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Clockwerk · Hard Support (pos. 5)

Clockwerk Guide

Complete guideData-drivenMediumPatch 7.41
4.5KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Clockwerk is a melee Strength hero that Valve tags as Initiator, Disabler and Nuker. It is played mainly as Hard Support (pos. 5): 45% of the public matches we measured, by starting lane and starting items. In this guide you play it as Hard Support (pos. 5): your job is to keep your carry safe in the safe lane, buy the wards and give up farm so the cores can have it. The kit brings crowd control (knock-up) with Power Cogs and global reach with Rocket Flare. Its ultimate is Hookshot. This patch, Clockwerk wins 47.1% of the 121,302 public matches we measured (C tier on our ladder).

Strengths

  • Reliable knock-up: Power Cogs sets up kills.
  • Hookshot can swing team fights: it hits several enemies at once.
  • Global presence: Rocket Flare reaches the whole map.
  • Valve tags Clockwerk as Durable: it stays in fights longer than most heroes.

Weaknesses

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • No escape in the kit: without good positioning and vision, Clockwerk is easy to catch.
  • Low base armor (1): vulnerable to physical harass early on.

Builds

Most-played build

BalancedRecommended
Open build

When to use it

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Clockwerk players buy in the public matches we measured.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. Safe laneMain50% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
  2. OfflanePriority 246% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).

Starting items

Iron BranchTangoBlood GrenadeObserver and Sentry WardsSentry WardSmoke of Deceit

Early game

Urn of ShadowsBracer

Core items

  1. 1Essence Distiller
  2. 2Force Staff
  3. 3Blink Dagger
  4. 4Pavise

Boots

Tranquil Boots

Late game

Eul's Scepter of DivinityGlimmer CapeAeon DiskSolar Crest

Skill order

Max order:Power Cogs›Rocket Flare›Battery Assau…

Ability1234567891011121314151617
●·●·●·●··········
·●·●···●●········
·····●······●···●
·········●·●·●●··

Talents by level

  1. -0.25s Battery Assault Interval
    3 Rocket Flare Charges
    25
  2. Rocket Flare True Sight
    +80 Power Cogs Mana Burn
    20
  3. -8s Hookshot Cooldown
    +25 Battery Assault Damage
    15
  4. +1.5 Mana Regen
    +75 Hookshot Damage
    10

Abilities

  • Battery Assault24 / 22 / 20 / 18s75 / 80 / 85 / 90 mpDischarges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.
    Radius
    275
    Duration
    10.5
    Interval
    0.7
    Damage
    20·45·70·95
  • Power Cogs21 / 19 / 17 / 15s90 mpForms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 850 distance away with one hit. Clockwerk can move throu
    Duration
    5·6·7·8
    Damage
    55·110·165·220
    Mana burn
    40·75·110·145
    Attacks required
    2
    Formation radius
    215
    Basic ability — applies a knock-up. Use it on the target your team can kill.
  • Rocket Flare20 / 18 / 16 / 14s35 / 40 / 45 / 50 mpFires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.
    Radius
    600
    Damage
    80·120·160·200
    Movement slow
    100%
    Slow duration
    0.4
  • Overclocking50s90 mpSupercharges Clockwerks abilities: Battery Assault: Increased radius and affects all enemies in its range. Power Cogs: Radius increased, and Clockwerk's armor while near Power Cogs is increased. Rocket Flares: Increased damage, vision and slow duration, and fire additional rockets to either side of the target. Hookshot: Stun radius and duration increased. Jetpack: Moves faster. Clockwerk's movem
    Duration
    18
    Cogs bonus attack speed
    0
    Self slow duration
    3
    Bonus armor near cogs
    25%
    Battery assault radius
    330
    Cogs radius
    330
  • Jetpack16s75 mpClockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack can be toggled on and off for the duration of the buff.
    Bonus speed
    20%
    Duration
    6
  • Hookshot60 / 45 / 30s100 / 125 / 150 mpFires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.
    Cooldown/manacost refund
    0%
    Ally armor duration
    0
    Ally armor bonus
    0
    Stun duration
    1.2·1.4·1.6
    Damage
    75·175·275
    Ultimate — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
  • Armor PowerPassiveClockwerk's outgoing damage increases by 0.25% per point of armor. Clockwerk can consume Chainmails to permanently gain +4 armor per Chainmail consumed. Can stack. Self-cast to consume.
  • Jetpack ToggleToggles Jetpack on and off.

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Power Cogs›Rocket Flare›Battery Assau…

Ability1234567891011121314151617
●·●·●·●··········
·●·●···●●········
·····●······●···●
·········●·●·●●··

Strategy

1Early game

Position 5 starts in the safe lane with your carry: their last hits come first, so harass the enemy offlaner, pull the small camp when the wave needs resetting and buy the wards nobody else will. Harass when the enemy core walks up to last hit: every hit you land is gold your carry keeps.

  • Early items: Urn of Shadows and Bracer.

2Mid game

Rotate to the lanes where you can get kills, keep vision around the next objective and leave the farm to your cores. Your spikes are level 6, when Hookshot comes online, and your core items: Essence Distiller and then Force Staff.

  • Core items: Essence Distiller, Force Staff and Blink Dagger.

3Late game

Late, your death costs little gold but your spells are worth a lot: stay behind the team, keep your save items ready and ward before the fight, not during it.

  • Late items: Eul's Scepter of Divinity and Glimmer Cape.

4Team fights

Stay behind your cores and use Power Cogs on whoever jumps on your carry. Use Hookshot where it hits the most enemies or catches the key target.

Tips

  • Land Power Cogs on the enemy core first: a disabled carry doesn't hit back.
  • Buy and place wards every time they are available: vision is your first job.
  • Your key purchases are Essence Distiller and Force Staff: they give your team the saves it needs.
  • Plan fights around Hookshot: without it, Clockwerk is far less threatening.

Matchups

Strong against

  • Tidehunter67.9%win rate in the matchup

    Clockwerk wins 67.9% of the 109 games measured against Tidehunter this patch.

    109 matches

  • Underlord59.8%win rate in the matchup

    Clockwerk wins 59.8% of the 117 games measured against Underlord this patch.

    117 matches

  • Pangolier59.7%win rate in the matchup

    Clockwerk wins 59.7% of the 149 games measured against Pangolier this patch.

    149 matches

  • Windranger58.0%win rate in the matchup

    Clockwerk wins 58.0% of the 174 games measured against Windranger this patch.

    174 matches

  • Queen of Pain58.0%win rate in the matchup

    Clockwerk wins 58.0% of the 138 games measured against Queen of Pain this patch.

    138 matches

Weak against

  • Beastmaster40.5%win rate in the matchup

    Clockwerk only wins 40.5% of the 153 games measured against Beastmaster this patch.

    153 matches

  • Shadow Demon40.6%win rate in the matchup

    Clockwerk only wins 40.6% of the 101 games measured against Shadow Demon this patch.

    101 matches

  • Treant Protector42.9%win rate in the matchup

    Clockwerk only wins 42.9% of the 119 games measured against Treant Protector this patch.

    119 matches

  • Storm Spirit43.5%win rate in the matchup

    Clockwerk only wins 43.5% of the 154 games measured against Storm Spirit this patch.

    154 matches

  • Timbersaw44.8%win rate in the matchup

    Clockwerk only wins 44.8% of the 105 games measured against Timbersaw this patch.

    105 matches

Works well with

  • Storm Hammer from Sven holds enemies in place for Hookshot from Clockwerk.

  • Power Cogs from Clockwerk holds enemies in place for Black Hole from Enigma.

  • Power Cogs from Clockwerk holds enemies in place for Supernova from Phoenix.

Changelog

  1. Guide created for patch 7.41.

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