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Pantheon · Support

Pantheon Guide

Guia completoBaseado em dadosMédiaPatch 16.19.1
6,2 milAtualizado

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Introdução

Pantheon belongs to Riot's Fighter and Assassin classes and is played mainly as Support (100% of the public matches we measured). It fights in melee range and uses mana. In this guide you play it as Support: your job is to win the bottom lane with your marksman, control vision and enable your carries. The kit brings crowd control (stun) with Shield Vault and mobility with Shield Vault. Its ultimate is Grand Starfall. Riot rates it 9/10 in attack, 3/10 in magic, 4/10 in defense and 4/10 in difficulty.

Pontos fortes

  • High physical damage: Riot rates it 9/10 in attack.
  • Crowd control: Shield Vault applies a stun to set up kills.
  • Mobility: Shield Vault lets you reposition, engage or escape.
  • Sustain from Aegis Assault.

Pontos fracos

  • Melee range: ranged opponents can poke it in lane.
  • Low priority on gold and experience.

Builds

Standard build

EquilibradoRecomendada
Abrir build

Quando usar

The default path: Black Cleaver, Bastionbreaker and Serylda's Grudge give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Summoner's RiftLado vermelho · canto inferior esquerdoLado azul · canto superior direito
  1. SuportePrincipal100 % das partidas
  2. Rota SuperiorPrioridade 2
  3. MeioPrioridade 3
  4. SelvaPrioridade 4

Itens iniciais

Atlas MundialPoção de Vida

Itens principais

  1. 1Cutelo Negro
  2. 2Quebra-Bastião
  3. 3Rancor de Serylda

Botas

Botas Ionianas da Lucidez

Situacionais

Dança da MorteAgainst heavy physical damage.Cimitarra MercurialAgainst heavy magic damage.Anjo GuardiãoAgainst burst and assassins.Serrespada QuimiopunkCuts the enemy's healing.

Runas

Primária· Dominação

PrecisãoDominaçãoFeitiçariaInspiraçãoDeterminação
EletrocutarColheita SombriaChuva de Lâminas
Golpe DeslealGosto de SangueImpacto Repentino
Sexto SentidoLembranças AterrorizantesSentinela Profunda
Caçador de TesourosCaça IncansávelCaça Suprema

Secundária· Precisão

PrecisãoFeitiçariaInspiraçãoDeterminação
Absorção VitalTriunfoPresença de Espírito
Lenda: EspontaneidadeLenda: AceleraçãoLenda: Linhagem
Golpe de MisericórdiaDilacerarAté a Morte

Fragmentos

Força adaptativaVelocidade de ataqueAceleração de habilidade
Força adaptativaVelocidade de movimentoVida escalável
VidaTenacidade e resistência a lentidãoVida escalável

Feitiços de invocador

  • Flash
  • Incendiar

Habilidades

  • Determinação MortalPassivaApós algumas habilidades ou ataques, a próxima habilidade de Pantheon será fortalecida.
  • QLança Meteórica11/10.25/9.5/8.75/8s25 mpPantheon pode fazer uma investida com sua lança ou arremessá-la na direção escolhida.
    Tempo de recarga
    11·10.25·9.5·8.75·8
    Custo
    25
    Alcance
    575
  • WEscudo-Cometa13/12/11/10/9s55 mpPantheon avança em um alvo, causando dano e atordoando-o.
    Tempo de recarga
    13·12·11·10·9
    Custo
    55
    Alcance
    600
    Basic ability — applies a stun and moves you. Save it for priority targets or to interrupt a channel.
  • EÉgide Impetuosa22/21/20/19/18s80 mpPantheon posiciona seu escudo, ficando invulnerável a dano vindo de sua frente e atacando rapidamente com sua lança.
    Tempo de recarga
    22·21·20·19·18
    Custo
    80
    Alcance
    400
  • RConstelação CadenteSuprema180/165/150s100 mpPantheon se prepara, salta para o ar e aterrissa como um cometa no local escolhido.
    Tempo de recarga
    180·165·150
    Custo
    100
    Alcance
    5500
    Ultimate — moves you. Keep it to escape unless the kill is certain.

Estratégia

1Early game

Your lane is about your marksman: trade when the enemy walks up to last hit, and ward the river before dragon spawns. Complete your support quest to unlock wards. Trade when the enemy marksman goes for a last hit: they have to choose between the gold and the damage.

  • Early items: Phage and Kindlegem.

2Mid game

In the mid game, move with your jungler to ward and clear vision around dragons and towers. You're the one who decides where fights happen. Your spikes are level 6, when Grand Starfall comes online, and each completed item: Black Cleaver first, then Bastionbreaker.

  • Core items: Black Cleaver, Bastionbreaker and Serylda's Grudge.

3Late game

Late, vision wins games: ward before Baron or Elder, never alone, and stay close to your carries.

  • Late items: Death's Dance and Mercurial Scimitar.

4Team fights

Protect whoever the enemy dives: Shield Vault on the diver is worth more than any damage you could deal. Use Grand Starfall where it hits the most enemies or catches the key target.

5Playing against Pantheon

Riot's own advice for facing this champion:

  • Pantheon's Aegis Assault makes him invulnerable from the front. Get behind him or wait it out.
  • Be careful near Pantheon if your health is low - a thrown Comet Spear executes low health enemies.
  • Grand Starfall gives several seconds of warning before Pantheon arrives. Use this time to get out of the way or to form a plan to deal with him.

Dicas

  • Mortal Will activates after 5 spells or basic attacks - plan your way through fights to allow you to activate it more than once.
  • Whittle the enemy down with Comet Spears before you jump in.
  • If an enemy is going to get out of range of your Aegis Assault, you can recast the spell to immediately fire the shield slam.
  • Save Shield Vault to answer the enemy engage when you're behind, and to start fights when you're ahead.
  • Buy a Control Ward every time you go back: it's the cheapest way to win vision.
  • After the laning phase, move with your jungler — two players warding are much safer than one.

Confrontos

Forte contra

  • Pantheon starts with 650 health and 40 armour against Yuumi's 500 and 25: the early trades are already won on paper.

  • Pantheon starts with 650 health and 40 armour against Senna's 530 and 25: the early trades are already won on paper.

  • Pantheon starts with 650 health and 40 armour against Renata Glasc's 545 and 27: the early trades are already won on paper.

Fraco contra

  • Rampant Growth (root) lets Zyra pin Pantheon down before Shield Vault gets them out.

  • Ultra Mega Fire Kick (knock-up) lets Milio pin Pantheon down before Shield Vault gets them out.

  • Phantom Undertow (stun) lets Pyke pin Pantheon down before Shield Vault gets them out.

Combina bem com

  • Shield Vault from Pantheon holds enemies in place for World Ender from Aatrox.

  • Shield Vault from Pantheon holds enemies in place for Slicing Maelstrom from Kennen.

  • Shield Vault from Pantheon holds enemies in place for Hallucinate from Shaco.

Mudanças

  1. Guide created for patch 16.19.1.

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