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Bane · Hard Support (pos. 5)

Bane Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 7.41
2,6 milAtualizado

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Introdução

This guide covers Bane's matchups and how to adapt to them. Matchups that show a win rate come from the public matches we measured (at least 50 games each; 100 when the sample allows). When the sample is too small, the list is completed with matchups read from both heroes' kits, which carry no figures.

Pontos fortes

  • Reliable sleep: Nightmare sets up kills.
  • Keeps allies alive with Brain Sap.
  • Valve tags Bane as Durable: it stays in fights longer than most heroes.

Pontos fracos

  • No escape in the kit: without good positioning and vision, Bane is easy to catch.
  • Low base armor (1): vulnerable to physical harass early on.
  • Plays on little gold: expensive items arrive late.

Builds

Against magic damage

DefensivoRecomendada
Abrir build

Quando usar

For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. Rota seguraPrincipal70 % das partidasSafe lane next to your carry, as Hard Support (pos. 5).
  2. Rota difícilPrioridade 224 % das partidasOff lane next to your offlaner, as Soft Support (pos. 4).

Itens principais

  1. 1Lente do Éter
  2. 2Cetro Fantasma

Situacionais

Capa CintilanteAgainst magic damage. +20% Magic Resistance. Active: Glimmer.Bastão Preto da RealezaAgainst magic damage. +10 Strength, +24 Damage. Active: Avatar.Esfera de LinkenAgainst magic damage. +16 All Attributes, +6.5 Health Regeneration, +4.25 Mana Regeneration. Active: Transfer Spellblock.

Ordem de habilidades

Evoluir primeiro:Nightmare›Enfeeble›Brain Sap

Habilidade1234567891011121314151617
●·●··········●●··
·●·●●·●··········
·····●······●···●
·······●●●·●·····

Talentos por nível

  1. +3s de duração para Aperto do Demônio
    +275 de dano/cura para Drenagem Cerebral
    25
  2. -3s de intervalo entre usos para Pesadelo
    +30 de velocidade de movimento
    20
  3. +13 de DPS para Debilitar
    +5% de drenagem de mana máx. p/ Aperto do Demônio
    15
  4. +20% de redução de alcance de uso para Debilitar
    +125 de alcance de uso para Drenagem Cerebral
    10

Habilidades

  • Debilitar22 / 17 / 12 / 7s100 / 110 / 120 / 130 mpCausa dano a cada segundo e reduz o alcance de uso e dano de ataque total do inimigo.
    Redução de dano
    55%·60%·65%·70%
    Redução de alcance de uso
    30%
    Duração do efeito
    9
    Dano
    12·18·24·30
  • Drenagem Cerebral17 / 15 / 13 / 11s105 / 120 / 135 / 150 mpAlimenta-se da energia vital de uma unidade inimiga, curando Bane e causando dano.
    Cura/dano
    90·160·230·300
  • Pesadelo25 / 22 / 19 / 16s120 / 130 / 140 / 150 mpFaz com que um herói inimigo ou aliado durma. Unidades adormecidas andam na direção escolhida pelo Bane e despertam quando atacadas — caso o alvo seja atacado diretamente, o Pesadelo passa para a unidade agressora. O Bane pode atacar e causar dano a unidades adormecidas pelo Pesadelo livremente. Pode ser colocada em uso alternativo para manter o alvo parado.
    Velocidade de ataque
    0
    Velocidade da caminhada
    110
  • Aperto do Demônio120 / 110 / 100s200 / 300 / 400 mpCANALIZADA — Agarra uma unidade inimiga, desativando-a e causando dano gigantesco com o tempo, enquanto rouba mana a cada 0.5 segundos com base no máximo de mana da unidade.
    Mana drenado por segundo
    5%
    Duration
    4.75·5.25·5.75
    Dano
    70·110·150
  • Nightmare EndEnds all ongoing Nightmares.
  • Icor de NyctashaPassivaSempre que um herói morre sob efeito do Bane, recebe um acúmulo de Terror pelo resto da partida, que reduz a resistência estática contra novos efeitos do Bane.
    Máx. de terror por herói
    6
    Resistência estática
    4%

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 100 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Nightmare›Enfeeble›Brain Sap

Habilidade1234567891011121314151617
●·●··········●●··
·●·●●·●··········
·····●······●···●
·······●●●·●·····

Estratégia

1Good matchups

Bane does well against these:

  • Tiny: Bane wins 63.1% of the 141 games measured against Tiny this patch.
  • Pangolier: Bane wins 60.0% of the 145 games measured against Pangolier this patch.
  • Snapfire: Bane wins 58.1% of the 136 games measured against Snapfire this patch.
  • Jakiro: Bane wins 56.9% of the 123 games measured against Jakiro this patch.
  • Tusk: Bane wins 56.8% of the 125 games measured against Tusk this patch.

2Tough matchups

Bane struggles against these:

  • Centaur Warrunner: Bane only wins 41.5% of the 106 games measured against Centaur Warrunner this patch.
  • Nature's Prophet: Bane only wins 43.4% of the 53 games measured against Nature's Prophet this patch.
  • Dark Willow: Bane only wins 44.2% of the 77 games measured against Dark Willow this patch.
  • Beastmaster: Bane only wins 44.6% of the 74 games measured against Beastmaster this patch.
  • Lich: Bane only wins 45.8% of the 59 games measured against Lich this patch.

3Synergies

Bane works well alongside these, because their kits fit together:

  • Kunkka: Nightmare from Bane holds enemies in place for Ghostship from Kunkka.
  • Techies: Nightmare from Bane holds enemies in place for Proximity Mines from Techies.
  • Sand King: Nightmare from Bane holds enemies in place for Epicenter from Sand King.

4Adapting the build

The situational builds in this guide answer specific threats: Against magic damage, Against physical damage and Against disables.

5Playing against Bane

If you're on the other side, this is what to exploit:

  • No escape in the kit: without good positioning and vision, Bane is easy to catch.
  • Low base armor (1): vulnerable to physical harass early on.
  • Plays on little gold: expensive items arrive late.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Tiny. Play forward when you face them.
  • Tough matchup: Centaur Warrunner. Play safer and wait for your team.
  • Against slippery heroes, hold Nightmare until their escape is used.

Confrontos

Forte contra

  • Tiny63,1%winrate no confronto

    Bane wins 63.1% of the 141 games measured against Tiny this patch.

    141 partidas

  • Pangolier60,0%winrate no confronto

    Bane wins 60.0% of the 145 games measured against Pangolier this patch.

    145 partidas

  • Snapfire58,1%winrate no confronto

    Bane wins 58.1% of the 136 games measured against Snapfire this patch.

    136 partidas

  • Jakiro56,9%winrate no confronto

    Bane wins 56.9% of the 123 games measured against Jakiro this patch.

    123 partidas

  • Tusk56,8%winrate no confronto

    Bane wins 56.8% of the 125 games measured against Tusk this patch.

    125 partidas

Fraco contra

  • Centaur Warrunner41,5%winrate no confronto

    Bane only wins 41.5% of the 106 games measured against Centaur Warrunner this patch.

    106 partidas

  • Nature's Prophet43,4%winrate no confronto

    Bane only wins 43.4% of the 53 games measured against Nature's Prophet this patch.

    53 partidas

  • Dark Willow44,2%winrate no confronto

    Bane only wins 44.2% of the 77 games measured against Dark Willow this patch.

    77 partidas

  • Beastmaster44,6%winrate no confronto

    Bane only wins 44.6% of the 74 games measured against Beastmaster this patch.

    74 partidas

  • Lich45,8%winrate no confronto

    Bane only wins 45.8% of the 59 games measured against Lich this patch.

    59 partidas

Combina bem com

  • Nightmare from Bane holds enemies in place for Ghostship from Kunkka.

  • Nightmare from Bane holds enemies in place for Proximity Mines from Techies.

  • Nightmare from Bane holds enemies in place for Epicenter from Sand King.

Mudanças

  1. Guide created for patch 7.41.

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