Enigma
Nothing is known of Enigma's background. There are only stories and legends, most of them apocryphal, passed down through the ages. In truth, Enigma is a mystery for whom the only true biography is description: he is a universal force, a consumer of worlds. He is a being of the void, at times corporeal, other times ethereal. A beast between the planes. There are stories that say he was once a great alchemist who tried to unlock the secrets of the universe and was cursed for his arrogance. Other legends tell that he is an ancient being of strange gravity, the abyss personified--a twisted voice from out the original darkness, before the first light in the universe. And there are older legends that say he is the first collapsed star, a black hole grown complicated and sentient--his motivations unknowable, his power inexorable, a force of destruction unleashed upon existence itself.
- Tier
- A
- Win rate
- 51.1%
- Change
- +0.2
- Pick rate
- 4.1%
- Ban rate
- 54.4%
- measured matches
- 145.2K
How to play Enigma as Offlane (pos. 3): strengths, builds and strategy for every phase of patch 7.41.
BalancedOffensiveDefensiveUtilityStrong against
Who this hero answers, and why.
- Shadow Fiend66.2%win rate in the matchup
Enigma wins 66.2% of the 68 games measured against Shadow Fiend this patch.
- Windranger65.6%win rate in the matchup
Enigma wins 65.6% of the 61 games measured against Windranger this patch.
- Mars56.4%win rate in the matchup
Enigma wins 56.4% of the 55 games measured against Mars this patch.
- Centaur Warrunner55.8%win rate in the matchup
Enigma wins 55.8% of the 52 games measured against Centaur Warrunner this patch.
Abilities
Malefice20 / 18 / 16 / 14s100 / 110 / 120 / 130 mpFocuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 seconds.- Stun duration
- 0.3·0.5·0.7·0.9
- Damage per instance
- 55·70·85·100
- Instances
- 3
Demonic Summoning45 / 40 / 35 / 30s70 / 80 / 90 / 100 mpSummons three fragments of Enigma himself at the cost of health. The eidolons health is increased by 3% of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.- Spawn count
- 3
- Attacks to multiply
- 6
- Eidolon hp
- 180·200·220·240
- Eidolon damage
- 16·28·40·52
- Eidolon magic resistance
- 30%·40%·50%·60%
- Eidolon attack range
- 380·420·460·500
Midnight Pulse40 / 35 / 30 / 25s65 / 90 / 115 / 140 mpSteeps an area in dark resonance, dealing 5 + a percentage of the enemies current HP as damage.- Radius
- 600
- Current health as damage
- 4%·6%·8%·10%
- Duration
- 9·10·11·12
Event HorizonPassiveUnits in a 600 radius moving away from Enigma have a movespeed penalty.- Movement slow
- 5%
Black Hole180 / 170 / 160s300 / 400 / 500 mpCHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.- Damage per second
- 100·150·200
- Radius
- 420
- Duration
- 4
Skill order
The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.
Max order:Demonic Summo…›Malefice›Midnight Pulse
Enigma talents
Talents →- +4 Demonic Summoning Eidolons100 %+4 Malefice Instances0 %25
- +200 Midnight Pulse Radius8 %+30 Eidolon Damage93 %20
- +250 Health91 %+100 Event Horizon Radius9 %15
- +10 Eidolon Attack Speed72 %+50 Black Hole Damage Per Second28 %10
Enigma builds
View all builds →From the guide «Enigma Guide»
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Enigma players buy in the public matches we measured.
Moves the popular items that add damage — Vladmir's Offering and Hand of Midas — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Enigma players buy in the public matches we measured.
Prioritises the popular items that keep you alive — Black King Bar and Spirit Vessel. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Enigma players buy in the public matches we measured.
Built around the popular items that help your allies — Spirit Vessel and Octarine Core. Choose it when your team needs saves and auras more than your damage. Built from what Enigma players buy in the public matches we measured.
Hero





























