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Keeper of the Light · Soft Support (pos. 4)

Keeper of the Light Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 7.41
10,1 milAtualizado

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Introdução

This guide covers Keeper of the Light's matchups and how to adapt to them. Matchups that show a win rate come from the public matches we measured (at least 50 games each; 100 when the sample allows). When the sample is too small, the list is completed with matchups read from both heroes' kits, which carry no figures.

Pontos fortes

  • Long attack range (600) to harass and last hit safely.
  • Heavy magical burst: Valve lists it as a Nuker.
  • Clear job in the team: help your offlaner win the hard lane, rotate for kills and make space with your spells.

Pontos fracos

  • No escape in the kit: without good positioning and vision, Keeper of the Light is easy to catch.
  • Low base armor (0): vulnerable to physical harass early on.
  • Plays on little gold: expensive items arrive late.

Builds

Against magic damage

DefensivoRecomendada
Abrir build

Quando usar

For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. Rota difícilPrincipal39 % das partidasOff lane next to your offlaner, as Soft Support (pos. 4).
  2. RotacionarPrioridade 233 % das partidasOur data counts these games in the mid lane, but with support purchases: a position 4 that rotates between lanes from the start.
  3. MeioPrioridade 322 % das partidasMid lane, one against one (pos. 2).

Itens principais

  1. 1Cajado de Força
  2. 2Pingente Sagrado

Situacionais

Capa CintilanteAgainst magic damage. +20% Magic Resistance. Active: Glimmer.Bastão Preto da RealezaAgainst magic damage. +10 Strength, +24 Damage. Active: Avatar.Esfera de LinkenAgainst magic damage. +16 All Attributes, +6.5 Health Regeneration, +4.25 Mana Regeneration. Active: Transfer Spellblock.

Ordem de habilidades

Evoluir primeiro:Chakra Magic›Illuminate›Blinding Light

Habilidade1234567891011121314151617
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Talentos por nível

  1. +200 de dano para Iluminar
    Dissipação poderosa para Magia do Chakra
    25
  2. +15s de duração para Forma Espiritual
    +10% de redução de res. mágica para Vínculo Solar
    20
  3. +25% de mov. adicional para Veluzcidade na Forma Espiritual
    +90 de dano para Luz Cegante
    15
  4. +40% de chance de erro para Luz Cegante
    -2s de intervalo entre usos para Iluminar
    10

Habilidades

  • Iluminar13s100 / 125 / 150 / 175 mpCANALIZADA — Canaliza energia luminosa, tornando-se mais poderosa à medida que é canalizada. Quando lançada, uma onda causa dano e fornece visão em uma linha. O dano causado é proporcional ao tempo de canalização.
    Dano total
    185·290·395·500
    Tempo máximo de canalização
    3
    Raio
    400
    Alcance de uso
    1550
  • Luz Cegante24 / 21 / 18 / 15s120 / 130 / 140 / 150 mpUma luz cegante ofusca brevemente o local alvejado, arremessando unidades para a borda da área e cegando as unidades atingidas, fazendo com que errem alguns ataques. A distância mínima do arremesso é de 175 unidades em 0.6s.
    Chance de errar
    45%
    Duração do efeito
    4
    Raio
    425·450·475·500
    Dano
    90·140·190·240
  • Magia do Chakra20 / 17 / 14 / 11sRestaura o mana da unidade-alvo e reduz em um valor fixo o intervalo entre usos de todas as habilidades básicas em recarga. É 30% mais efetiva quando usada em si próprio.
    Mana recuperado
    105·170·235·300
    Redução do int. entre usos
    2.5·3.5·4.5·5.5
  • Vínculo Solar14s120 mpEnfraquece a resistência mágica de um inimigo e aplica um retardo que aumenta conforme o alvo se move.
    Duração do efeito
    6
    Retardo
    10%
    Redução de res. mágica
    20%·30%·40%
  • Fogo-Fátuo60s150 mpInvoca Ignis Fatuus na área-alvo. Pisca de tempo em tempo, atraindo inimigos para perto com a sua cintilação hipnotizante.
    Raio
    725
    Acertos para morrer
    7
    Dano
    85
    Intervalo de desativação
    1.85
    Intervalo de ativação
    1
    Duração total
    13.4
  • Forma Espiritual85 / 80 / 75s75 / 125 / 175 mpEzalor torna o seu corpo temporariamente luminescente, ganhando alcance de uso adicional, aumentando a velocidade adicional da Veluzcidade e permitindo que Iluminar seja canalizada por um espírito separado e cure aliados.
    Duração do efeito
    40·45·50
    Vel. de mov. adicional
    50%
    Alcance de uso adicional
    100·175·250
    Cura de iluminar
    60%
  • Release IlluminateRelease the channel early.
  • VeluzcidadePassivaO Keeper of the Light ganha 1 de velocidade de movimento a cada 3 de Inteligência. Sempre que o Keeper of the Light percorre 300 unidades de distância, ele deixa para trás uma luz que lhe dá visão com raio de 400 unidades ao redor dela durante 3s.

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 100 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Chakra Magic›Illuminate›Blinding Light

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Estratégia

1Good matchups

Keeper of the Light does well against these:

  • Queen of Pain: Keeper of the Light wins 66.4% of the 113 games measured against Queen of Pain this patch.
  • Hoodwink: Keeper of the Light wins 62.8% of the 180 games measured against Hoodwink this patch.
  • Tiny: Keeper of the Light wins 60.1% of the 138 games measured against Tiny this patch.
  • Snapfire: Keeper of the Light wins 59.6% of the 109 games measured against Snapfire this patch.
  • Axe: Keeper of the Light wins 59.6% of the 104 games measured against Axe this patch.

2Tough matchups

Keeper of the Light struggles against these:

  • Treant Protector: Keeper of the Light only wins 38.0% of the 71 games measured against Treant Protector this patch.
  • Monkey King: Keeper of the Light only wins 42.9% of the 56 games measured against Monkey King this patch.
  • Earth Spirit: Keeper of the Light only wins 43.4% of the 53 games measured against Earth Spirit this patch.
  • Shadow Shaman: Keeper of the Light only wins 43.7% of the 71 games measured against Shadow Shaman this patch.
  • Batrider: Keeper of the Light only wins 43.8% of the 64 games measured against Batrider this patch.

3Synergies

Keeper of the Light works well alongside these, because their kits fit together:

  • Doom: Infernal Blade from Doom gives Keeper of the Light, who has no crowd control, a target that can't dodge.
  • Witch Doctor: Paralyzing Cask from Witch Doctor gives Keeper of the Light, who has no crowd control, a target that can't dodge.
  • Kez: Talon Toss from Kez gives Keeper of the Light, who has no crowd control, a target that can't dodge.

4Adapting the build

The situational builds in this guide answer specific threats: Against magic damage, Against physical damage and Against disables.

5Playing against Keeper of the Light

If you're on the other side, this is what to exploit:

  • No escape in the kit: without good positioning and vision, Keeper of the Light is easy to catch.
  • Low base armor (0): vulnerable to physical harass early on.
  • Plays on little gold: expensive items arrive late.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Queen of Pain. Play forward when you face them.
  • Tough matchup: Treant Protector. Play safer and wait for your team.
  • In a tough matchup, an even lane is already a good result.

Confrontos

Forte contra

  • Queen of Pain66,4%winrate no confronto

    Keeper of the Light wins 66.4% of the 113 games measured against Queen of Pain this patch.

    113 partidas

  • Hoodwink62,8%winrate no confronto

    Keeper of the Light wins 62.8% of the 180 games measured against Hoodwink this patch.

    180 partidas

  • Tiny60,1%winrate no confronto

    Keeper of the Light wins 60.1% of the 138 games measured against Tiny this patch.

    138 partidas

  • Snapfire59,6%winrate no confronto

    Keeper of the Light wins 59.6% of the 109 games measured against Snapfire this patch.

    109 partidas

  • Axe59,6%winrate no confronto

    Keeper of the Light wins 59.6% of the 104 games measured against Axe this patch.

    104 partidas

Fraco contra

  • Treant Protector38,0%winrate no confronto

    Keeper of the Light only wins 38.0% of the 71 games measured against Treant Protector this patch.

    71 partidas

  • Monkey King42,9%winrate no confronto

    Keeper of the Light only wins 42.9% of the 56 games measured against Monkey King this patch.

    56 partidas

  • Earth Spirit43,4%winrate no confronto

    Keeper of the Light only wins 43.4% of the 53 games measured against Earth Spirit this patch.

    53 partidas

  • Shadow Shaman43,7%winrate no confronto

    Keeper of the Light only wins 43.7% of the 71 games measured against Shadow Shaman this patch.

    71 partidas

  • Batrider43,8%winrate no confronto

    Keeper of the Light only wins 43.8% of the 64 games measured against Batrider this patch.

    64 partidas

Combina bem com

  • Infernal Blade from Doom gives Keeper of the Light, who has no crowd control, a target that can't dodge.

  • Paralyzing Cask from Witch Doctor gives Keeper of the Light, who has no crowd control, a target that can't dodge.

  • Talon Toss from Kez gives Keeper of the Light, who has no crowd control, a target that can't dodge.

Mudanças

  1. Guide created for patch 7.41.

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