More Lux guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide covers Lux's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.
Strengths
- Long attack range (550) for safe trades in lane.
- High magic damage: Riot rates it 9/10 in magic.
- Clear job in the team: win the bottom lane with your marksman, control vision and enable your carries.
Weaknesses
- No dash or blink in the kit: vulnerable to ganks without vision.
- Mana-hungry early: spamming abilities leaves you empty before the fight.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Against physical damageDefensiveRecommendedFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
- Against magic damageDefensiveSituationalFor a team that kills with abilities: magic resist boots and a magic resist item in the core.
- Against healingDefensiveSituationalFor games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Builds
Against physical damage
When to use it
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Where it's played
Picked before the game: the main lane first, then the alternatives.

242%
158%- SupportMain58% of matches
- MidPriority 242% of matches
Starting items
Core items
- 1Moonstone Renewer
- 2Echoes of Helia
- 3Zhonya's Hourglass
Boots
Situational
Runes
Primary· Resolve












Secondary· Inspiration









Shards
Summoner spells
Flash
Exhaust
Against magic damage
When to use it
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
Where it's played
Picked before the game: the main lane first, then the alternatives.

242%
158%- SupportMain58% of matches
- MidPriority 242% of matches
Starting items
Core items
- 1Moonstone Renewer
- 2Echoes of Helia
- 3Banshee's Veil
Boots
Situational
Runes
Primary· Resolve












Secondary· Inspiration









Shards
Summoner spells
Flash
Exhaust
Against healing
When to use it
For games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Where it's played
Picked before the game: the main lane first, then the alternatives.

242%
158%- SupportMain58% of matches
- MidPriority 242% of matches
Starting items
Core items
- 1Moonstone Renewer
- 2Echoes of Helia
- 3Morellonomicon
Boots
Situational
Runes
Primary· Resolve












Secondary· Inspiration









Shards
Summoner spells
Flash
Exhaust
Abilities
IlluminationPassiveLux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
QLight Binding10s50 mpLux releases a sphere of light that binds and deals damage to up to two enemy units.- Cooldown
- 10
- Cost
- 50
- Range
- 1175
WPrismatic Barrier12/11.5/11/10.5/10s60/65/70/75/80 mpLux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.- Cooldown
- 12·11.5·11·10.5·10
- Cost
- 60·65·70·75·80
- Range
- 1150
ELucent Singularity10/9.5/9/8.5/8s70/80/90/100/110 mpFires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.- Cooldown
- 10·9.5·9·8.5·8
- Cost
- 70·80·90·100·110
- Range
- 1100
RFinal SparkUltimate60/50/40s100 mpAfter gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.- Cooldown
- 60·50·40
- Cost
- 100
- Range
- 3340
Strategy
1Good matchups
Lux does well against these:
- Alistar: Lux attacks from 550 units and Alistar from 125: every trade in lane happens at a distance they cannot answer.
- Blitzcrank: Lux attacks from 550 units and Blitzcrank from 125: every trade in lane happens at a distance they cannot answer.
- Braum: Lux attacks from 550 units and Braum from 125: every trade in lane happens at a distance they cannot answer.
2Tough matchups
Lux struggles against these:
3Synergies
Lux works well alongside these, because their kits fit together:
4Adapting the build
The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.
5Playing against Lux
If you're on the other side, this is what to exploit:
- Lux has powerful zone control abilities. Try to spread out and attack from different directions so she cannot lock down a specific area.
- When retreating with low health, be prepared to dodge Lux's Final Spark, a red targeting beam fires prior to the main beam, so try to move to the side if possible.
Matchups
Strong against
Lux attacks from 550 units and Alistar from 125: every trade in lane happens at a distance they cannot answer.
Lux attacks from 550 units and Blitzcrank from 125: every trade in lane happens at a distance they cannot answer.
Lux attacks from 550 units and Braum from 125: every trade in lane happens at a distance they cannot answer.
Weak against
Equinox silences Lux, whose damage comes from abilities.
Call of the Void silences Lux, whose damage comes from abilities.
Feral Scream silences Lux, whose damage comes from abilities.
Changelog
- Guide created for patch 16.19.1.
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