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Earthshaker · Mid (pos. 2)

Earthshaker Guide

Complete guideData-drivenMediumPatch 7.41
2.7KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Earthshaker is a melee Strength hero that Valve tags as Initiator, Disabler and Support. It is played mainly as Mid (pos. 2): 49% of the public matches we measured, by starting lane and starting items. In this guide you play it as Mid (pos. 2): your job is to win the solo lane, control the runes and create pressure on the other lanes. The kit brings crowd control (stun) with Fissure. Its ultimate is Echo Slam. This patch, Earthshaker wins 50.7% of the 558,251 public matches we measured (A tier on our ladder).

Strengths

  • Reliable stun: Fissure sets up kills and interrupts enemy channels.
  • Heavy magical burst: Valve lists it as a Nuker.
  • Clear job in the team: win the solo lane, control the runes and create pressure on the other lanes.

Weaknesses

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • No escape in the kit: without good positioning and vision, Earthshaker is easy to catch.

Builds

Most-played build

BalancedRecommended
Open build

When to use it

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Earthshaker players buy in the public matches we measured.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. MidMain49% of matchesMid lane, one against one (pos. 2).
  2. OfflanePriority 247% of matchesOff lane as the space-making core (pos. 3).

Starting items

Iron BranchTangoFaerie FireObserver and Sentry WardsBlood GrenadeClarity

Early game

BottleSoul RingBracer

Core items

  1. 1Blink Dagger
  2. 2Aghanim's Shard
  3. 3Aghanim's Scepter
  4. 4Yasha and Kaya

Boots

Power Treads

Late game

Black King BarRefresher OrbOctarine CoreEul's Scepter of Divinity

Skill order

Max order:Aftershock›Fissure›Enchant Totem

Ability1234567891011121314151617
●··········●·●●··
·●●·●·●··········
···●···●●●·······
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Talents by level

  1. -1.5s Enchant Totem Cooldown
    -50% Echo Slam Cooldown
    25
  2. +50 Echo Damage
    +65% Enchant Totem Damage
    20
  3. +50 Aftershock Damage
    +200 Fissure Range
    15
  4. +25 Base Damage
    +75 Fissure Damage
    10

Abilities

  • Fissure18 / 17 / 16 / 15s115 / 120 / 125 / 130 mpSlams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.
    Fissure duration
    6.5·7·7.5·8
    Stun duration
    1·1.2·1.4·1.6
    Damage
    100·160·220·280
    Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • Enchant Totem5s45 / 55 / 65 / 75 mpEmpowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.
    Bonus
    100%·200%·300%·400%
    Duration
    14
  • AftershockPassiveCauses the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.
    Radius
    350
    Damage
    65·90·115·140
    Duration
    1·1.1·1.2·1.3
  • Echo Slam130 / 120 / 110s150 / 200 / 250 mpShockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.
    Radius
    700
    Echo damage
    70·90·110
    Initial damage
    100·140·180
    Ultimate. Plan your fights around its cooldown.
  • SluggerPassiveEnemies killed with Enchant Totem or Earthshaker's other abilities are sent flying, dealing damage to enemies they hit.
    Speed
    1600
    Distance
    1200
    Damage (creeps)
    27
    Damage (heroes)
    135
    Flying enemy's max health as damage
    7%

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Aftershock›Fissure›Enchant Totem

Ability1234567891011121314151617
●··········●·●●··
·●●·●·●··········
···●···●●●·······
·····●······●···●

Strategy

1Early game

Mid is a one-on-one: whoever has more last hits and levels usually wins it. Contest the power runes every two minutes and use a good one to gank a side lane. Trade when the enemy mid goes for a last hit and when you are a level ahead: in the solo lane each level is a real edge.

  • Early items: Bottle and Soul Ring.

2Mid game

With Blink Dagger, you should be the one starting the action: gank, push out lanes and take towers with your team. Your spikes are level 6, when Echo Slam comes online, and your core items: Blink Dagger and then Aghanim's Shard.

  • Core items: Blink Dagger, Aghanim's Shard and Aghanim's Scepter.

3Late game

Late, choose your fights: you still hit hard, but the enemy carry catches up. Stay with the team and look for picks with vision.

  • Late items: Black King Bar and Refresher Orb.

4Team fights

Your damage decides the opening seconds: look for the enemy support or carry out of position, and use Echo Slam where it hits the most heroes.

Tips

  • Check the power runes at every even minute and gank with the good ones.
  • Blink Dagger is your first big spike: once you have it, leave the lane and look for kills.
  • Push the wave into the enemy tower before you rotate, or the lane punishes you twice.
  • Plan fights around Echo Slam: without it, Earthshaker is far less threatening.

Matchups

Strong against

  • Sven62.0%win rate in the matchup

    Earthshaker wins 62.0% of the 50 games measured against Sven this patch.

    50 matches

  • Dragon Knight58.7%win rate in the matchup

    Earthshaker wins 58.7% of the 75 games measured against Dragon Knight this patch.

    75 matches

  • Kez57.4%win rate in the matchup

    Earthshaker wins 57.4% of the 54 games measured against Kez this patch.

    54 matches

  • Invoker56.3%win rate in the matchup

    Earthshaker wins 56.3% of the 64 games measured against Invoker this patch.

    64 matches

  • Axe55.6%win rate in the matchup

    Earthshaker wins 55.6% of the 63 games measured against Axe this patch.

    63 matches

Weak against

  • Snapfire41.1%win rate in the matchup

    Earthshaker only wins 41.1% of the 146 games measured against Snapfire this patch.

    146 matches

  • Disruptor46.1%win rate in the matchup

    Earthshaker only wins 46.1% of the 115 games measured against Disruptor this patch.

    115 matches

  • Mars46.6%win rate in the matchup

    Earthshaker only wins 46.6% of the 116 games measured against Mars this patch.

    116 matches

  • Ogre Magi47.1%win rate in the matchup

    Earthshaker only wins 47.1% of the 104 games measured against Ogre Magi this patch.

    104 matches

  • Rubick48.5%win rate in the matchup

    Earthshaker only wins 48.5% of the 134 games measured against Rubick this patch.

    134 matches

Works well with

  • Fissure from Earthshaker holds enemies in place for Song of the Siren from Naga Siren.

  • Fissure from Earthshaker holds enemies in place for Terrorize from Dark Willow.

  • Fissure from Earthshaker holds enemies in place for Infest from Lifestealer.

Changelog

  1. Guide created for patch 7.41.

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