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Tejo · Initiator

Tejo abilities explained

Habilidades e combosBaseado em dadosMédiaPatch 13.06
6,9 milAtualizado

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Introdução

Tejo is an initiator in Valorant. A veteran intelligence consultant from Colombia, Tejo’s ballistic guidance system pressures the enemy to relinquish their ground - or their lives. His targeted strikes keep opponents off balance and under his heel. Buy order in the round: C > Q > E. The ultimate, Armageddon, is charged with ultimate points.

Pontos fortes

  • Brings information (reveals enemies): Stealth Drone (C).
  • Brings crowd control (concuss, detain): Special Delivery (Q).
  • Brings damage: Special Delivery (Q), Guided Salvo (E) and Armageddon (X).
  • Brings suppression: Stealth Drone (C).

Pontos fracos

  • No blind in the kit, which an initiator usually has: lean on your team for it.

Builds

Tejo standard buys

EquilibradoRecomendada
Abrir build

Quando usar

The usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Stealth Drone (C) first: it is the ability that covers what an initiator needs most.

Rodada de pistolas

ClassicThe free pistol, so the credits go to your utility and a light shield. Free. 78 head / 26 body up to 30 m (66 / 22 beyond 30 m); 6.75 shots/s, 12-round magazine, low wall penetration.Armadura Leve400 credits: absorbs 66% of the damage, up to 25.

Eco ou rodada bônus

MarshalCheap and deadly at range: keeps you useful on an eco while your utility does the work. 950 credits. 202 head / 101 body up to 50 m; 1.5 shots/s, 5-round magazine, medium wall penetration.Armadura Leve400 credits: absorbs 66% of the damage, up to 25.

Compra completa

  1. 1VandalHolds long angles after your utility has pushed the enemy off: one-tap at any distance. 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.
  2. 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.

Alternativas

PhantomSilenced and with a big magazine: good to clear a site after your blind. 2,900 credits. 156 head / 39 body up to 20 m (140 / 35 beyond 20 m); 11 shots/s, 30-round magazine, medium wall penetration, silenced.BulldogA cheaper rifle for force buys. 2,050 credits. 115.5 head / 35 body up to 50 m; 10 shots/s, 24-round magazine, medium wall penetration.GuardianSemi-automatic with high penetration: for long sightlines when you cannot afford a Vandal. 2,250 credits. 195 head / 65 body up to 50 m; 5.25 shots/s, 12-round magazine, high wall penetration.

Ordem de habilidades

Habilidade123
CC··
Q·Q·
E··E

Habilidades

  • CDrone FurtivoEQUIPE um drone furtivo. DISPARE para lançar o drone e assumir o controle dos movimentos dele. DISPARE novamente para acionar um pulso que causa Supressão e Revela os inimigos atingidos.Buy it first in the round. Use it at the start of a push or a retake and call what it shows.
  • QEntrega EspecialEQUIPE uma granada adesiva. DISPARE para lançar. A granada gruda na primeira superfície atingida e explode, causando Concussão e dano a qualquer alvo atingido pela explosão. Use o DISPARO ALTERNATIVO para lançar a granada com um ricochete.Buy it second in the round. Clear corners and stop the plant or the defuse.
  • ERajada GuiadaEQUIPE um mapa tático. DISPARE para selecionar até dois locais-alvo no mapa. Use o DISPARO ALTERNATIVO para lançar projéteis que viajam de forma autônoma até os locais-alvo e detonam repetidamente e causam dano.Buy it third in the round. Clear corners and stop the plant or the defuse.
  • XArmagedomSupremaEQUIPE um mapa tático para selecionar o alvo do ataque. DISPARE para selecionar o ponto de origem do ataque. DISPARE novamente para definir o ponto final e lançar o ataque, que libera uma onda de explosões letais ao longo do trecho determinado. Use o DISPARO ALTERNATIVO durante o mapeamento para cancelar o ponto de origem.Ultimate (X): charged with ultimate points, not bought. Clear corners and stop the plant or the defuse.

Estratégia

1C · Stealth Drone

EQUIP a stealth drone. FIRE to throw the drone forward, assuming direct control of its movement. FIRE again to trigger a pulse that Suppresses and Reveals enemies hit.

  • Use it at the start of a push or a retake and call what it shows.
  • Suppress before the fight: enemies cannot use abilities to escape.

2Q · Special Delivery

EQUIP a sticky grenade. FIRE to launch. The grenade sticks to the first surface it hits and explodes, Concussing and dealing damage to any targets caught in the blast. ALT FIRE to launch the grenade with a single bounce instead.

  • Clear corners and stop the plant or the defuse.
  • Hit the enemy right before the duel: concussed players shoot badly.

3E · Guided Salvo

EQUIP an AR targeting system. FIRE to select up to two target locations on the map. ALT FIRE to launch missiles that autonomously navigate to target locations, detonating repeatedly for damage on arrival.

  • Clear corners and stop the plant or the defuse.

4X · Armageddon

EQUIP a tactical strike targeting map. FIRE to select the origin point of the strike. FIRE again to set the end point and launch the attack, unleashing a wave of lethal damaging explosions along the strike path. ALT FIRE during map targeting to cancel the origin point.

  • Clear corners and stop the plant or the defuse.

Dicas

  • Learn two or three lineups per map for your recon ability: they are worth more than a good aim.
  • Your utility is for the team: an unused flash at the end of the round is a wasted purchase.

Confrontos

Forte contra

  • Stealth Drone (C) suppresses Jett: no Updraft (Q) to escape the fight.

  • Stealth Drone (C) suppresses Neon: no High Gear (E) to escape the fight.

  • Stealth Drone (C) suppresses Waylay: no Lightspeed (Q) to escape the fight.

  • Stealth Drone (C) suppresses Yoru: no GATECRASH (E) to escape the fight.

Combina bem com

  • Brings vision-blocking smoke with Nebula / Dissipate (E), which Tejo's kit does not have.

  • Brings blind with Storm Surge (C), which Tejo's kit does not have.

  • Brings traps and set-ups with Trademark (C), which Tejo's kit does not have.

  • Brings healing with M-pulse (C), which Tejo's kit does not have.

Mudanças

  1. Guide created for patch 13.06.

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