What leaves the fountain and what lands in the first ten minutes, with what each item gives you.
Builds
Todas as builds de todos os guias: itens, runas, talentos e ordem de habilidades para cada estilo. Cada uma leva ao guia que explica quando usá-la.
What leaves the fountain and what lands in the first ten minutes, with what each item gives you.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Snapfire players buy in the public matches we measured.
For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.
For games against a lot of stuns and silences: items that dispel, block or ignore them.
What leaves the fountain and what lands in the first ten minutes, with what each item gives you.
Built around the popular items that help your allies — Glimmer Cape and Aether Lens. Choose it when your team needs saves and auras more than your damage. Built from what Pugna players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Pangolier players buy in the public matches we measured.
Moves the popular items that add damage — Vladmir's Offering and Hand of Midas — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Dazzle players buy in the public matches we measured.
Prioritises the popular items that keep you alive — Manta Style and Aghanim's Scepter. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Phantom Lancer players buy in the public matches we measured.
For games against right-click carries: keep your first two core items and add armor, evasion or damage block.
Prioritises the popular items that keep you alive — Glimmer Cape and Force Staff. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Shadow Shaman players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Dark Willow players buy in the public matches we measured.
The most-bought items without the situational ones: buy them in this order and focus on playing the hero.
Moves the popular items that add damage — Vladmir's Offering and Hand of Midas — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Enigma players buy in the public matches we measured.
Moves the popular items that add damage — Shadow Blade and Butterfly — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Drow Ranger players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Kez players buy in the public matches we measured.
Moves the popular items that add damage — Yasha and Kaya and Hand of Midas — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Snapfire players buy in the public matches we measured.
Prioritises the popular items that keep you alive — Eul's Scepter of Divinity and Essence Distiller. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Nyx Assassin players buy in the public matches we measured.
For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.
Turbo gives more gold and faster respawns: skip most laning items and go straight for your core, then the damage items.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Bounty Hunter players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Lifestealer players buy in the public matches we measured.
What leaves the fountain and what lands in the first ten minutes, with what each item gives you.































































































