reach you.
Confrontos
Forte contra
Caitlyn attacks from 650 units and Nilah from 225: every trade in lane happens at a distance they cannot answer.
Caitlyn attacks from 650 units and Trundle from 175, with no dash in the kit to close the gap.
Caitlyn attacks from 650 units and Zac from 175, with no dash in the kit to close the gap.
Fraco contra
Wild Rush lets Samira reach Caitlyn, who has no escape in the kit.
Arcane Shift lets Ezreal reach Caitlyn, who has no escape in the kit.
Spark Surge lets Zeri reach Caitlyn, who has no escape in the kit.
Combina bem com
Ebb and Flow from Nami keeps Caitlyn alive, and Caitlyn is the damage the team needs to protect.
Caretaker's Shrine from Bard keeps Caitlyn alive, and Caitlyn is the damage the team needs to protect.
Black Shield from Morgana keeps Caitlyn alive, and Caitlyn is the damage the team needs to protect.
Mudanças
- Guide created for patch 16.19.1.
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