More Clockwerk guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
Clockwerk is a melee Strength hero that Valve tags as Initiator, Disabler and Nuker. It is played mainly as Hard Support (pos. 5): 45% of the public matches we measured, by starting lane and starting items. In this guide you play it as Hard Support (pos. 5): your job is to keep your carry safe in the safe lane, buy the wards and give up farm so the cores can have it. The kit brings crowd control (knock-up) with Power Cogs and global reach with Rocket Flare. Its ultimate is Hookshot. This patch, Clockwerk wins 47.1% of the 121,302 public matches we measured (C tier on our ladder).
Strengths
- Reliable knock-up: Power Cogs sets up kills.
- Hookshot can swing team fights: it hits several enemies at once.
- Global presence: Rocket Flare reaches the whole map.
- Valve tags Clockwerk as Durable: it stays in fights longer than most heroes.
Weaknesses
- Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
- No escape in the kit: without good positioning and vision, Clockwerk is easy to catch.
- Low base armor (1): vulnerable to physical harass early on.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Most-played buildBalancedRecommendedThe items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Clockwerk players buy in the public matches we measured.
- Damage buildOffensiveAdvancedMoves the popular items that add damage — Vladmir's Offering and Orchid Malevolence — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Clockwerk players buy in the public matches we measured.
- Team utility buildUtilitySituationalBuilt around the popular items that help your allies — Essence Distiller and Pavise. Choose it when your team needs saves and auras more than your damage. Built from what Clockwerk players buy in the public matches we measured.
Builds
Most-played build
When to use it
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Clockwerk players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

246%
150%- Safe laneMain50% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- OfflanePriority 246% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
Starting items
Early game
Core items
- 1Essence Distiller
- 2Force Staff
- 3Blink Dagger
- 4Pavise
Boots
Late game
Skill order
Max order:Power Cogs›Rocket Flare›Battery Assau…
Talents by level
- -0.25s Battery Assault Interval3 Rocket Flare Charges25
- Rocket Flare True Sight+80 Power Cogs Mana Burn20
- -8s Hookshot Cooldown+25 Battery Assault Damage15
- +1.5 Mana Regen+75 Hookshot Damage10
Damage build
When to use it
Moves the popular items that add damage — Vladmir's Offering and Orchid Malevolence — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Clockwerk players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

246%
150%- Safe laneMain50% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- OfflanePriority 246% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
Starting items
Core items
- 1Vladmir's Offering+1 Armor, +0.75 Mana Regeneration.
- 2Orchid Malevolence+35 Attack Speed, +20 Damage, +2.5 Mana Regeneration. Active: Soul Burn.
- 3Essence Distiller+1.5 Mana Regeneration, +3 All Attributes, +6 Armor. Active: Soul Release.
- 4Force Staff+10 Intelligence, +175 Health. Active: Force.
Boots
Late game
Skill order
Max order:Power Cogs›Rocket Flare›Battery Assau…
Talents by level
- -0.25s Battery Assault Interval3 Rocket Flare Charges25
- Rocket Flare True Sight+80 Power Cogs Mana Burn20
- -8s Hookshot Cooldown+25 Battery Assault Damage15
- +1.5 Mana Regen+75 Hookshot Damage10
Team utility build
When to use it
Built around the popular items that help your allies — Essence Distiller and Pavise. Choose it when your team needs saves and auras more than your damage. Built from what Clockwerk players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

246%
150%- Safe laneMain50% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- OfflanePriority 246% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
Starting items
Core items
- 1Essence Distiller+1.5 Mana Regeneration, +3 All Attributes, +6 Armor. Active: Soul Release.
- 2Pavise+3 Armor, +175 Mana, +175 Health. Active: Protect.
- 3Solar Crest+7 Armor, +25 Movement Speed, +200 Mana. Active: Shine.
- 4Eul's Scepter of Divinity+10 Intelligence, +2.5 Mana Regeneration, +20 Movement Speed. Active: Cyclone.
Boots
Late game
Skill order
Max order:Power Cogs›Rocket Flare›Battery Assau…
Talents by level
- -0.25s Battery Assault Interval3 Rocket Flare Charges25
- Rocket Flare True Sight+80 Power Cogs Mana Burn20
- -8s Hookshot Cooldown+25 Battery Assault Damage15
- +1.5 Mana Regen+75 Hookshot Damage10
Abilities
Battery Assault24 / 22 / 20 / 18s75 / 80 / 85 / 90 mpDischarges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.- Radius
- 275
- Duration
- 10.5
- Interval
- 0.7
- Damage
- 20·45·70·95
Power Cogs21 / 19 / 17 / 15s90 mpForms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned.
Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 850 distance away with one hit. Clockwerk can move throu- Duration
- 5·6·7·8
- Damage
- 55·110·165·220
- Mana burn
- 40·75·110·145
- Attacks required
- 2
- Formation radius
- 215
Rocket Flare20 / 18 / 16 / 14s35 / 40 / 45 / 50 mpFires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.- Radius
- 600
- Damage
- 80·120·160·200
- Movement slow
- 100%
- Slow duration
- 0.4
Overclocking50s90 mpSupercharges Clockwerks abilities:
Battery Assault: Increased radius and affects all enemies in its range.
Power Cogs: Radius increased, and Clockwerk's armor while near Power Cogs is increased.
Rocket Flares: Increased damage, vision and slow duration, and fire additional rockets to either side of the target.
Hookshot: Stun radius and duration increased.
Jetpack: Moves faster.
Clockwerk's movem- Duration
- 18
- Cogs bonus attack speed
- 0
- Self slow duration
- 3
- Bonus armor near cogs
- 25%
- Battery assault radius
- 330
- Cogs radius
- 330
Jetpack16s75 mpClockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack can be toggled on and off for the duration of the buff.- Bonus speed
- 20%
- Duration
- 6
Hookshot60 / 45 / 30s100 / 125 / 150 mpFires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.- Cooldown/manacost refund
- 0%
- Ally armor duration
- 0
- Ally armor bonus
- 0
- Stun duration
- 1.2·1.4·1.6
- Damage
- 75·175·275
Armor PowerPassiveClockwerk's outgoing damage increases by 0.25% per point of armor.
Clockwerk can consume Chainmails to permanently gain +4 armor per Chainmail consumed. Can stack. Self-cast to consume.
Jetpack ToggleToggles Jetpack on and off.
Most played skill order
The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.
Max order:Power Cogs›Rocket Flare›Battery Assau…
Strategy
1Early game
Position 5 starts in the safe lane with your carry: their last hits come first, so harass the enemy offlaner, pull the small camp when the wave needs resetting and buy the wards nobody else will. Harass when the enemy core walks up to last hit: every hit you land is gold your carry keeps.
- Early items: Urn of Shadows and Bracer.
2Mid game
Rotate to the lanes where you can get kills, keep vision around the next objective and leave the farm to your cores. Your spikes are level 6, when Hookshot comes online, and your core items: Essence Distiller and then Force Staff.
- Core items: Essence Distiller, Force Staff and Blink Dagger.
3Late game
Late, your death costs little gold but your spells are worth a lot: stay behind the team, keep your save items ready and ward before the fight, not during it.
- Late items: Eul's Scepter of Divinity and Glimmer Cape.
4Team fights
Stay behind your cores and use Power Cogs on whoever jumps on your carry. Use Hookshot where it hits the most enemies or catches the key target.
Tips
- Land Power Cogs on the enemy core first: a disabled carry doesn't hit back.
- Buy and place wards every time they are available: vision is your first job.
- Your key purchases are Essence Distiller and Force Staff: they give your team the saves it needs.
- Plan fights around Hookshot: without it, Clockwerk is far less threatening.
Matchups
Strong against
- Tidehunter67.9%win rate in the matchup
Clockwerk wins 67.9% of the 109 games measured against Tidehunter this patch.
109 matches
- Underlord59.8%win rate in the matchup
Clockwerk wins 59.8% of the 117 games measured against Underlord this patch.
117 matches
- Pangolier59.7%win rate in the matchup
Clockwerk wins 59.7% of the 149 games measured against Pangolier this patch.
149 matches
- Windranger58.0%win rate in the matchup
Clockwerk wins 58.0% of the 174 games measured against Windranger this patch.
174 matches
- Queen of Pain58.0%win rate in the matchup
Clockwerk wins 58.0% of the 138 games measured against Queen of Pain this patch.
138 matches
Weak against
- Beastmaster40.5%win rate in the matchup
Clockwerk only wins 40.5% of the 153 games measured against Beastmaster this patch.
153 matches
- Shadow Demon40.6%win rate in the matchup
Clockwerk only wins 40.6% of the 101 games measured against Shadow Demon this patch.
101 matches
- Treant Protector42.9%win rate in the matchup
Clockwerk only wins 42.9% of the 119 games measured against Treant Protector this patch.
119 matches
- Storm Spirit43.5%win rate in the matchup
Clockwerk only wins 43.5% of the 154 games measured against Storm Spirit this patch.
154 matches
- Timbersaw44.8%win rate in the matchup
Clockwerk only wins 44.8% of the 105 games measured against Timbersaw this patch.
105 matches
Changelog
- Guide created for patch 7.41.
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