Moves the popular items that add damage — Hand of Midas and Vladmir's Offering — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Warlock players buy in the public matches we measured.
Builds
Todas as builds de todos os guias: itens, runas, talentos e ordem de habilidades para cada estilo. Cada uma leva ao guia que explica quando usá-la.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Ursa players buy in the public matches we measured.
Moves the popular items that add damage — Yasha and Kaya and Vladmir's Offering — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Mirana players buy in the public matches we measured.
What leaves the fountain and what lands in the first ten minutes, with what each item gives you.
For games against right-click carries: keep your first two core items and add armor, evasion or damage block.
Built around the popular items that help your allies — Echo Sabre and Harpoon. Choose it when your team needs saves and auras more than your damage. Built from what Sven players buy in the public matches we measured.
Built around the popular items that help your allies — Essence Distiller and Eul's Scepter of Divinity. Choose it when your team needs saves and auras more than your damage. Built from what Hoodwink players buy in the public matches we measured.
For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Mars players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Shadow Demon players buy in the public matches we measured.
For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Elder Titan players buy in the public matches we measured.
Prioritises the popular items that keep you alive — Aghanim's Scepter and Spirit Vessel. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Brewmaster players buy in the public matches we measured.
Prioritises the popular items that keep you alive — Force Staff and Hurricane Pike. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Sniper players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Ursa players buy in the public matches we measured.
For games against right-click carries: keep your first two core items and add armor, evasion or damage block.
Turbo gives more gold and faster respawns: skip most laning items and go straight for your core, then the damage items.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Nyx Assassin players buy in the public matches we measured.
Built around the popular items that help your allies — Eul's Scepter of Divinity and Mekansm. Choose it when your team needs saves and auras more than your damage. Built from what Death Prophet players buy in the public matches we measured.
For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Gyrocopter players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Marci players buy in the public matches we measured.
For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.
For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.




















































































