Mais guias de Galio
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Introdução
Galio belongs to Riot's Tank and Mage classes and is played mainly as Mid (100% of the public matches we measured). It fights in melee range and uses mana. In this guide you play it as Mid: your job is to win the central lane, roam to the side lanes and control the river. The kit brings crowd control (taunt) with Shield of Durand. Its ultimate is Hero's Entrance. Riot rates it 1/10 in attack, 6/10 in magic, 10/10 in defense and 5/10 in difficulty.
Pontos fortes
- Very durable: Riot rates it 10/10 in defense.
- Crowd control: Shield of Durand applies a taunt to set up kills.
- Hero's Entrance hits several enemies: a strong team fight tool.
Pontos fracos
- No dash or blink in the kit: vulnerable to ganks without vision.
- The enemy jungle and supports will target you for ganks.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Bandlepipes, Zeke's Convergence and Locket of the Iron Solari give the health, magic resist and armor this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Offensive buildOfensivoAvançadaAll-in on damage: Hollow Radiance, Knight's Vow and Locket of the Iron Solari stack health, magic resist and health regeneration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Builds
Standard build
Quando usar
The default path: Bandlepipes, Zeke's Convergence and Locket of the Iron Solari give the health, magic resist and armor this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- MeioPrincipal100 % das partidas
- SuportePrioridade 2
Itens iniciais
Itens principais
- 1Bandocanos
- 2Convergência de Zeke
- 3Medalhão dos Solari de Ferro
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Incendiar
Offensive build
Quando usar
All-in on damage: Hollow Radiance, Knight's Vow and Locket of the Iron Solari stack health, magic resist and health regeneration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- MeioPrincipal100 % das partidas
- SuportePrioridade 2
Itens iniciais
Itens principais
- 1Resplendor Vazio
- 2Juramento do Cavaleiro
- 3Medalhão dos Solari de Ferro
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Incendiar
Habilidades
Esmagada ColossalPassivaA cada poucos segundos, o próximo ataque básico de Galio causa Dano Mágico adicional em área.
QVentos de Guerra11/10/9/8/7s60/65/70/75/80 mpGalio dispara duas rajadas de vento que convergem em um grande tornado e causam dano ao longo do tempo.- Tempo de recarga
- 11·10·9·8·7
- Custo
- 60·65·70·75·80
- Alcance
- 825
WEscudo de Durand18/17/16/15/14s50 mpGalio carrega em postura defensiva, movendo-se lentamente. Ao soltar o carregamento, ele provocará e causará dano a inimigos próximos.- Tempo de recarga
- 18·17·16·15·14
- Custo
- 50
- Alcance
- 275
ESoco Justiceiro11/10/9/8/7s50 mpGalio dá um passo para trás e avança, arremessando ao ar o primeiro Campeão com que colidir.- Tempo de recarga
- 11·10·9·8·7
- Custo
- 50
- Alcance
- 650
REntrada HeroicaSuprema180/160/140s100 mpGalio marca a posição de um aliado como ponto de aterrissagem e concede um escudo mágico a todos os aliados na área. Após um intervalo, ele aterrissa no local, arremessando os inimigos próximos ao ar.- Tempo de recarga
- 180·160·140
- Custo
- 100
- Alcance
- 4000·4750·5500
Estratégia
1Early game
Mid is the shortest lane: trades are fast and the enemy jungler is always close. Push the wave when you can, so you are first to the river when a skirmish starts. Trade when the enemy uses an ability on the wave: that's the moment they can't answer.
- Early items: Kindlegem and Cloth Armor.
2Mid game
With Bandlepipes, your job is to move: push mid, then help side lanes and dragons and towers. The first team to arrive usually wins the fight. Your spikes are level 6, when Hero's Entrance comes online, and each completed item: Bandlepipes first, then Zeke's Convergence.
- Core items: Bandlepipes, Zeke's Convergence and Locket of the Iron Solari.
3Late game
Late, one mistake decides the game: never walk into fog alone and let your tanks show first.
- Late items: Dead Man's Plate and Kaenic Rookern.
4Team fights
Use Hero's Entrance where it changes the fight, not where it's safe, and keep your distance until the enemy uses their engage.
5Playing against Galio
Riot's own advice for facing this champion:
- Galio moves slower when he is charging Shield of Durand.
- Hero's Entrance can be interrupted before Galio jumps into the air.
- Galio cannot traverse walls with Justice Punch.
Dicas
- You can release Shield of Durand even while crowd controlled.
- You can use the minimap ally icons to cast Hero's Entrance.
- You can use the step back from Justice Punch to dodge enemy spells.
- Bandlepipes is your first real spike: after buying it, look for a play on a side lane.
- Before you roam, push the wave: you lose less and the enemy has to choose between following or farming.
- Your level 6 with Hero's Entrance is a big spike: look for the first kill right when you hit it.
Confrontos
Forte contra
Shield of Durand (taunt) lets Galio pin Yasuo down before Sweeping Blade gets them out.
Shield of Durand (taunt) lets Galio pin LeBlanc down before Distortion gets them out.
Shield of Durand (taunt) lets Galio pin Akshan down before Heroic Swing gets them out.
Fraco contra
Call of the Void silences Galio, whose damage comes from abilities.
Annie attacks from 625 units and Galio from 150, with no dash in the kit to close the gap.
Zoe attacks from 550 units and Galio from 150, with no dash in the kit to close the gap.
Mudanças
- Guide created for patch 16.19.1.
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