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Vengeful Spirit · Carry (pos. 1)

Vengeful Spirit Guide

Complete guideData-drivenMediumPatch 7.41
9.5KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Vengeful Spirit is a ranged Agility hero that Valve tags as Support, Disabler and Initiator. It is played mainly as Carry (pos. 1): 39% of the public matches we measured, by starting lane and starting items. In this guide you play it as Carry (pos. 1): your job is to farm efficiently, hit your item timings and win the late game. The kit brings crowd control (stun) with Magic Missile. Its ultimate is Nether Swap. This patch, Vengeful Spirit wins 52.4% of the 375,234 public matches we measured (S tier on our ladder).

Strengths

  • Reliable stun: Magic Missile sets up kills and interrupts enemy channels.
  • Heavy magical burst: Valve lists it as a Nuker.
  • Scales into a late-game threat as the items come in.
  • Strong this patch: wins 52.4% of measured public matches.

Weaknesses

  • Low base armor (0): vulnerable to physical harass early on.
  • Item-dependent: weak until Specialist's Array is done.

Builds

Most-played build

BalancedRecommended
Open build

When to use it

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Vengeful Spirit players buy in the public matches we measured.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. Safe laneMain59% of matchesSafe lane as the farming core (pos. 1).
  2. OfflanePriority 232% of matchesOff lane as the space-making core (pos. 3).

Starting items

Iron BranchTangoFaerie FireCircletMagic StickObserver and Sentry Wards

Early game

Wraith BandBracerMorbid Mask

Core items

  1. 1Specialist's Array
  2. 2Aghanim's Scepter
  3. 3Pavise
  4. 4Manta Style

Boots

Power Treads

Late game

Hydra's BreathButterflyBlack King BarCrystalys

Skill order

Max order:Magic Missile›Wave of Terror›Vengeance Aura

Ability1234567891011121314151617
●·●·●·●··········
·●·●···●●········
·····●······●···●
·········●·●·●●··

Talents by level

  1. +16% Vengeance Aura Base Damage Bonus
    -18s Nether Swap Cooldown
    25
  2. Wave Of Terror Steals 25% Of Reduced Damage And Armor
    -2s Magic Missile Cooldown
    20
  3. +0.3s Magic Missile Stun Duration
    -3 Wave of Terror Armor
    15
  4. +100 Magic Missile Cast Range
    +150 Nether Swap Enemy Damage
    10

Abilities

  • Magic Missile14 / 13 / 12 / 11s90 / 95 / 100 / 105 mpFires a magic missile at an enemy unit, stunning and dealing damage.
    Stun duration
    1.2·1.4·1.6·1.8
    Damage
    100·180·260·340
    Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • Wave of Terror16 / 14 / 12 / 10s40 mpVengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead.
    Damage
    60·80·100·120
    Armor reduction
    -3·-4·-5·-6
    Attack damage reduction
    10%·15%·20%·25%
    Vision duration
    4
    Debuff duration
    8
  • Vengeance AuraPassiveVengeful Spirit's presence increases the damage of nearby friendly heroes. Vengeful Spirit herself receives 25% extra bonus.
    Base damage bonus
    10%·15%·20%·25%
    Self multiplier
    25%
    Radius
    1200
    Revenge window duration
    0
  • RetributionPassiveVengeful Spirit is considered both a ranged and a melee attacker to gain the respective bonuses. When killed by an enemy hero, Vengeful Spirit deals 20% bonus damage to her killer until their next death. Only one debuff can exist at a time.
  • Nether Swap46 / 38 / 30s100 / 150 / 200 mpInstantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target. Enemy Swapped units take damage. Vengeful Spirit and allied swapped units gain a barrier equal to the damage dealt.
    Shield duration
    10
    Damage/shield
    150·300·450
    Ultimate — shields. Time it for the enemy's burst, not for chip damage.

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Magic Missile›Wave of Terror›Vengeance Aura

Ability1234567891011121314151617
●·●·●·●··········
·●·●···●●········
·····●······●···●
·········●·●·●●··

Strategy

1Early game

The first ten minutes are about last hits. Stay close to your supports, deny when you can and only trade when the enemy offlaner overextends: a death now costs more than any kill is worth. Trade right-clicks only when the enemy walks up to last hit, and step back as soon as their support shows up.

  • Early items: Wraith Band and Bracer.

2Mid game

With Specialist's Array done, farm the lanes the map lets you farm safely and join the fights that happen near you. Your team is making space; your job is to turn that space into items like Aghanim's Scepter. Your spikes are level 6, when Nether Swap comes online, and your core items: Specialist's Array and then Aghanim's Scepter.

  • Core items: Specialist's Array, Aghanim's Scepter and Pavise.

3Late game

Late, you are the win condition. Farm dangerous areas only with vision, group for Roshan and high ground, and keep gold for buyback: dying before the fight loses the game.

  • Late items: Hydra's Breath and Butterfly.

4Team fights

Walk in after the enemy has used their key disables and hit whatever you can reach safely: your survival is the fight. Use Nether Swap where it hits the most enemies or catches the key target.

Tips

  • Last-hit every creep you can in the first ten minutes: Vengeful Spirit needs Specialist's Array before taking real fights.
  • If you can't see the enemy supports on the map, assume they are coming for you and farm closer to your towers.
  • Once Aghanim's Scepter is done, stop farming alone: move with your team to take towers and Roshan.
  • From the mid game on, keep enough gold for buyback before buying your next big item.
  • Plan fights around Nether Swap: without it, Vengeful Spirit is far less threatening.

Matchups

Strong against

  • Disruptor53.2%win rate in the matchup

    Vengeful Spirit wins 53.2% of the 156 games measured against Disruptor this patch.

    156 matches

  • Mars52.5%win rate in the matchup

    Vengeful Spirit wins 52.5% of the 122 games measured against Mars this patch.

    122 matches

  • Pudge51.2%win rate in the matchup

    Vengeful Spirit wins 51.2% of the 127 games measured against Pudge this patch.

    127 matches

  • Lion51.1%win rate in the matchup

    Vengeful Spirit wins 51.1% of the 176 games measured against Lion this patch.

    176 matches

Weak against

  • Rubick42.6%win rate in the matchup

    Vengeful Spirit only wins 42.6% of the 188 games measured against Rubick this patch.

    188 matches

  • Luna46.2%win rate in the matchup

    Vengeful Spirit only wins 46.2% of the 106 games measured against Luna this patch.

    106 matches

  • Invoker46.8%win rate in the matchup

    Vengeful Spirit only wins 46.8% of the 109 games measured against Invoker this patch.

    109 matches

  • Ogre Magi48.1%win rate in the matchup

    Vengeful Spirit only wins 48.1% of the 162 games measured against Ogre Magi this patch.

    162 matches

  • Queen of Pain48.6%win rate in the matchup

    Vengeful Spirit only wins 48.6% of the 105 games measured against Queen of Pain this patch.

    105 matches

Works well with

  • Magic Missile from Vengeful Spirit holds enemies in place for Terrorize from Dark Willow.

  • Magic Missile from Vengeful Spirit holds enemies in place for Exorcism from Death Prophet.

  • Magic Missile from Vengeful Spirit holds enemies in place for Magnetize from Earth Spirit.

Changelog

  1. Guide created for patch 7.41.

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